More Evil and Gayness

angie

First time out of the vault
RPGs always punish people for being mean and reward them for being nice. That's not how it is in real life. "Take me to the radscorpion caves." Nonsense!

We should have the option to be a jerk, or at least someone realistic.

Also, Fallout games are the only games with gay people. Don't be a PR-obsessed slave-of-a-machine: make Fallout 3 the first really non-homophobic game! Add a sexual orientation option!

Even if the gay people have retarded generic dialog and only fetch/kill quests...
 
angie said:
RPGs always punish people for being mean and reward them for being nice. That's not how it is in real life. "Take me to the radscorpion caves." Nonsense!

We should have the option to be a jerk, or at least someone realistic.

Also, Fallout games are the only games with gay people. Don't be a PR-obsessed slave-of-a-machine: make Fallout 3 the first really non-homophobic game! Add a sexual orientation option!

Even if the gay people have retarded generic dialog and only fetch/kill quests...
...
Why? What would adding gayness for the sake of gayness add? Especially if there's barely opportunity to show straightness in a game.
 
angie said:
Also, Fallout games are the only games with gay people.

I can assure you this is not true, and I can bet Wikipedia has a "List_of_games_with_gay_people".

angie said:
Don't be a PR-obsessed slave-of-a-machine: make Fallout 3 the first really non-homophobic game!

I see. And how does that concur with 50s Amierican morality standards and the fact that gays in the fifties were subject to social ostracism?

You're way off, my dear.

angie said:
Add a sexual orientation option!

Yes, and on the character sheet, so you don't have to make hard choices in-game :roll:

angie said:
Even if the gay people have retarded generic dialog and only fetch/kill quests...

So what's the friggin' point then? Do you want an RPG game, or a manifesto?
 
Um, don't get offended...

By PR-obsessed slave-of-a-machine, I meant people are too willing to sell themselves to corporations, which are really just machines. They want to make profitable games for a machine rather than good games for people. People then get used to a diet of increasingly dumbed-down corporate product, and games get even worse in a vicious cycle. Nothing to do with gayness in specific.

Games are homophobic. They operate in a universe where gay people don't exist. When homosexuality does exist, it's in the form of a joke. If there's anything romantic or sexual, it's heterosexual and for men.

Manifesto? I was criticizing Bethesda, especially Oblivion. Nothing but generic dialog and fetch-quests...

But seriously, let's not fight. I thought people would agree with me or make jokes, I by no means wanted to start a fight.

But I forgot about The longest Journey, which featured actual lesbians who weren't stereotypes.
 
angie said:
Also, Fallout games are the only games with gay people.
Errr...
Only Fallout 2. And it wasn't even a true Fallout.

Silencer said:
angie said:
Don't be a PR-obsessed slave-of-a-machine: make Fallout 3 the first really non-homophobic game!

I see. And how does that concur with 50s Amierican morality standards and the fact that gays in the fifties were subject to social ostracism?

You're way off, my dear.
Actually, Fallout seems to lack 50's American morality standards and for some reason the world of F1 seems to be a gender-blind utopia.
It has female guards, female soldiers, people don't have any problems with a female character going adventuring...
Also, there don't seem to be any racial conflicts, etc.
I think it was made modern-people-friendly.

Silencer said:
angie said:
Even if the gay people have retarded generic dialog and only fetch/kill quests...

So what's the friggin' point then? Do you want an RPG game, or a manifesto?
I second that.

As for the general idea of adding gay people (and straight people in families when we are on this subject) - I think that it would be better than adding a better plasma gun.

angie said:
RPGs always punish people for being mean and reward them for being nice. That's not how it is in real life. "Take me to the radscorpion caves." Nonsense!

We should have the option to be a jerk, or at least someone realistic.
I agree - but - Fallout already does reward being amoral - some of the most lucrative jobs like working for Decker and becoming a Slaver are "evil".
 
There should be an option of being homophobic in cRPGs that contain homosexuals.
 
Wether you agree with it or not, homosexuals exist, and homophobes exist. If done well it could add more depth to the game.

