J.E. Sawyer on the Legion, money and miscellanea

Tagaziel

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Our friend over at The Vault have recently compiled J.E. Sawyer's posts from Something Awful, where he elaborated upon the Legion, currency, bottle caps in the West and various other miscellanea. The background history for the reintroduction of the bottle cap is particularly interesting:<blockquote>It happened during the BoS-NCR war. I believe Alice McLafferty mentions it, but I'm not positive. She doesn't detail the events in this much detail, but here they are:

The attacks caused NCR citizens (and others who held NCR currency) to panic, resulting in a rush to reclaim the listed face value of currency from NCR's gold reserves. Inability to do this at several locations (especially near the periphery of NCR territory where reserves were normally low) caused a loss of faith in NCR's ability to back their currency.

Though NCR eventually stopped the BoS attacks, they decided to protect against future problems by switching to fiat currency. While this meant that BoS could no longer attack a) reserves or b) the source of production (all NCR bills are made in the Boneyard), some people felt more uneasy about their money not having any "real" (backed) value. This loss of confidence increased with NCR inflation, an ever-looming spectre of fiat currency.

Because the Hub links NCR with the Mojave Wasteland and beyond, the merchants there grew frustrated with NCR's handling of the currency crisis. They conspired to re-introduce the bottle cap as a water-backed currency that could "bridge the gap" between NCR and Legion territory. In the time leading up to the re-introduction, they did the footwork to position themselves properly. If some old-timer had a chest full of caps, they didn't care (in fact, they thought that was great, since the old-timers would enthusiastically embrace the return of the cap), but they did seek to control or destroy production facilities and truly large volumes of caps (e.g. Typhon's treasure) whenever possible.

(...)

Carrying enough bottle caps to do any trading would undercut cargo capacity significantly. :needs a literal wagonload of caps to buy a rifle and pair of pants. Plus by Fallout 2, seventy (?) ye ars before the game starts, California had abandoned caps and was minting gold coins.

And this is discussed in-game: BoS raided NCR's gold reserves until NCR could no longer generate gold coinage nor back their paper money. They abandoned the gold standard and established fiat currency, which is why its value is inflated over both caps and (especially) Legion coinage.

I mean caps are fine as a goofy video game currency, but in a world where states are minting their own money, trying to justify caps with any real world logic just exacerbates their absurdity. :jams his hand into a giant sack full of jagged, rusty metal disks anytime her wants to purchase anything.

The history of currency conflicts with your opinion. People use currency -- of any sort -- because they agree that it is a good store of value. When people no longer believe that a given currency is a good store of value, they stop using it and use something else instead. People will use the goofiest shit as currency.

People in eastern NCR and the Mojave Wasteland lost faith in the NCR government's a) ability to back the listed value of paper money and b) stability overall. If you're living in Bakersfield, staring at a piece of paper that says "redeemable for value in gold" and you have no faith in the government's ability or willingness to do that -- or if you see that the government has changed the currency to say that it is not able to be exchanged for a backed good -- you may very well listen to the strong consortium of local merchants offering to exchange that paper note for currency backed by water.

(...)

Side note: in the olden days when we planned to support post-Hoover play, I did want to introduce two new forms of currency in the event that the player supported an NCR or Legion victory: an NCR $500 bill with either President Kimball or Chief Hanlon on it, depending on the ending, and something commemorating the Courier on the back, also a Legion double aureus (worth 200 caps) commemorating the Courier on the back and conquered General Oliver on the front (in the style of Vercingetorix on Roman coins following Julius Caesar's conquest of Gaul).</blockquote>He also offers some expanded background on the Legion:<blockquote>Edward Sallow created Caesar's Legion as an imitation of the Roman Legion, but without any of the Roman society that supported the Roman Legion.

I've written this before, but there are no optimates, no populares, no plebes, no equestrians, no patricians, no senate, no Rome. There's no right to private property (within the Legion itself). There's no civil law. There aren't even the ceremonial trappings of Roman society. Legates don't receive triumphs following a victory. No one in the Legion retires to a villa in Sedona. It's essentially a Roman legion with only the very top commander having any connection to the "source" culture, the rest being indoctrinated conscripts from cultures that were honestly less well-developed than anything in Gaul. Gauls are pretty sophisticated compared to the 80+ tribes. Gauls could read the Latin or Greek alphabets (Gallic language, obviously), had extensive permanent settlements, roads, calendars, mines, and a whole load of shit that groups like the Blackfoots never had.

