fa2241 said:
Iso view and turn based are pretty much the most expendable parts here, we need neither to play Fallout.
I like how you equate your opinion as fact with that.
You might not need neither, probably because you seem to not understand the importance to either in Fallout's gameplay. According to history and what people seem to expect from a Fallout game other than "It r havbe teh postal-apocvalyptic", I'd say that you're dead wrong.
Generally, if someone is going to have a thread like this, they will give reasons for their choice. Others did so, and then you post this and take a dive headfirst into Todd's lap as reasoning.
Besides, there's no way Bethesda would buy the rights to a game for more than $1 million just to make an Oblivion Clone.
If you haven't noticed, Bethesda has taken licenses in the past to take a squat upon them, nevermind what shiny crap they introduct into whatever genre they're piddling into.
With good branching dialog and SPECIAL it can still be a kickass game, even if it is being made by Beth.
Which means that Bethesda will have to learn how to script branching dialog. SPECIAL could simply be a mangled form of their TES character system, done so to work in real-time combat. Really, you say it could be "a kickass game", even when you obviously haven't even looked at Oblivion to understand that your verbal fellatio is a bit...misplaced.
(Not like Iso or Turn Based are in Fallout PnP am I right? XD)
You're wrong. Iso is the tabletop representation, and turn-based is part of playing...
...you know, it's simpler and more time saving to just call you stupid. I can understand opinions, but when you use this kind of unbelievable rationalization, you're ready for Todd to make you his bitch. Go to his forums if you're going to suck him and Bethesda off.