no company is going to invest millions of dollars to build a game if they arent sure about its returns.
Well Interplay is making FOBOS2 without knowing how well the other will sell, and given the Hunter:The Reckoning series and Run Like Hell tracks, games that didn`t put the charts on fire, i would say that Interplay does just that, and likes to do it. You`re treating them like rational businessmen, when just in the last year they`ve removed 5.000.000 dollars from the company to other parts of the Titus group, some of that money no one really knows why it was moved...I´ve been talking to former investors, shame i can`t show what they say about Interplay management. For now...
COMPANIES WRITE SOFTWARE TO SELL UNITS AND THEREFORE MAKE PROFIT.
Just look at their reports, the only money they are getting is from selling licenses and writting-off canceled games, so i don`t think you know how Interplay operates very much...
they arent twirling their handlbar moustaches and laughing
A few are, believe me. Just remember that the same year their president got a monstruous raise, it`s the same year they fired or lost over 45 employees.
the fact is that the console games are more
profitable
Actually they aren`t, since the console companies that make the hardware, Sony , Microsoft and Nintendo, go get their profits not from the sale of the consoles, that they have to sell at cost or even lower, for competitive reasons, but to royalties that come from every unit sold, wich is taken from the distributors, publishers and developers. It`s like a cake, in the PCgames you can have a bigger share of the cake, in consoles more will eat it, making the slices smaller. That`s the reason given by Microsoft to continue to produce PCgames, when they could have focused on the X-Box.
The games are easier to produce, and there are more marketing opurtunities, that`s why they try to go to the console market, not that in the end they are more profitable per se.
In the case of Interplay, well, we can`t just treat that company as a rational entity, although there is a rationality in the behaviour of several board members and diorectors, it is one that doesn`t have anything to do with making a better company or create games and make money out of them, they simply have personal agendas.
And read my post again, you`ll find i talked of other things.
And don`t be naive please, we know them and how they work too well for that.