Metalheart Front take 2

Which Metalheart front to use?


  • Total voters
    92

Odin

Carbon Dated and Proud
Admin
Again a poll about which Metalheart front to use, the publisher would love your input.

<center>1.
MH_boxshot.jpg

2.
mtht2s.jpg
</center>

Which one do you like and why ?
 
Number two for sure. Although it's easy to cringe at the "booby factor", at least it's got some personality - the first one could have been on any one of a million FPSs in the last decade (and in the decade to come). #2 with some modifications, perhaps?
 
We already have a thread on Metalheart covers.

Merged.

I kid, I kid. Number One's all right. Impersonal, but hell, it's still better than the second one, at least until you redo her gesicht.
 
Maybe get rid of the boobies with something abit more representative of the main character?
 
Busty women with guns or in front of ruins/futuristic cities have been on the covers of 90% of sci-fi novels for about 60 years now - to me that doesn't spell "personality" so much as "utterly generic". Beyond that, the quality of art just isn't up to snuff for a box cover. Number one might be just as generic, but it looks like a modern professionally done game while number two looks like an amateur effort (no offense to the artist) that no casual gamer would ever shell out $50 for. With no hype for this game they need to make a strong appeal to the guy just browsing the shelves, and number 2 isn't going to do it.
 
I would prefer number one. Sure, it doesn't have expressiveness and boobies of the second front, but it has a nifty red symbol, game title in cool metal print and rusty neutral background. Overall, it's more minimalistic and thus cooler and more tasteful.
 
Ratty said:
a nifty red symbol

Although the way it's portrayed does go well with the game's title, the biohazard symbol has become something of a cliché in itself with regard to apocalyptic/postapocalyptic games and movies. I admit I'm not a typical gamer; I'm intrigued by the Wasteland vibes of pic #2 (boobies notwithstanding), while #1 makes me think Unreal Tournament and really does nothing to inspire interest.

Edit: Wait... what kind of game are we talking about anyway? :)
 
Number one. Definitely.

1. Professional
2. Keeps a great mood
3. Gals on covers were done over and over throughout game industry, and say nothing about the game itself.
4. The colors of the second one are... how to put it... I lost the word... damn... well, they are just variations on the color of the desert.
5. And the red symbol of the first one draws attention. Several similiar looking gray covers and what's here? Steel gray with a large red something... well will you look at that...
6. Besides, the first one is more fallouty than the latter (the armor mahn :D )
 
i have to agree with most responses posted here. i think i'd choose nr 1. it just looks more professional than the second one.
while the second one is more expressive and more 'respresentative' (*cough*) for a PA world, the first is somewhat more intriguing.
 
I went with two...
Both are very generic and I could swear I already saw the first one somewhere only slightly different...
In the end 2 is more PA...
 
To be honest, I just don't see what is so post apocalyptic about that 2nd picture.

There's a rock formation, big deal, my neighbor has one bigger than that in her back yard.

There's a giant mysterious building... okay, is that suppose to be PA? No. Shit, it's not even abandoned or beat-up looking. It just looks like some huge ass modern-day prison wall.

The sky is orange-y... yet this happens everyday, it's called 6pm.

The only thing with a PA feel to it, is the gun and tattered clothes. Thats it.

Yet the gun and tattered clothes are being cheapened by her huge marketing-ploy hooters.

They need some desert, some abandoned buildings, ruins, rubble and possibly even gas masks.
 
Ratty said:
Her hooters are not all that big. I've touched bigger.
We do not wish to know about your self love Ratty.

I dislike the first case because it reminds me of some game I saw where you were supposed to fight demons with a sword and a shotgun (I never played it, but it looked like it sucked(showing the merits of good box design)), but the second one makes me think of a Run-and-Gun game, which is not encouraging.
 
Well, having said my part on the second and the previous #1, I will have to now agree about the #1 here being uninvolving and befitting a FPS clone cover.
 
Number one looks like another "KEWL SYMBOL" FPS.

I loathe the ripped shirt and tits centerpiece on the second cover but the rest of the art is fine. Loose the girl and prop the gun against the rock.
 
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