FO3 Hype - Because it's FO3 or by Bethesda?

SimpleMinded

Vault Fossil
As I visit various gaming news sites and see all the coverage of Fallout 3, tons of previews, screenshots, news posts about EVERYTHING about the game, I had to ask. Do you guys think the game is getting all this hype because it's a sequel in the Fallout series or because it's by bethesda? I can't help but think that Van Buren would have never received this much coverage.

What do you guys think? WHY do people care so much about fallout 3?
 
It'd be the same, mostly, for Oblivion V, so yeah, it's mostly Bethesda.

Fallout adds two factors. Some of the old Fallout fans, like Desslock or Jeff Green, are paying more attention to it because it is Fallout, but most journalists are so young they either didn't play Fallout or played it now, to check out Bethesda's brand new toy.

It's sad, but it's true.

This is the North American situation, in Europe it's totally different, because - especially in Eastern Europe - Fallout has a different status and people are going "a Fallout sequel!" more than they're going "from the guys that made Oblivion!" over there.

Here, it's definitely "from the guys that made Oblivion" that's on top.
 
Brother None said:
This is the North American situation, in Europe it's totally different, because - especially in Eastern Europe - Fallout has a different status and people are going "a Fallout sequel!" more than they're going "from the guys that made Oblivion!" over there.

Here, it's definitely "from the guys that made Oblivion" that's on top.
Yeah, fallout is extremely popular here in Ukraine and Russia. BTW, most of gamers just hate fallout tactics cause it's rather a massacre, not an rpg.

Here in Eastern Europe we don't make much fuss about F3. People understand that F3 is something totally different from F1 and F2. I think it'll be a massacre, too.
 
Ivangoe said:
Yeah, fallout is extremely popular here in Ukraine and Russia. And moxt of gamers just hate fallout tactics cause it's rather a massacre, not an rpg.

Dude, Russian and Ukrainian gamers ROCK!!! I hate American console whores and kiddies(but Walmart is alright)

But, yeah, so many people have no idea what a real game is. So many think that all a good game needs is purdy pixels, guns, and lots of blood. I recently showed Wasteland to a friend and he said "Duder, why do you play that crap, those graphics suck."

Obviously he was a Morrowind/Oblivion whore. Now I have no friends.
 
Gizmo_Iz_Slug said:
Ivangoe said:
Yeah, fallout is extremely popular here in Ukraine and Russia. And moxt of gamers just hate fallout tactics cause it's rather a massacre, not an rpg.

Dude, Russian and Ukrainian gamers ROCK!!! I hate American console whores and kiddies(but Walmart is alright)

But, yeah, so many people have no idea what a real game is. So many think that all a good game needs is purdy pixels, guns, and lots of blood. I recently showed Wasteland to a friend and he said "Duder, why do you play that crap, those graphics suck."

Obviously he was a Morrowind/Oblivion whore. Now I have no friends.
Umm sorry for the offtop but I don't think games are a good reason to bust up with a friend. And I think Morrowind and Oblivion are good games, they're just kinda different from fallout.
 
It's almost a legend here in Poland, too. Though my current class-mates aren't into gaming much and those I've used to talk about games aren't interested any more either. Frankly, nowadays NMA is the only place I talk about games, asides from few conversations I have with a friend or two, so I don't know how people feel 'bout it.
 
Ivangoe said:
Umm sorry for the offtop but I don't think games are a good reason to bust up with a friend. And I think Morrowind and Oblivion are good games, the're just kinda different from fallout.
I did not bust up with my friend, I busted up my friend. I let him put fallout on his computer and asked him a week later how he liked it. He said it was ok, but hes having trouble. I say who did you talk to, he said "You can talk to people? I thought this was a shooter?"
 
Brother None said:
...

This is the North American situation, in Europe it's totally different, because - especially in Eastern Europe - Fallout has a different status and people are going "a Fallout sequel!" more than they're going "from the guys that made Oblivion!" over there.

...

I can't tell why, but the Russians are more into the isometric tactical stuff... Everything from Fallout to Jagged Alliance to the old X-COM series (+offsprings) to Silent Storm are rather popular there. At least they have a very active community.
It seems that the gaming community is more mature in the steppes.
 
