Blinzler sent in a translation of Gamestar's Fallout 3 preview. Some quotes:<blockquote>This shows clearly that - despite updates to its core - Bethesdas Gamebryo engine is obsolete technology. At least now the textures in the distance no longer look as foggy as they did in Oblivion. And it is to be expected that the hardware-requirements won't be out of this world - good news for RPGamers with older systems.
That the PC version of Fallout 3 will be tuned to the abilities of modern graphics cards - is not to be expected. The version we saw at the Games Convention was according to Bethesda employees almost finished. We don't expect therefore that the graphics of the PC version will undergo any changes until the release date of October 31, 2008.
Back on our hill, which impressively proved with it's surrounding view that one of the central of the Fallout series is still very much alive - the freedom to act as you please. Though while the overview map clearly depicts our first target we very much have the freedom to go where we want. So of course we turn our back on the suggested target and go the other way into the hostile world.
(...)
This conglomeration of enemies ranging from the pitiful to the pitiless is already well known to fans of the series, as are the tough Super Mutants, Enclave Soldiers and Sentrybots you'll meet later on in the game. Occasionally Fallout 3 adds some new creation into the Mix, e.g. the above mentioned Yao Guai or the pendant to the known "Mr.Handy" bot - called "Mr.Gutsy".
We meet one of these hovering spheres in our exploration - and are greeted with plasma rays and a flamethrower.
(...)
Additionally the quest in Megaton impressively show that Fallout 3 once again offers a wide variety of solutions to a given situation. To get information about your father from the slick Moriarity you can work for him (collect money from people who loaned some), bribe him, sneak into his office and hack into his computer or sweet talk the prostitute Nora to give you the password. Of course you can just off the guy as well - evil actions are just acceptable to the game as good ones and they have consequences - in Megaton Murderers and Thiefs quickly get in trouble. This of course isn't going to matter much to those without scruple, since it's a town that's just waiting to have it's bomb set off.
Final Thought
Christian Schmidt
The game is finished, I was told, now all that remains is polishing. The test play played without glitches.
Even though I saw potential game play issues, the Fallout fan inside me is giddy like a little kid. The only worry I have: Will the motivation hold on? Even now it's visible that this bleak world will have repetitive and long winded moments. My hope is - the quest will make this worthwhile.
Potential: Very Good</blockquote>
That the PC version of Fallout 3 will be tuned to the abilities of modern graphics cards - is not to be expected. The version we saw at the Games Convention was according to Bethesda employees almost finished. We don't expect therefore that the graphics of the PC version will undergo any changes until the release date of October 31, 2008.
Back on our hill, which impressively proved with it's surrounding view that one of the central of the Fallout series is still very much alive - the freedom to act as you please. Though while the overview map clearly depicts our first target we very much have the freedom to go where we want. So of course we turn our back on the suggested target and go the other way into the hostile world.
(...)
This conglomeration of enemies ranging from the pitiful to the pitiless is already well known to fans of the series, as are the tough Super Mutants, Enclave Soldiers and Sentrybots you'll meet later on in the game. Occasionally Fallout 3 adds some new creation into the Mix, e.g. the above mentioned Yao Guai or the pendant to the known "Mr.Handy" bot - called "Mr.Gutsy".
We meet one of these hovering spheres in our exploration - and are greeted with plasma rays and a flamethrower.
(...)
Additionally the quest in Megaton impressively show that Fallout 3 once again offers a wide variety of solutions to a given situation. To get information about your father from the slick Moriarity you can work for him (collect money from people who loaned some), bribe him, sneak into his office and hack into his computer or sweet talk the prostitute Nora to give you the password. Of course you can just off the guy as well - evil actions are just acceptable to the game as good ones and they have consequences - in Megaton Murderers and Thiefs quickly get in trouble. This of course isn't going to matter much to those without scruple, since it's a town that's just waiting to have it's bomb set off.
Final Thought
Christian Schmidt
The game is finished, I was told, now all that remains is polishing. The test play played without glitches.
Even though I saw potential game play issues, the Fallout fan inside me is giddy like a little kid. The only worry I have: Will the motivation hold on? Even now it's visible that this bleak world will have repetitive and long winded moments. My hope is - the quest will make this worthwhile.
Potential: Very Good</blockquote>