MeatPoPsicKLe
First time out of the vault

Already in the works. I have been working on a complete seperate game called Fallout3D. Before you flame me that it isn't in isometric view, hear me out. When I first downloaded the Fallout:Tactics demo I realised Interplay had no intentions of ever releasing a REAL Fallout3. At that time, I decided the only way it was going to get made was if I did it myself. I've gone through three engine changes now, and I think I can safely say that I will stick with the current engine I am working in, 1.) Because I can port into it levels I have already built in another engine, and; 2.) Because I can make it a stand alone installable game. I always planned on handing this out for free, kinda as a 'Fuck You Very Much' to Interplay. Now more than ever I am determined to finish this thing. The story is 100% complete, the level building is about 20% complete, the AI scripting is currently 0% complete. The character modeling is also about 20% complete. As you can see I still have a ways to go. I hesitated announcing it as I really wanted to have something tangible that people could download before I announced the MOD/Game. But perhaps it is time I recruited some fresh blood to help me bring this title to fruition. I will be posting a link for a website for the project in the next few weeks. There will be screencaps from some of the finished levels, as well as the opening sequence movie.
There are three screencaps of an early version of Necropolis in the Fan section of the forum.
or here;
http://richrounds.com/necropolis1.jpg
http://richrounds.com/necropolis2.jpg
http://richrounds.com/necropolis3.jpg
Looking for a scriptor proficient in either UnrealEd 3.o or 3D Game Space.
Thanx!
There are three screencaps of an early version of Necropolis in the Fan section of the forum.
or here;
http://richrounds.com/necropolis1.jpg
http://richrounds.com/necropolis2.jpg
http://richrounds.com/necropolis3.jpg
Looking for a scriptor proficient in either UnrealEd 3.o or 3D Game Space.
Thanx!