SnapSlav
NMA's local DotA fanatic
So, I played me a buncha FO2 over the years. I started off by playing it like it was FO1, and had a really tough time. I began to consult the guide when I became incredibly lost as to what to do. I would go back and replay the game to "do it better" after all that I'd learned in my experiences. I would play with every character using Fast Shot, then with time and experimentation, I would convert to picking other Traits so I could take targeted shots. I would play characters who were saints, and characters who were calculated sociopaths. I would play characters who sneak into military bases and play most of the game solo, not avoiding combat but finishing the end of the game by not battling the entire level of its enemies. I would play characters who could assemble a motley crew that would dominate the wasteland, and eventually tackle EVERY location and clear out all of my enemies.
I did enough that I figured I knew what "the best" crew was to assemble. Then I tried out the RP. Just like my first excursions into FO2, playing it mistakenly like it was still FO1, I treated the RP much like it was still the vanilla game. It messed with my sense of pace, so when I found new places to explore, but I was used to heading East whereas this would take me South, I was confused and torn. Eventually, it dawned on me that with changes to the NPCs and new possible recruits, my "ideal squad" wasn't necessarily so ideal, anymore. So it got me thinking, what's the "best" squad to assemble?
In vanilla FO2, I would go out of my way to recruit Sulik (as everyone does), then Vic, then Cassidy, then Marcus, and finally Skynet. I made sure to have the first 3 as soon as possible so that they'd get plenty of levels along my journey, thus turning Vic into a very respectable shot, and Sulik into a diabolically beefy tank. Marcus was always my most favorite companion as far as personality went, but my least favorite as far as what he offered in combat. Being pretty tough without armor but ultimately the most vulnerable by the end of the game and being unable to equip any hard shitting SINGLE shot weapons and requiring VERY expensive maintenance made him more of a trophy than a valued asset to my team. Just like Ian in FO1, I would dread seeing Marcus' turn come up, especially if he positioned himself like shit.
In RP FO2, I'm still quite undecided about what my favorite team would be. Perhaps drop Sulik off eventually in favor of other companions who can use rifles, but keep him around for a while until that time comes. Keep Vic and Cassidy and Skynet, make a point of hitting up The Abbey while in Marcus' company so he can last into the late game, and seek out Kitsune (or maybe Cat) ASAP at the EPA. I never installed a Miria mod, so I don't intend to become married and end up with a considerably better companion than the worthless waste of companion space their vanilla counterpart amounts to. But the thought of getting married had occurred to me. I'm also clueless as to the new Lenny's strengths and weaknesses, so if I can give him a Gauss Rifle and Power Armor and he can become a regular force to be reckoned with, I'm as-yet unaware of the possibilities.
So many choices! So, who do you guys like to run with, WHEN you run with a squad?
I did enough that I figured I knew what "the best" crew was to assemble. Then I tried out the RP. Just like my first excursions into FO2, playing it mistakenly like it was still FO1, I treated the RP much like it was still the vanilla game. It messed with my sense of pace, so when I found new places to explore, but I was used to heading East whereas this would take me South, I was confused and torn. Eventually, it dawned on me that with changes to the NPCs and new possible recruits, my "ideal squad" wasn't necessarily so ideal, anymore. So it got me thinking, what's the "best" squad to assemble?
In vanilla FO2, I would go out of my way to recruit Sulik (as everyone does), then Vic, then Cassidy, then Marcus, and finally Skynet. I made sure to have the first 3 as soon as possible so that they'd get plenty of levels along my journey, thus turning Vic into a very respectable shot, and Sulik into a diabolically beefy tank. Marcus was always my most favorite companion as far as personality went, but my least favorite as far as what he offered in combat. Being pretty tough without armor but ultimately the most vulnerable by the end of the game and being unable to equip any hard shitting SINGLE shot weapons and requiring VERY expensive maintenance made him more of a trophy than a valued asset to my team. Just like Ian in FO1, I would dread seeing Marcus' turn come up, especially if he positioned himself like shit.
In RP FO2, I'm still quite undecided about what my favorite team would be. Perhaps drop Sulik off eventually in favor of other companions who can use rifles, but keep him around for a while until that time comes. Keep Vic and Cassidy and Skynet, make a point of hitting up The Abbey while in Marcus' company so he can last into the late game, and seek out Kitsune (or maybe Cat) ASAP at the EPA. I never installed a Miria mod, so I don't intend to become married and end up with a considerably better companion than the worthless waste of companion space their vanilla counterpart amounts to. But the thought of getting married had occurred to me. I'm also clueless as to the new Lenny's strengths and weaknesses, so if I can give him a Gauss Rifle and Power Armor and he can become a regular force to be reckoned with, I'm as-yet unaware of the possibilities.
So many choices! So, who do you guys like to run with, WHEN you run with a squad?