If you could see a headcanon justifying any Bethesda retcon, what would it be?

Jogre

So Old I'm Losing Radiation Signs
So Fallout 4 was, controversial to say the least. Supposing that they accidentally implemented the phrase "Jet" in to the wrong place, and caused one of the biggest controversies the series has ever seen. And that they made it so that Ghouls never had to eat, which goes against all the evidence from the other games, and is likely the most unrealistic thing the series has ever seen(And this is a series with Psychic powers and Ghosts)

Not to mention, pre-war vertibirds and T-60 Power Armor, as well as a few people not being the biggest fans of Assaultrons.

Recently however, I've been seeing a lot of Fan Theories on Reddit which are trying to come up with in-lore explanations for the Retcons, some of my favourite are theories I found regarding Kid in the Fridge. They can be found Here and Here

So, if you could see a justification for any of the Bethesda silliness, what would it be?
 
I seeeee...none. Trying to justify things for a game where the people behind it respond to others asking for justification of an element like "Kid in a Fridge" by saying "not interested in discussing how realistic things are in an alternate universe post-apoc game w/ talking mutants and ghouls". Hey developers just want to have fun!
 
OK, here is some mental gymnastics; it's possible that 1 of the original members of the institute was a consultant on the FEV research team or had access to said research, explaining super mutants. Or how about the recovery team sent to DC infiltrated vault 87. In the end though I'm not interested in discussing realism in a world with ghouls and mutants.
 
I think the Jet thing would be fixable *if* they had omitted pre-war references to the drug. It's conceivable that two people on two different parts of the continent both named a drug "Jet" because it was an upper that made you feel like you're going fast and/or flying (like uppers are apt to do). You could even be fine with finding it in pre-war ruins, since maybe one of the "Jet" drugs is actually some pre-war medicine (like aerosolized ritalin or something) and the label wasn't legible after a hundred years.

But if people pre-war are talking about by the name "Jet" then that's a problem.
 
I seeeee...none. Trying to justify things for a game where the people behind it respond to others asking for justification of an element like "Kid in a Fridge" by saying "not interested in discussing how realistic things are in an alternate universe post-apoc game w/ talking mutants and ghouls". Hey developers just want to have fun!

If Fallout 4 was not marketed as an RPG and the first two games never existed, that statement might make a tad bit of sense.

I would go for the "everything in FO4 was a dream".

Let's not bring that up lest Bethesda actually does that to New Vegas. "Everything in the Mojave was a dream, it's actually all ruins with an alien city under, New Vegas never happened!"
 
My theory could be that the Lone Survivor (Beth, don't pull the initial LS again please) started hallucinating shit when he woke up from Vault 111.
The whole Jet thing could be his longing for the past. Due to its side effects, he (or she, but the canon is pretty much a he, otherwise the intro doesn't make much sense) wants time to reverse, not slow down.
The kid in the fridge could be his guilt for either losing his son (before the ending) or killing his son/seeing his son die.
In reality, he was so torn up about it, the kid was actually dead, but he took it back to the boy's family believing the kid was still alive, to sooth his own guilt.
The slaver wanted to kid, possibly to test on him, maybe he is a necrophilliac, pr maybe that's another delusion.
The LS saves the parents who thank him for finding their son and so reward him, mourning their loss.
The Cabot House Quest? That's the LS's delusion of being the oldest in the Wastes. The serum was simply a placebo, or something that took away radioation.

My idea isn't that it's all just a dream, but rather our character can't cope with losing everything in his life that he sees a mess.
My character is just full of charm isn't he?
 
My theory could be that the Lone Survivor (Beth, don't pull the initial LS again please) started hallucinating shit when he woke up from Vault 111.
The whole Jet thing could be his longing for the past. Due to its side effects, he (or she, but the canon is pretty much a he, otherwise the intro doesn't make much sense) wants time to reverse, not slow down.
The kid in the fridge could be his guilt for either losing his son (before the ending) or killing his son/seeing his son die.
In reality, he was so torn up about it, the kid was actually dead, but he took it back to the boy's family believing the kid was still alive, to sooth his own guilt.
The slaver wanted to kid, possibly to test on him, maybe he is a necrophilliac, pr maybe that's another delusion.
The LS saves the parents who thank him for finding their son and so reward him, mourning their loss.
The Cabot House Quest? That's the LS's delusion of being the oldest in the Wastes. The serum was simply a placebo, or something that took away radioation.

My idea isn't that it's all just a dream, but rather our character can't cope with losing everything in his life that he sees a mess.
My character is just full of charm isn't he?

That's a pretty common theory and explains why the character's so chillax about everything that happens around him/her. There really is a degree of detachment you can feel from the Survivor, so it's not surprising if it turns out he/she was hallucinating.

Not my personal headcanon, though. From my own perspective, no matter how badly written a story is, I would prefer everything I experienced to have actually happened. But it's not a bad theory.
 
I prefer to have it all happen as well, but with my own personal stories that I write blurring that line, I really don't mind it going into F4 with that mindset.
 
I prefer to have it all happen as well, but with my own personal stories that I write blurring that line, I really don't mind it going into F4 with that mindset.

Fallout 4 was made vague as to imply the player could make up their own story. But it's done in less of a "promote imagination" kind of way and more in a "we're too lazy to write" kind of way. So I guess half the game is just your own headcanon at this point.
 
Yeah, at least I can make my character as depressing as humanly possible, to capture my own disappoint with the game.
 
Let's not bring that up lest Bethesda actually does that to New Vegas. "Everything in the Mojave was a dream, it's actually all ruins with an alien city under, New Vegas never happened!"
They never explicitly stated that New Vegas was just a dream, and we could just assume that the alien city under the Mojave was just never discovered. I think its safe to assume that Fallout New Vegas is still cannon.
 
They never explicitly stated that New Vegas was just a dream, and we could just assume that the alien city under the Mojave was just never discovered. I think its safe to assume that Fallout New Vegas is still cannon.

I know, what I said was that they might eventually explicitly state that New Vegas was just a dream even if they haven't done it yet. I was done underestimating the amount of damage Bethesda can do to lore the moment I finished Fallout 4.
 
"not interested in discussing how realistic things are in an alternate universe post-apoc game w/ talking mutants and ghouls".
Love how someone like Peter Hines can completely dismiss fan's questions, completely ignore what they are saying, refuse to give any in-lore explanation for inconsistencies, and still keep his job. If you're going to work for Bethesda, you should at least deal with fans as part of your job. I think Beth should just fire him.
 
Let's not bring that up lest Bethesda actually does that to New Vegas. "Everything in the Mojave was a dream, it's actually all ruins with an alien city under, New Vegas never happened!"

I am not sure where I have read it ... but I think to remember that Obsidian was told by Beth not to do Area 51 content or something related to it.

Well ... brace your self for what might come in the future as DLC ...
 
Love how someone like Peter Hines can completely dismiss fan's questions, completely ignore what they are saying, refuse to give any in-lore explanation for inconsistencies, and still keep his job. If you're going to work for Bethesda, you should at least deal with fans as part of your job. I think Beth should just fire him.
The way I see it, he made that excuse either because he really enjoys ridiculous, illogical, putrid things like this or because he can't find one logical reason for this quest as it was put in without any thought. As for firing Pete, might as well go the whole hog and fire Todd and anybody that is raping the series like this.
 
Back
Top