How do these two compare? I never played Stalker because I'm not really into first-person shooter games, but that's pretty much what FO4 is. So how does FO4 compare to Stalker? Would Stalker be worth picking up? I'm under the impression that it was a pretty good game if you're into the FPS genre.
How do these two compare? I never played Stalker because I'm not really into first-person shooter games, but that's pretty much what FO4 is. So how does FO4 compare to Stalker? Would Stalker be worth picking up? I'm under the impression that it was a pretty good game if you're into the FPS genre.
It is one of the most atmospheric, immersive PC games I have ever played. It is also infamous for bugs. I HIGHLY recommend all three Stalker games, however you should go to the Mod Database, download and install the Stalker Complete Mod for each game before you play them. They fix all the bugs, make the game run better, add some things that improve the game, etc. It is one of my favorite game series of all time, and I still play them to this day.
Stalker: Shadow of Chernobyl has the best story, but little bit wonky gameplay
Stalker Clear Sky is considered by most to be the worst entry into the series, and the buggiest. I suggest playing this one last.
Stalker: Call of Pripyat has a decent story and better gameplay.
So if you're only getting 2 of them, get Shadow of Chernobyl and Call of Pripyat.
At times you will come across buildings in this game that you simply do not want to enter. It is extremely atmospheric. Highly recommended. Now, how does it relate to Fallout 4? The radiation storms in Fallout 4 make me feel like I'm playing Stalker sometimes - and that's a wonderful thing. But stalker has better story and writing. The dialogue is better - it's not RPG dialogue with tons of choices, but you can choose from a list what you say and do and is 100 times more RPG than FO4.
So yes, buy them and play them with the Complete Mod for each game. Enjoy!
Yeah STALKER is quite good, it has a stellar sense of atmosphere (at least the first one, I haven't played Clear Sky or Call of Pripryat), but it has a lot of bugs. There's also quite a big modding scene for the game, so if you have a problem there's a good chance there's a mod that fixes it.
How do STALKER and FO4 compare? Really the only thing they have in common is being an open world FPS, which I guess isn't actually THAT common. STALKER is focused much more on survival, it has relatively realistic weapon damage, bleeding, and IIRC you have to eat too. In comparison FO4 is MUCH more arcadey
I agree with above - Stalker is much more mature, adult, and "hardcore" if you want to use that term. If you go into Stalker like you go into Fallout 4, you're going to get annihilated. Even crazier - there is a mod called Stalker Misery that makes the game even harder, which I don't even want to know about that because normal difficulty is quite hard as it is.
Very solid survival horror with its own special feeling to it. Exploring the Zone around Tschernobyl with all its mutants, bandits, Stalkers (Artifact hunters and looters who want to get rich by the abnormalities of the Zone), anomalies and really dangerous types of mutant creatures is a real pleasure. Especially when using some kind of mod that supports your own playstyle. I heavily enjoyed the difficult and realistic of the Misery mod. (But definitely on Rookie mode for the first playthrough)
Also the weapon selection is quite refreshing. There are a lot of iconic weapons avaible, from the AK to the XM8 to the G36 to the MP5 to the Spas shotung to the M4 etc. etc. If I had to compare the feeling to it, I would say Counter-Strike fits the game regarding the gun variety.
I definitely recommend this game, even if the graphics are somewhat outdated. The atmosphere and rich mod scene compensate for it.
Other than that, I do really recommend to try out the Misery mod after your first playthrough. While the base game is and and all, it's the Misery mod that made this gameplay experience one of the best I had this year. And it's one of the most popular mods, too. But as I've already said: Play through the base game first, so you are familiar with the gameplay of the original. And play the mod on "Rookie" difficulty, or it'll wreck you. Because it's a hardcore survival experience. Also it has quite a strange economy and all, so reading through a guide would be helpful.
I can tell you, at first I hated Misery. But after realizing that you just need to be very dedicated to understand and enjoy this kind of experience.
Yea the Misery mod has some things that make it more "RPG" in the sense that you have some kind of character stats IIRC. I haven't played it because it's (in)famous for being hard as **** but I might do that now.
It's quite surprising how much replayability the Stalker games have - I've played through all of them and still replay them as if they are new.