What Caesar gave to those tribes was order, discipline, an end to internecine tribal violence (eventually), common language, and a common culture that was not rooted in any of their parent cultures. The price was extreme brutality, an enormous loss of life and individual culture, the complete dissolution of anything resembling a traditional family, and the indoctrination of fascist values.
Caesar's Legion isn't the Roman Empire or the Roman Republic. It isn't even the Roman Legion. It's a slave army with trappings of foreign-conscripted Roman legionaries during the late empire. All military, no civilian, and with none of the supporting civilian culture.

(...)

He says that when the Legion dominates NCR, it will be akin to the rise of the Roman Empire following the republic. The Legion will become, if not a "peace" force, a domestic army instead of a roving war band, and the NCR's corruption will be swept away along with the government.

Arcade isn't exaggerating when he suggests that Caesar views the Colorado River as his Rubicon. e: It's true that Caesar doesn't say anything explicitly about the role of women, but Caesar's view of women is different from most of the legionaries. As I wrote above, the Legion is at war, and he views the use of women for military purposes as a bad strategic choice when he could be using them to create more legionaries.

(...)

In Caesar's view, NCR's problems have to do with the corruption of its government and what he sees as inherent flaws in NCR's republican system. All of the strategies he uses to assemble the Legion and march on NCR are means to an end, not social end goals themselves.

Caesar sees NCR as Rome and his role in reforming it as Julius Caesar's role in reforming the republic (by turning it into a dictatorship). When Julius Caesar crossed the Rubicon and returned to Rome, his legion didn't rape and enslave their way through the city. However, rape and enslavement were common in outer territories of the Roman Empire and were regularly used as tools of intimidation and labor.

When Arcade "jokes" that Caesar thinks that the Colorado River is the Rubicon, he's not far from the truth.</blockquote>Links to source posts are unfortunately buried in the articles themselves. Regardless, thank you, The Vault!
 
I'm not saying that it was I who trudged through 300+ pages looking for JE's posts. I'm not saying that I wrote and integrated those bits into the articles.

What I'm saying is, the new info's pretty damn great.

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still I hope the Legion in its current form ended with Fallout Vegas. I just cant see it as a "serious" faction. It felt way to lulzy sometimes and outright "evil". Even if that might not have been the intention. But the game makes a rather poor job of showing the legion from the positive side.
 
I would like to read a Fallout setting book in documentary style about exactly what I just read.
 
Heh, this actually reminds me of one of these old E3(?) interviews prior to New Vegas' release. Josh was explaining things about the Legion and the currency (Pax Per Bellum) to one of the moderators and that guy looked like he had no idea / doesn't care about this crap at all. A la "Yeah, well, I can still explode lots of dudes, right?"
 
I wish the game had spent more effort on trying to justify the legion, it's slightly late for Josh Sawyer to lay it all out for us. Would of been better to lay it out more inside the game. Some points are made, but its generally lost in all the misery of the Legions methods.
 
Great stuff. A very interesting read overall. Hopefully they use the Legion again in the future, maybe expanding upon their culture a little more, although I'm not sure they will survive. It really looks like New Vegas was a more plausible world than the Capitol Wasteland. I don't recall too many detailed elaborations after Fallout 3 came out, but maybe I just missed them. I doubt Bethesda gave nearly as much thought as Obsidian did on important lore like that. They were too busy worrying about vampires I guess... :lol:
 
Tagaziel said:
I'm not saying that it was I who trudged through 300+ pages looking for JE's posts. I'm not saying that I wrote and integrated those bits into the articles.

What I'm saying is, the new info's pretty damn great.

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Idk if you were aware but filtering posts by user on the SA forums is trivial (click on the question mark below the user avatar). Voilà. You don't need an account to do this.

