Metal Gear: Survive

FranklinHorrigan

First time out of the vault


Trailer here. The next installment of the Metal Gear franchise is a co-op zombie survival game. What do you guys think about this new game? Will it be a complete flop and failure, or will it be a fun spinoff like Metal Gear Rising?
 
I guess Konami wants to rip-off Alone in the Dark: Illumination by making a previously story-heavy single-player experience into a co-op horde shooter...

Can't say I didn't see something like this coming...
 
They probably were in the developer meeting and someone goes "Well Bethesda turned Fallout into an idiotic crafting-based offline MMO, so why can't we make Metal Gear Solid a Surv-ombie-horror?" and the others in the room looked at each other and exclaimed "BRILLIANT!"
 
Good God parading its mangled corpse around like a puppet, that's sad to see such a terrible sight.

As for the trailer after seeing it:
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LOL they're going to be using Snake as a cheesy gimmick like the Vault Boy. It must suck to be both a Metal Gear and Fallout fan.
 
At least Metal Gear fans don't like this according to the vast number of dislikes the trailer has.
 
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I find this a really weird new entry and I do wonder why Konami gave the go ahead on this unless the revelation at the end of the game will be that it is all a gigantic mind screw. This actually being the coma induced nightmare from one of the soldiers on Mother Base who is now lying in a hospital.

Anyway, I am not interested in this title. I used to like the classic Metal Gear games but at some point I could just not play them any more.
 
LOL they're going to be using Snake as a cheesy gimmick like the Vault Boy. It must suck to be both a Metal Gear and Fallout fan.


Metal Gear and Fallout are my all-time two favourite franchises.
I would be more upset, but Metal Gear has a great series of games which won't change any time soon.
Fallout always has those first two original games and New Vegas, which I consider some of the best games out there.
So while I should be upset, afterall this is watching two companies piss on the graves of beloved franchises, there will always be the return of CRPGs and so many games from the last 90's/early 00's that I'm yet to explore.

So this is only a really minor thing to me.

But yeah, it does suck to be a fan of both, but this will only make me want to explore their genres a lot more.
 
Jesus Christ just fucking kill me.

At this point, the only acceptable things that could be done with the Metal Gear franchise are the following:

A) Metal Gear Rising 2
B) Legacy Collection HD remaster/re-release, ported to PC, PS4 and Xbox One.
C) MGSV: Definite Edition AKA GOTY edition MGSV but with Ground Zeroes tastefully mixed in as a prologue.

That last one seems to be on the table at the moment, at least.
 
Well, every franchise is ruined eventually. We knew this would happen. It's a universal law. As universal an unchanging as death itself. A moment of silence.

....

:P
 
You know what the real joke is? They will probably make good money with it.

Part of the problem is, I think, that franchises can get to big for their own good. Like Fallout. Or if you want a movie, Star Trek. At this point, it's just not possible to make a real adaption that is also true to the old games, as the teams and companies behind it, are so big, that they HAVE to reach like 20 milion people or something. Look at Alien Isolation. From the marketing and all the hype, I thought the game was succesfull and a big money hit. Turns out, the developers said they don't know if they will do a second game, beacuse the first one barely managed to get the costs in. They sold like 2 million games I think ... and that wasn't enough? THe fuck ... Fallout 1 sold 300 000 units, if I remember correctly. And the game was huge success for Interplay. And now, games are not even close to success with 10 times the sales ... something is really really wrong here.
 
Crni Vuk, it does make me wonder how long the game industry can go on like this, sustaining itself while development/publishing costs keep increasing, limiting innovation or relying perhaps to much on gimmicks as it becomes increasingly riskier to do new untested licenses that are not based on a brand name or may not have franchise potential. (there can't be many sequels and spin offs, at least not at first)

Is it becoming to much of a bloated beast? It is definitely not the fun and exciting place that many upcoming and wannebe developerswould like it to be as I get the idea that it is burning through new personnel and talent.

Only a handful of studios where you can pursue your own vision and that still requires you have been on the company for at least a decade.
 
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