You can gamble up as much money as you want at Becky’s casino in the Den. This is tedious, but guaranteed to succeed.
Her craps tables are fair – your Gambling skill is not a factor – so you’ll win some and lose some. Unlike a real-life casino, at Becky’s you can save your game after you win, and restore your old game after you lose. This is not cheating, exactly. It is an exploit – not against the rules, but not quite sporting. Rebecca never throws you out for cheating, and you never break her bank.
Go to Becky’s casino in the Den. Save your game. Talk to the croupier at the craps table – the lady with a business attitude, wearing a tan jacket. Place a bet. Roll the dice. Keep rolling until you win, or lose. Save your game if you win. Restore your saved game if you lose. Repeat until fully funded. Alternate between two save slots, to allow error recovery if you fat-finger.
Don’t bet more money than you have. If you lose, the game locks you in an endless dialogue loop, forcing you to exit the game and restart.
The first roll is the Come-Out roll. On the Come-Out roll, if you roll 7 or 11, you win. If you roll 2, 3, or 12, you lose. If you roll anything else, that number is the Point, and you continue rolling Point rolls.
On a Point roll, if you roll the Point, you win. If you roll 7, you lose. If you roll anything else, you roll another Point roll.
Before the Come-Out Roll, you make a pass-line bet at 1:1 odds. If you go on to Point rolls, there are several other bets you can make. Come-line bets, Proposition bets, and Field bets add risk without profit, but Odds bets and Place bets increase your winnings if you win the Point roll.
Until you have $1000, just make pass-line bets, not greater than your total money.
Once you have $1000, make a $100 pass-line bet. If you roll a Point, make an Odds bet on the Point at 3:1 odds, and a Place bet on the Point at $100. These bets are the highest that Rebecca's allows.
If you win the Come-Out roll, you'll win $100. If you win a Point roll, you'll win $576 if Point's on 6 or 8, $700 if Point's on 5 or 9, or $880 if Point's on 4 or 10. (If you lose the Come-Out roll, you lose $100. If you lose the Point roll, you lose $500. You'll restore a saved game, so you don't care.)
You don’t need to click on the dialog lines. It’s much faster to enter the line number. Thus, the sequence:
[Pass line] [Bet $100] [Roll] {see Die 1, Die 2} [MORE] {see Point} [MORE] [Roll]
becomes 1, 5, 5, 1, 1, 6
[Odds Bet] [on Point] [bet 3x odds] becomes 2, 1, 4
[Place bet] [on Point] [bet $100] [Roll] becomes 4, n, 6, 6
where n = 1 if Point's on 4; 2 if Point's on 5; 3 if Point's on 6; 4 if Point's on 8; 5 if Point's on 9; or 6 if Point's on 10.
{see Die 1, Die 2} [MORE] {see Point} [MORE] [Sorry, I have to leave now] [Save Game] becomes 1, 1, 5, F4
{see Die 1, Die 2} [MORE] {see Point} [MORE] [Sorry, I have to leave now] [Load Game] becomes 1, 1, 5, F5
With practice, you can fly through the keystroke sequences:
1, 5, 5 {Die1: 1 Die2: 3}
1, 1 {Point's on 4, so n = 1}, 2, 1, 4, 4, 1, 6, 6 {Die1: 5 Die2: 6}
1, 1, 6 {Die1: 3 Die2: 5}
1, 1, 6 {Die1: 1 Die2: 2}
1, 1, 6 ... until
{Die1: 5 Die2: 2} {Phooey! Reload} 1, 1, 5, F5, or
{Die1: 2 Die2: 2} {Booyah! Save it} 1, 1, 5, F4
You can gamble up $10,000 in 20 minutes of frantic key-poking, or $500,000 in an obsessive weekend. That should fund the rest of the game.