Interplay financials: Fallout Online in doubt

Brother None

This ghoul has seen it all
Orderite
Interplay's latest 10-Q filing is the normal ugly read. They lost 1 million USD net over 2010, and still have a working capital deficit and stockholder deficit of 2.8 million USD.<blockquote>We currently have some obligations that we are unable to meet without generating additional income or raising additional capital. If we cannot generate additional income or raise additional capital in the near future, we may become insolvent and/or be made bankrupt and/or may become illiquid or worthless.

As of December 31, 2010, our cash balance was approximately $3,000 and our working capital deficit totaled approximately $2,877,000 . If we do not receive sufficient financing or sufficient funds from our operations we may (i) liquidate assets, (ii) seek or be forced into bankruptcy and/or (iii) continue operations, but incur material harm to our business, operations or financial condition. These measures could have a material adverse effect on our ability to continue as a going concern. Additionally, because of our financial condition, our Board of Directors has a duty to our creditors that may conflict with the interests of our stockholders. When a Delaware corporation is operating in the vicinity of insolvency, the Delaware courts have imposed upon the corporation’s directors a fiduciary duty to the corporation’s creditors. Our Board of Directors may be required to make decisions to fulfill its fiduciary duty that favor the interests of creditors at the expense of our stockholders. For instance, we may be required to preserve our assets to maximize the repayment of debts versus employing the assets to further grow our business and increase shareholder value. If we cannot generate enough income from our operations or are unable to locate additional funds through financing, we will not have sufficient resources to continue operations.

(...)

We may not be able to successfully develop a “Fallout” MMOG.

We plan to exploit the license that we hold to create a “Fallout” MMOG. We must satisfy various conditions to maintain our license. Although we believe that all such conditions have been met, our licensor Bethesda Softworks LLC filed a legal action attempting to terminate our license.

If we lose the pending litigation, our license to create a “Fallout”-branded MMOG may be terminated and we might not be able to successfully launch the game.</blockquote>Merger or sale is, obviously, not out of the question.<blockquote>The accompanying consolidated financial statements have been prepared assuming the Company will continue as a going concern, which contemplates, among other things, the realization of assets and satisfaction of liabilities in the normal course of business. The Company had net loss of $1,034,000 in 2010. At December 31, 2010, the Company had a stockholders’ deficit of $2,843,000 and a working capital deficit of $2,877,000. The Company has historically funded its operations from licensing fees, royalty and distribution fee advances, and will continue to exploit its existing intellectual property rights in the Company's videogames to provide future funding.

In addition, the Company continues to seek external sources of funding including, but not limited to, a sale or merger of the Company, a private placement or public offering of the Company’s capital stock, the sale of selected assets, the licensing of certain product rights in selected territories, selected distribution agreements, and/or other strategic transactions sufficient to provide short-term funding, and potentially achieve the Company’s long-term strategic objectives. Although the Company has had some success in licensing or distributing sales of certain of its products in the past, no assurance can be given that the Company will do so in the future.

The Company expects that it will need to obtain additional financing or income to fund its current operations. However, no assurance can be given that funding can be obtained on acceptable terms, or at all. These conditions, combined with the Company’s historical operating losses and its deficits in stockholders’ equity and working capital, raise substantial doubt about the Company’s ability to continue as a going concern. The accompanying consolidated financial statements do not include any adjustments to reflect the possible future effects on the recoverability and classification of assets and liabilities that might result from the outcome of this uncertainty.</blockquote>Bethesda's bet that Interplay will simply not survive to develop FOOL or finish litigation looks like it'll pay off.
 
I'd laugh my ass off if Bethesda came right after their bankrupt and bought the almost finished FOOL for a nickle and a dime to brand it as one of their upcoming games.
 
And the disastrous financial adventures of Herve Caen continue.

When does the guy finally realize its over?

Even if Iplay gets FOOL finished, it has to compete with WOW and the upcoming KOTOR:The Old Republic, something I doubt Fallout can accomplish even now that the masses know of it.

Plus Herve found even Fallout 3 to dark, and wanted it to be funnier.
I shudder by the thought what they have in mind to accomplish that.
 
Can't say I didn't see this coming... but that still sucks. Was interesting in what would happen with FOOL.

I hope another studio picks it up or whatever. Where's Chris at?

"Fallout" 3 dark? Really?? Oh Herve, you silly bastard.
 
frosty_theaussie said:
We plan to exploit the license that we hold to create a “Fallout” MMOG.

In absolutely every sense of the word, I'm sure.

228852564_ebkPQ-L-2.jpg


Can't believe I could recall this comic off the top of my head like that.
 
Nothing new, here's the report from last year which basically says the same thing, as do the ones before it.

http://sec.gov/Archives/edgar/data/1057232/000117091810000068/fm10q-123109.htm

We currently have some obligations that we are unable to meet without generating additional income or raising additional capital. If we cannot generate additional income or raise additional capital in the near future, we may become insolvent and/or be made bankrupt and/or may become illiquid or worthless.

And,

We may not be able to successfully develop a “Fallout” MMOG.

We plan to exploit the license that we hold to create a “Fallout” MMOG. We needed to satisfy various conditions to maintain our license. Although we believe that all such conditions have been met, our licensor Bethesda Softworks LLC filed a legal action attempting to terminate our license.

If we lose the pending litigation, our license to create a "Fallout"-branded MMOG may be terminated and we might not be able to successfully launch the game.

etc etc, companies use that section of their reports to describe the worst case scenario just so people know of the risks associated with the business.

The Old Republic at most will likely impact the MMO critically if reviewers feel the Fallout MMO isn't reaching the bar if one will be set. Fans of Fallout and the post apocalyptic likely won't be impacted much by TOR. I'm personally not sold on TOR since I'd rather have KOTOR 3. Still waiting for more Fallout Online details before I decide on that end.

The Dutch Ghost: I don't remember Herve talking about Fallout 3, link?
 
Elven6 said:
Nothing new, here's the report from last year which basically says the same thing, as do the ones before it.

Yeah, I know. But it's worth noting they're still bleeding money, and to remind people that the odds of Fallout Online ever being finished are very, very small.
 
Yeah, Fallout 3 was totally grim dark and not lulzy enough.
 
In fairness to Herve, I don't remember laughing once during any of my playthroughs, so he may have at least a fraction of a point.
 
If at all, I think he means a different kind of humor. I didn't found Fallout 3 to be funny as well, because I am not very open for the lulzyness they added.
 
Fallout 3 funny....suuuuuuuuuuure.....ehhh....no!.
All that Fallout 3 did to me was to make me facepalm once i'd killed my first Supermutant with level 3.
 
Mordegar said:
I'd laugh my ass off if Bethesda came right after their bankrupt and bought the almost finished FOOL for a nickle and a dime to brand it as one of their upcoming games.

They'll just throw it in the garbage like van buren. They probably don't even want the game made.
 
I'm pretty sure Bethesda wants a FOOL made too, but it will their (well, ZeniMax Online's) FOOL, not IPLY's.
 
a FOOL could be super successful with all of the people that want to play an MMORPG that focuses heavily on character interaction that isn't in a fantasy setting. Let's just hope it isn't WOW with guns.
 
Less theme park and more sandbox. I highly doubt it though. All the WoW wanna be's see to it that true player driven economies and social politics are dead.
 
If they ever want to make a successful fool it had to be everything the classics are not. The fool that could exist being done by a minor developer is nothing any of you is hoping for.

The first screenshots, even if early, showed this direction already.

Edit: I think it is better not to say how it has to be to be successful, bot what it needs to be so the game will survive finacially post-release.
 
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