While you're at it, add every spectrum of the rainbow. Toss in furries, bestiality, and pedophiles. Add in a Perv Hunter perk for offing them in droves. Or a Sexual Deviant perk if you allign yourself with them.
 
angie said:
RPGs always punish people for being mean and reward them for being nice. That's not how it is in real life. "Take me to the radscorpion caves." Nonsense!

We should have the option to be a jerk, or at least someone realistic.
I always found Fallout 1 and 2 as realistic as it could get. Even in Fallout 1 you could make numerous decisions which are so called 'evil'

Im not even going to start the count of how much different choices the player had in Fallout 2. Only New-Reno by itself had a shitload of choices - bad and good.

And especially if we compare FO with newer games, it will be quite clear to you why Fallout is still so highly respected and loved throughout many game communities and gamers.

Sure the both titles could have been longer, better, harder and so and so on but every game has critics which always find something wrong about it.

angie said:
Also, Fallout games are the only games with gay people. Don't be a PR-obsessed slave-of-a-machine: make Fallout 3 the first really non-homophobic game! Add a sexual orientation option!

Even if the gay people have retarded generic dialog and only fetch/kill quests...
0_o didn't you just write that Fallout didn't have enough so called character choices and different spices to the game? Many ordinary folks find gay people evil and retarded. Well there ya'go! Fallout let's you hunt down and execute evil & retarded people :wink:
 
freshmeat said:
Wether you agree with it or not, homosexuals exist, and homophobes exist. If done well it could add more depth to the game.

While you're at it, add every spectrum of the rainbow. Toss in furries, bestiality, and pedophiles. Add in a Perv Hunter perk for offing them in droves. Or a Sexual Deviant perk if you allign yourself with them.

Hey, is that "Most stupid Fallout 3 ideas" thread still active?
 
You encounter:
20 Furries looking for a human to rape.

XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
 
Mikael Grizzly said:
Hey, is that "Most stupid Fallout 3 ideas" thread still active?

Meh. Way I figure, if I'm allowed to be a Childkiller, a Gigolo, and a Kama Sutra Master, then I don't really see any reason why I shouldn't be able to be a Sexual Deviant or a Perv Hunter either.
 
freshmeat said:
Meh. Way I figure, if I'm allowed to be a Childkiller, a Gigolo, and a Kama Sutra Master, then I don't really see any reason why I shouldn't be able to be a Sexual Deviant or a Perv Hunter either.
There's a difference between putting things in for logical reasons (if the game has children, you should be allowed to kill them) and for reasons of shock and/or extremity.
 
It's not about being extreme to the max by killing gays or sexual deviants any more than killing children was(not to mention you could get away with the former far easier than the latter). It's about presenting the player with two sides and letting them make the choice about wether or not they'd like to pull the trigger.

Just because the media in the 50's liked to pretend there was no such thing as homosexuality or sexual deviancy doesn't mean they didn't exist, and a total collapse of society would only make that fact all the more evident. People who hate and want to hurt and kill such people are nothing new either. It's all old as mankind itself, and a dark underbelly of human nature that would only become all the more obvious in such a desperate setting.
 
freshmeat said:
It's not about being extreme to the max by killing gays or sexual deviants any more than killing children was(not to mention you could get away with the former far easier than the latter). It's about presenting the player with two sides and letting them make the choice about wether or not they'd like to pull the trigger.
Er, no it isn't. The possibility to kill children existed because there were children in the game. It wasn't a heavily thought through move. If you put gays in the game, then, you should be able to kill them. But you shouldn't put gays in the game just so that people can kill them. That's the point.

freshmeat said:
Just because the media in the 50's liked to pretend there was no such thing as homosexuality or sexual deviancy doesn't mean they didn't exist, and a total collapse of society would only make that fact all the more evident. People who hate and want to hurt and kill such people are nothing new either. It's all old as mankind itself, and a dark underbelly of human nature that would only become all the more obvious in such a desperate setting.
That's a pretty odd assumption, because it would be more likely that people would have to work together to survive.
 
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