Well I'd have to agree with the general opinion and say that, aside from the relatively small fraction of returning fallout fans, the hype is mainly coming from bethesda. This is quite unfortunate imo, but I won't go on a beth bashing rant here. I'll just say that I wished that they'd actually listen to what people post in their forums.
 
Gizmo_Iz_Slug said:
Ivangoe said:
Umm sorry for the offtop but I don't think games are a good reason to bust up with a friend. And I think Morrowind and Oblivion are good games, the're just kinda different from fallout.
I did not bust up with my friend, I busted up my friend. I let him put fallout on his computer and asked him a week later how he liked it. He said it was ok, but hes having trouble. I say who did you talk to, he said "You can talk to people? I thought this was a shooter?"

Thats gold. Someone put that in a signature!
 
Ah-Teen said:
Gizmo_Iz_Slug said:
Ivangoe said:
Umm sorry for the offtop but I don't think games are a good reason to bust up with a friend. And I think Morrowind and Oblivion are good games, the're just kinda different from fallout.
I did not bust up with my friend, I busted up my friend. I let him put fallout on his computer and asked him a week later how he liked it. He said it was ok, but hes having trouble. I say who did you talk to, he said "You can talk to people? I thought this was a shooter?"

Thats gold. Someone put that in a signature!

For the record, this young man is now in prison for stealing cars and selling drugs. I got out three months ago. The Vault prevails, or something :dance:

Now, I am risking a knife in the back(or worse...) but I would like to compare Bethesda's fans to Dungeons and Dragons fans(this could apply to LOTR fans, Vampire: The Masquerade fans, ect). Young people who do not know any better and were hypnotized by, not the purdy pixels, but an alternate lifestyle, a new way to look at things that requires little understanding of the outside world and how it works. These are the kids who lock themselves in their room, listen to punk rock, eat frozen pizza, chips, and ice cream, and eventually they are(for lack of a better phrase) 40 year old virgins. The unlucky ones flip burgers and grunt at people who don't address them as "Lord Krimleyfaggen". The lucky ones work for software companies like Bethesda.
 
Gizmo_Iz_Slug said:
Ah-Teen said:
Gizmo_Iz_Slug said:
Ivangoe said:
Umm sorry for the offtop but I don't think games are a good reason to bust up with a friend. And I think Morrowind and Oblivion are good games, the're just kinda different from fallout.
I did not bust up with my friend, I busted up my friend. I let him put fallout on his computer and asked him a week later how he liked it. He said it was ok, but hes having trouble. I say who did you talk to, he said "You can talk to people? I thought this was a shooter?"

Thats gold. Someone put that in a signature!

For the record, this young man is now in prison for stealing cars and selling drugs. I got out three months ago. The Vault prevails, or something :dance:

Now, I am risking a knife in the back(or worse...) but I would like to compare Bethesda's fans to Dungeons and Dragons fans(this could apply to LOTR fans, Vampire: The Masquerade fans, ect). Young people who do not know any better and were hypnotized by, not the purdy pixels, but an alternate lifestyle, a new way to look at things that requires little understanding of the outside world and how it works. These are the kids who lock themselves in their room, listen to punk rock, eat frozen pizza, chips, and ice cream, and eventually they are(for lack of a better phrase) 40 year old virgins. The unlucky ones flip burgers and grunt at people who don't address them as "Lord Krimleyfaggen". The lucky ones work for software companies like Bethesda.

No. Those people you speak of would have played Fallout.

Or maybe not . . . I'm pretty sure, that NOT playing Fallout is a job requirement to work on FO3. I honestly don't believe, that anybody on their team has even touched the game.
 
patriot_41 said:
No. Those people you speak of would have played Fallout.

Nay. With fallout, you must use your common sense and intelligence to progress through the game(IRL, BTW)

Let me begin by stating an example from the only quest I know from Morrowind(because I quit after finishing it):
In the beginning you get off of a ship. You enter a building and take everything that isnt tied down while two guards stare off into space. Ouside of this building is an alleyway with three points of interest: The door you just came from, the door leading into the next area, and a barrel. The barrel is located in such a place that it is terribly obvious that you should look into it. Look into it an you find a ring. The ring is crap. About ten minuted later you meet a guy complaining about his lost ring. Give him the ring you found. Quest complete.
Thats Bethesda quest design for you.

