Sn1p3r187
Carolinian Shaolin Monk
By realistically I mean portrays being being shot realistically. Like something like Red Dead Redemption and Max Payne 3 and GTA 4 from what I know portray the idea of being shot or the impact of it superbly. After getting shot you'd probably stagger around or have the wind knocked out of you. Even if you're wearing armor like in GTA 4 after getting shot you'd still get knocked down. And with honesty people were tough to kill in GTA 4 in comparison to how easy they were to kill in GTA 5. To which in reality I think we're all a lot more tougher to kill than we think at least for now. As for a game that portrays combat realistically I can only say Operation Flashpoint, ArmA, STALKER, Far Cry 2 to an extent. They bring in bullet physics well enough to introduce drag, windspeed, caliber variation, temperature differences. Yeah. But any games you know of that can do both things I've listed? Especially the first one with portraying gunshot wounds and impact realistically?