That was something I always wanted to add as an upgrade to Skynet. I have no idea if it can be done with some sort of engine hack. The only thing I thought would solve this issue would be to edit all Skynet .frms and cut a number of the intermediary frames out.
Yea I was afraid it would come to editing the frms files.. Also the animations of the brainbots arnt my favorite, so sometime Ill would replace it by a mr Handy model. Again, the movement speed were to slow for my taste..
Have you tried to increase animation FPS in FRMs? It still involves editing the files but it something you can do with just a hex editor or a simple script
I didn't as I have no clue how If I will have more time I might be able to look into it, but I dont see that happening soon. Barely have time to play the megamod as is
sounds simple enough! might check it out. Thanks Pixote.
Would it also be possible to edit these FRM save them and make these like as an extra "running" animation preserving the original as walking animation?