Now Ill cite an example from Fallout:
You are staying in a hotel, all snuggled up in your nice warm bed. There is a knock at your door. It is the hotel manager, and she looks frantic. "A madman has someone hostage, please help!" she declares. "I guess, but dont expect me to be cheerfull about it." You sarcastically, yet grumpily reply. You load up your hunting rifle, just in case, as you trudge your way to the room next door. "Stop!!" The madman demands, "Or Ill blow her head off!!"
Your options:
1: You can blow him away(Morrowind player approach, unless your REALLY cranky(bastard interrupted my nap))
2: You can talk some sense into him.
The talking is not automatic. You must choose the right dialog yourself. But it is not all up to you: Your character's stats play a huge role in wether you are successful. This masterful blending of player/PC skills is just the kind of thing Oblivion fans are "Oblivious"(sorry, mate. Couldn't help myself) about.
 
As someone stated above,it goes two ways.Some of the journalists know what these series has offered to the Games Industry and hope for the third installment to top the other two and some are so in love with the developer that they give it all the attention they can muster.IMHO Bethesda has great programmers but tends to move towards the mass market.Let us hope they go more Morrowind with this one than Oblivion.
 
Gizmo_Iz_Slug said:
patriot_41 said:
No. Those people you speak of would have played Fallout.

Nay. With fallout, you must use your common sense and intelligence to progress through the game(IRL, BTW)

Let me begin by stating an example from the only quest I know from Morrowind(because I quit after finishing it):
In the beginning you get off of a ship. You enter a building and take everything that isnt tied down while two guards stare off into space. Ouside of this building is an alleyway with three points of interest: The door you just came from, the door leading into the next area, and a barrel. The barrel is located in such a place that it is terribly obvious that you should look into it. Look into it an you find a ring. The ring is crap. About ten minuted later you meet a guy complaining about his lost ring. Give him the ring you found. Quest complete.
Thats Bethesda quest design for you.

Now Ill cite an example from Fallout:
You are staying in a hotel, all snuggled up in your nice warm bed. There is a knock at your door. It is the hotel manager, and she looks frantic. "A madman has someone hostage, please help!" she declares. "I guess, but dont expect me to be cheerfull about it." You sarcastically, yet grumpily reply. You load up your hunting rifle, just in case, as you trudge your way to the room next door. "Stop!!" The madman demands, "Or Ill blow her head off!!"
Your options:
1: You can blow him away(Morrowind player approach, unless your REALLY cranky(bastard interrupted my nap))
2: You can talk some sense into him.
The talking is not automatic. You must choose the right dialog yourself. But it is not all up to you: Your character's stats play a huge role in wether you are successful. This masterful blending of player/PC skills is just the kind of thing Oblivion fans are "Oblivious"(sorry, mate. Couldn't help myself) about.

Well I guess I'd agree that there are some idiots out there who expect fallout to be like beth's other games, but I'd be willing to bet that DnD players aren't them.
I for one, am a DnD player, and I can say from experience that Morrowind is nothing like DnD. Morrowind, imo, is a pretty crappy game. I just expected a more realistic approach, which is what DnD delivers. Sure there might be some fantasy elements, but if you want that stuff removed, just play the D20 modern variant.

The great thing about DnD is that the degree of realism is controlled by the dungeonmaster. A human. They can custom tailor the campaign on to suit their players' playing style.

Keep in mind that not all people who play DnD are intelligent, and there are some who even fit your description. DnD players as a population, however, do not.

Basically all that I'm saying is that DnD players won't have any problems loving oldschool fallout, and I believe that I can speak for my kin when I say that DnD players want to keep the Fallout series as far away from Bethesda's idea of a fantasy rpg as possible.
 
Gizmo_Iz_Slug said:
Ivangoe said:
Yeah, fallout is extremely popular here in Ukraine and Russia. And moxt of gamers just hate fallout tactics cause it's rather a massacre, not an rpg.