Not saying this isn't a neat digest, just that it could've been a whole lot simpler to compile in case you weren't aware.

There's also at least one other thread that's since been archived that had quite a bit of input from Sawyer.
 
Reading Sawyer's posts/Formspring is always rather depressing. I read those notes and thought just creeps into my head: "What if they had another 6 months, hell, a year" or "what if there was a expansion pack (not DLC, a solid 20 hour expansion) that took the Courier into Legion territory or what if"... and on and on.
 
Man, now I really want them to make a Director's Cut of New Vegas.
I'd even buy the goddamn game a third time.
 
Even if they didn't have 6 months more, they could have cut some NCR content and focused on the Legion more. To not offer more content for the Legion was ultimately totally their decision, though with hindsight, I'm sure they agree (Sawyer first of all) that it was a bad one.

It's cool that the Legion had a lot of thought put about it, but none of what Sawyer says solves my big problem with it, namely the fact that the Legion feels a bit like an historian's wet dream, and feels at odds with the tone of the rest of the game. Changing the basic design of their armor a little bit would have gone a long way in making them feel more menacing and less like they were supposed to be in another game, though it's not really a dealbreaker.

I also wish that we were offered more chances to sympathize with their viewpoint (though again, I understand that there was a scope problem too), not because of "realism" (Sawyer rightly points out every time this objection gets forwarded to him that there have been some pretty terrible dudes in mankind's history), but because, for a faction-driven game like New Vegas, the choices presented on your table didn't feel like they were remotely on the same level. It's still cool that they sparked debate and all, but the only time I sided with the Legion it was mostly because I wanted to try a gimmicky Legionaire run, and to me that means that the Legion doesn't make a compelling case.

Were I considering them the central villain/antagonist, with the chance to join them as more of an extra option than anything else, than they more or less work aside from the objections to their looks/customs I presented earlier. The introduction at Nipton in particular works very well when read in that light. Very chilling stuff.
 
Jabu said:
Idk if you were aware but filtering posts by user on the SA forums is trivial (click on the question mark below the user avatar). Voilà. You don't need an account to do this.

Not saying this isn't a neat digest, just that it could've been a whole lot simpler to compile in case you weren't aware.

There's also at least one other thread that's since been archived that had quite a bit of input from Sawyer.

:(

Now I feel robbed of all achievement. Thanks for the tip, though.

Could you be so kind as to link the thread?

Also, Sawyer also stated that the Legion is effectively a leap of faith: if you support the Legion, you're basically accepting Caesar's pitch he offers to you in the tent.

And personally, I loved the Legion at Nipton. A stark purity of justice. Sometimes, I think that such an approach is necessary.
 
You can find all of the posts of the latest New Vegas thread from J.E. Sawyer here Tagz.

There's also a modding thread though he posts rarely at best there, and the stuff he says is mostly uninteresting.

(Yeah, this makes me feel like a stalker, which is not a good feeling.)

And I guess my problem with Sawyer's logic is that I don't feel that a "leap of faith" is something you should do for one of the joinable main factions of the game. Maybe if it was presented as a minor faction and in a way that it is clear there will be less content for them. Heck, it doesn't even feel like it matches his design ethos for the game, though that might just be my wrong impression.
 
This should be the old thread, but to access it you'd need both an account ($10) and the $10 archives upgrade (which I don't have). :shrug:

Tagaziel said:
A stark purity of justice.
That's a pretty fucked up way to describe Nipton.


e:One thing I will say about the Legion is that Caesar was one of my favorite characters in the game (though the Hegelian dialectics were a bit intellectually hammy). Shame there weren't more opportunities to just talk with him.
 
Is there much from Sawyer about The Followers? I found them to be the best thought out and believable factions in any Fallout game. A great representation of how anarchism (or something similar) might work in post/post-post apocalyptic world
 
Jabu said:
This should be the old thread, but to access it you'd need both an account ($10) and the $10 archives upgrade (which I don't have). :shrug:

Tagaziel said:
A stark purity of justice.
That's a pretty fucked up way to describe Nipton.

Ya, Nipton was basically a prime example of wild west towns during the westward expansion. The Legion would not have been popular in the old west.
 
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