Yea Metro is great because it was always a first-person shooter with good environmental storytelling and didn't try to be something it isn't. It didn't make drastic changes between games to appeal to different groups of people - it stuck with its niche. If I had the time I'd read the book it's supposed to be pretty good.
It is similar to Stalker in terms of the universe it builds, and the fact that they are both Russian.
Yea Metro is great because it was always a first-person shooter with good environmental storytelling and didn't try to be something it isn't. It didn't make drastic changes between games to appeal to different groups of people - it stuck with its niche. If I had the time I'd read the book it's supposed to be pretty good.
It is similar to Stalker in terms of the universe it builds, and the fact that they are both Russian.
I really liked how in last light they had a mode for people who want to play it survival and one for people who want to shoot everything and then thr was the difficulty settings too
Yeah, Metro 2033 Redux was a heck of a game experience. I really loved that ressource management regarding ammo and gas mask filters as well as the Ranger mode, where both you and the enemies did more damage against each other. The rule was: Don't let the mutants get close to you or you're f*cked. I played through this game 2 times in a row, the second time without any HUD. It really was amazing to explore and survive in the surface city this way and I've discovered quite a few hidden locations on my second playthrough.
Stalker: Call of Pripyat with the Misery mod and Metro 2033 Redux were the best gameplay I had enjoy in the last months. (Sadly F4 included)
It's set in Ukraine but I believe the people who made Stalker are Russian unless I am mistaken.
I don't think those games are good to compare. Metro 2033 is an on-rails shooter and nothing more, it just does it really well and has decent writing, has better graphics and shooting. Call of Pripyat is more of an RPG than Metro although I wouldn't call it an RPG in the Fallout 1, 2, New Vegas sense. Both have immersive game worlds so it's hard to go wrong with either.
Stalker is mostly text-based dialogue, whereas metro is fully voice acted. Stalker has less polish and infinitely more bugs especially if you play without Complete mod.
I'd probably go with Stalker because you probably get more playtime out of it, but you can't go wrong with either.
You should definitely read the books if you ever get the time, they're quite interesting, definitely quite a departure from western post-apocalyptic stories. One thing I love about the book, that didn't come across as well in the game is the sense of darkness and mysterious supernatural forces that are constantly there but never overbearing. In comparison, the supernatural elements of the games felt a bit forced, though I do love the part of Last Light where
you pick up the phone and talk to your dead mother
.
Also if you enjoy the Metro books, I can also recommend "Roadside Picnic", the book that the STALKER series is based on.
You should definitely read the books if you ever get the time, they're quite interesting, definitely quite a departure form western post-apocalyptic stories. One thing I love about the book, that didn't come across as well in the game is the sense of darkness and mysterious supernatural forces that are constantly there but never overbearing. In comparison, the supernatural elements of the games felt a bit forced, though I do love the part of Last Light where
you pick up the phone and talk to your dead mother
.
Also if you're enjoy the Metro books, I can also recommend "Roadside Picnic", the book that the STALKER series is based on.
Both are great in their own ways. Metro 2033 is a very atmospheric linear shooter game, similar to Half-Life. And while it's only linear, seamless scripted events make the world feel very lifelike and realistic. It can be scary sometimes but it's outstanding emotion is tension. The tension to roam that pitch-black Metro tunnels with dangerous Mutants in it. The tension to roam the destroyed and abandoned surface city with even more dangerous exemplars and no air to breath. (Need to keep an eye on your gas mask filters)
Call of Pripyat on the other hand has its own very special atmosphere and a really great and still active modding scene. Check out my review from above.
Both are great in their own ways. Metro 2033 is a very atmospheric linear shooter game, similar to Half-Life. And while it's only linear, seamless scripted events make the world feel very lifelike and realistic. It can be scary sometimes but it's outstanding emotion is tension. The tension to roam that pitch-black Metro tunnels with dangerous Mutants in it. The tension to roam the destroyed and abandoned surface city with even more dangerous exemplars and no air to breath. (Need to keep an eye on your gas mask filters)
Call of Pripyat on the other hand has its own very special atmosphere and a really great and still active modding scene. Check out my review from above.