Dude, Russian and Ukrainian gamers ROCK!!! I hate American console whores and kiddies(but Walmart is alright)

But, yeah, so many people have no idea what a real game is. So many think that all a good game needs is purdy pixels, guns, and lots of blood. I recently showed Wasteland to a friend and he said "Duder, why do you play that crap, those graphics suck."

Obviously he was a Morrowind/Oblivion whore. Now I have no friends.


LOL, btw i am a "kiddie", Fallout 1 and 2 rocked. My friends criticize me for "wasting" my time with fallout. Shame on them. Fallout Tactics literally was a massacre, constantly shooting EVERYONE on the map. NO dialouge. It was stupid. But, i do say that it was a good tactical shooter with good action, lol. I constently looked and still is looking for more and more information about Fallout 3, when i first saw it posted, i think on NMA, I was very very excited knowing there was a new fallout coming out. Ya, i have to admit that i am kind of glad that the graphics are going to be "newer".
 
*hands Oriah his revolver and wanders off for a while*

Sorry, when you say yer a kiddie I can help but think of the wright family and all the horrible things you can do. Except in Europe(I'm guessing)



I really did have something to say about the conversation.... but it wouldn't have added anything. I'm playing oblivion now. It sucks. I can only play the heroic k-nig-it. If I want to play something else I have to imagine the extra dialog... Which is fine... just not all the time.

and at times I couldn't do what I wanted to do like say, "NO YOU STUPID SON OF A BITCH, I"M TAKING YOU OUT OF OBLIVION BACK TO YOUR DA-DAY! Resist and I will bitch slap you to DEATH!" (is angery about the k-nig-its of thorn quest)
 
It's sad, but it's true.
I don't really think so, I think its rather great that Fallout 3 is being hyped out the arse, if it is liked then the people who have never played fallout will probably go to try out the games before it (thats how I actually became a fan of many series) meaning many more Fallout fans!

Thats Bethesda quest design for you.
not many games differ from including a completely obvious quest, its just a simple way of introducing new players to the game.

Morrowind had more of a focus on the unalterable story (since you mentioned only playing it once, I suggest going back and start hunting for books), and has a basic form of communication between the NPCs, whereas Fallout focused on impressive communication options, and suffered from having an initial story that could be summed up in two sentences.
 
Infernomance said:
Thats Bethesda quest design for you.
not many games differ from including a completely obvious quest, its just a simple way of introducing new players to the game.

Morrowind had more of a focus on the unalterable story (since you mentioned only playing it once, I suggest going back and start hunting for books), and has a basic form of communication between the NPCs, whereas Fallout focused on impressive communication options, and suffered from having an initial story that could be summed up in two sentences.

Suffered from having an initial story that could be summed up in two sentences... Maybe you should go back and play through it a few more times just like you did with morrowind.

Morrowind always ended up the same. I'd have to level up my short blade and my blunt to finish the game or I'd do something cheap like enchant every piece of equipment I had with restore heath constant effect. Morrowind I always had to go through the blades quest to finish. With the exception of joining dagoth Ur(dirty damn U R FILTER) I believe, since I never actually took him up on that offer. (I think there is also a mod that let you do that better than the game designers did)

Fallout I could do my own thing. The first time I killed him by going knight on him. The second time I talked him to death. Third I slipped in blew up the nuke.

The third time I never even went to the vats. Which in morrowind, I would have been forced to go through. the vats before I got to the master.

The flaw you say in fallout is actually its greatest strength. Insted of leading you by the end through their story, the designers of fallout pointed you in the direction and said walk that way.
 
I never meant to say that it was a large flaw for fallout, what I meant to say was that morrowind and fallout are two games that handle the story very differently, so Morrowinds or Oblivions way of presenting their story shouldnt be used to assume that Fallout 3, (which is being done by the ones involved in the dark brotherhood quests) will follow the same route, especially since they are fallout fans.

I forgive Morrowinds lack of fight-skippable bosses because it doesn't follow fallout's (or most RPGs, for that matter) way of training skills, a non-combat character can easily spend a little time and fight dagoth.

I think there is also a mod that let you do that better than the game designers did

When a game like morrowind has had such a long and active modding community its inevitable for mods to completely fix the game in areas.
 
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