CoconutShell
First time out of the vault

Whoa, whoa!
Gratuitious gore? Shitty animations? Outdated engine? Is that what NMA crowd, the hive of would-be "true" Fallout fans, is really concerned with in an RPG? Seriously. That's what it looks like from my casual visitor's, many-months perspective. Whenever I come to this forum, it always seems to me that the more voices complain about some stuff, the more irrelevant stuff it happens to be. This thread being a perfect example. What more, the harder you criticize the new games, the more oblivious you seem to be about the old ones. Let's compare:
typical complaint about F3: too much gore, ridiculous critical hit effects, unrealistic rag doll mechanics, etc.
as opposed to... punching holes through people, blowing heads of mole rats with pistols... In later game you had critical animations almost all the time. You could turn gore off but I don't know anybody who would use that option.
F3: shitty animations, no diagonal movement
as opposed to... zig-zaging! It looked more ridiculous in '96/'97 than Morrowind-style player character running/jumping animations do today. And you had to watch it all the time.
F3: old engine
as opposed to... F2 and it's novelty graphics of late '98. I love its graphics even today but it was obsolete even then and what more, the new "plastic" models introduced in F2 looked out of place and were very poorly animated. As if it wasn't enough the game was buggy and a terrible resource hog. On my AMD 486DX5@160 with 16MB RAM it would take about three minutes to load a saved game. Even in F1 Boneyard battle would take no less than half an hour.
So I'm glad they use that shitty GameBryo engine. Because I know it will run on my P4 without pain. Frankly, in my opinion, the FPP and landscapes were the best things about F3. Sigthseeing was the most enjoyable part of the game. I was always eager to check out whatever I saw on the horizon or climb a hill to see what was on the other side. And often views were close to breathtaking. Unfortunately Bethesda filled this beatiful world with bullshit content. Hopefully Obsidian will make up for it, and this time we'll get a decent game worthy of being called Fallout.
Gratuitious gore? Shitty animations? Outdated engine? Is that what NMA crowd, the hive of would-be "true" Fallout fans, is really concerned with in an RPG? Seriously. That's what it looks like from my casual visitor's, many-months perspective. Whenever I come to this forum, it always seems to me that the more voices complain about some stuff, the more irrelevant stuff it happens to be. This thread being a perfect example. What more, the harder you criticize the new games, the more oblivious you seem to be about the old ones. Let's compare:
typical complaint about F3: too much gore, ridiculous critical hit effects, unrealistic rag doll mechanics, etc.
as opposed to... punching holes through people, blowing heads of mole rats with pistols... In later game you had critical animations almost all the time. You could turn gore off but I don't know anybody who would use that option.
F3: shitty animations, no diagonal movement
as opposed to... zig-zaging! It looked more ridiculous in '96/'97 than Morrowind-style player character running/jumping animations do today. And you had to watch it all the time.
F3: old engine
as opposed to... F2 and it's novelty graphics of late '98. I love its graphics even today but it was obsolete even then and what more, the new "plastic" models introduced in F2 looked out of place and were very poorly animated. As if it wasn't enough the game was buggy and a terrible resource hog. On my AMD 486DX5@160 with 16MB RAM it would take about three minutes to load a saved game. Even in F1 Boneyard battle would take no less than half an hour.
So I'm glad they use that shitty GameBryo engine. Because I know it will run on my P4 without pain. Frankly, in my opinion, the FPP and landscapes were the best things about F3. Sigthseeing was the most enjoyable part of the game. I was always eager to check out whatever I saw on the horizon or climb a hill to see what was on the other side. And often views were close to breathtaking. Unfortunately Bethesda filled this beatiful world with bullshit content. Hopefully Obsidian will make up for it, and this time we'll get a decent game worthy of being called Fallout.