In a thread about Fbos and how it doesn't follow the story of Fallout 1, Damien Foletto aka Puuk said this about Fallout 3:<blockquote>"Hypothetically," a Fallout 3 game would stick mainly to the "universe" of Fallout 1, with some Fallout 2 for historical continuity. So, no hairy, intelligent deathclaws (Fallout 2's talking deathclaws were wiped out by the Enclave, so no more), no Humvees, etc.</blockquote>Sounds good!
JE also said this about TB vs RT in a thread about the Jinxed trait:<blockquote>Implement an okay translation of the TB rules without altering the core TB rules? Nope, this doesn't hurt my goals at all. RT is always going to be, at best, an analogue of TB, not the same thing. The only character that can suffer in this particular translation is the PC. If the player dawdles, he or she may lose the advantage of a higher Sequence than the opponents. But really, that's not a concern for me. If the player has chosen to play in RT, he or she is responsible for controlling his or her character efficiently. If the player doesn't like that responsibility, he or she should switch it over to TB mode.</blockquote>There's more where that came from, so get on over and read.
JE also said this about TB vs RT in a thread about the Jinxed trait:<blockquote>Implement an okay translation of the TB rules without altering the core TB rules? Nope, this doesn't hurt my goals at all. RT is always going to be, at best, an analogue of TB, not the same thing. The only character that can suffer in this particular translation is the PC. If the player dawdles, he or she may lose the advantage of a higher Sequence than the opponents. But really, that's not a concern for me. If the player has chosen to play in RT, he or she is responsible for controlling his or her character efficiently. If the player doesn't like that responsibility, he or she should switch it over to TB mode.</blockquote>There's more where that came from, so get on over and read.