TheRatKing
Vault Dweller

It's not as easy as it sounds. There actually are a bunch of indie studios in the news around here doing exactly what you describe. Most of them die horrible deaths.Vik said:And what I really don't understand is why no indie studio is trying to make something wasteland/fallout like. I mean, the formula is easy - world map, ~10 locations, random encounters, turn based combat, all on a nice looking 2d engine + hire a good writer and a guy who knows how to make a rpg. Sell it on steam for 20 bucks. Sure, it won't be superb, but with more experience they will really deliver with a sequel.