Mr House or Yes Man?

I dunno, I've always been more with either NCR or Independent Yes Man (although I have been playing Legion a lot recently XD )

Honestly, I'm still not sure with the NCR. I feel they're one of the closest things to democracy and freedom in the Wastes but...still. I suppose the problem with basing yourself on the Old World just brings you the same Old World problems. Why do that when the nuclear fires have "wiped the slate clean" so humanity can "begin again"?

"Helping the NCR is a lot better than helping Mr House" House always seemed to me like a decent choice but at the same time, he just seemed...cold. In the end all he seemed to care about was power. He doesn't care about the people of the Mojave, he cares about his own egotism, his knowledge that not only is he superior to everyone else, but also that he is powerful enough to show this superiority. Hoover Dam is just his way to show the world he is better than everyone else. Though intelligent, and I'm sure his rule would help many things in the Mojave, House is just an egotistical dictator like any other, and as shown when his police state takes hold, a fairly brutal and cruel one.

I like Yes Man because in the end, even when you die, his programming will leave him to continue things as you leave them (and as my character is always a goody-two shoes) things are improved somewhat under my Courier's rule. Not perfect, but better nonetheless. But as Tagz said, it entirely depends on you own Courier.
 
Earth said:
I like Yes Man because in the end, even when you die, his programming will leave him to continue things as you leave them (and as my character is always a goody-two shoes) things are improved somewhat under my Courier's rule. Not perfect, but better nonetheless. But as Tagz said, it entirely depends on you own Courier.

That's all well and good until somebody breaks into the control room and talks to Yes Man and all it can do is say "Yes" to all their demands. In that sense I still have great doubts about trusting Yes Man...
 
But if you're choosing independent ending, then Yes Man is reprogramming himself to only listen to Courier. Don't look for plot holes in FNV. :P
 
Gaspard said:
Earth said:
I like Yes Man because in the end, even when you die, his programming will leave him to continue things as you leave them (and as my character is always a goody-two shoes) things are improved somewhat under my Courier's rule. Not perfect, but better nonetheless. But as Tagz said, it entirely depends on you own Courier.

That's all well and good until somebody breaks into the control room and talks to Yes Man and all it can do is say "Yes" to all their demands. In that sense I still have great doubts about trusting Yes Man...

That is a problem, but I don't see why it would be unlikely for the Courier to think ahead on this issue. If the Follower's scientists could reprogramme a securitron to do whatever you tell it, I'm sure they could advance it further to only listen either to you or listen to no one after you die. Again, as I was best friends with the Followers and Arcade, this wouldn't be too much of an issue.

Of course, if I was evil, then yeah, people would probably be even more fucked than if Mr House took over. The difference between him and me: he's had two hundred years of planning and a genius mind, I've got an intelligence of 8 and a robot that does what anyone tells it to, not to mention every faction around either hates me or will probably betray me at some point (Boomers)

If independent under the Courier, who knows what will happen after you die. We'll just have to wait and see what was deemed canon later in the series (god I hope Obsidian makes that decision and not Bethesda)
 
CthuluIsSpy said:
You seemed to have left out the fact that House turns New Vegas into a police state.

From the wiki:

"Mr. House continued to run New Vegas his way, a despotic vision of pre-War glory. The streets were orderly, efficient, cold."

No he doesn't? House doesn't infringe upon anyone's rights as long as they do not threaten the peace and order of the Strip. There's a world of difference between an authoritarian despot enforcing law and order and a police state where every citizen is controlled.

The latter is not House's New Vegas.
 
Essentially, Yes Man is for the independent Courier who thinks in the now-- either they want the elbow room to do as they will with the strip, or they think in the Arcade Gannon mold: freedom and self-determinism are the right of every wastelander, and establishing those for Vegas ranks ahead of concerns of long-term stability. House is for the (mostly) independent Courier who cares more for the advancement and re-establishment of human achievement on a grand scale than for the present state of human civilization and doesn't mind ruffling some feathers in order to get their ducks in a row.

Those who think House to be totalitarian would do well to realize that he, with his incredibly small area of direct control and his need to maintain Vegas as a profitable tourist trap, has shed less blood and trampled fewer individual lives than the sprawling plutocracy/bureaucracy of the NCR and definitely less than the Legion. And neither does siding with House mean that the NCR falls as a faction-- House himself establishes conclusively that it's in his best interests for the NCR to triumph over the Legion, and a little reflection concerning the nature of New Vegas' economy shows that the continued expansion of the NCR toward Vegas' borders (and beyond) would be favorable to House as long as he could maintain autonomy and control of Hoover Dam (and after the Courier decides things his way, he should have more than enough money and power to see that the NCR finds it in their best interests not to take another swing at him). So-- House wins, NCR and humanity win. Freeside probably loses, at least in the short term, but they'll be no poorer than they would under any of the other factions.

Earth said:
That is a problem, but I don't see why it would be unlikely for the Courier to think ahead on this issue. If the Follower's scientists could reprogramme a securitron to do whatever you tell it, I'm sure they could advance it further to only listen either to you or listen to no one after you die. Again, as I was best friends with the Followers and Arcade, this wouldn't be too much of an issue.

The last thing Yes Man says to you before the slideshow for the Independent ending starts is that he's going offline for awhile in order to upgrade himself to be "a bit more assertive." This could be interpreted ominously, but I seem to remember one of the devs being quoted as saying that it wasn't meant to imply him calling the shots or going all Skynet on you, which would imply that he was going to be less of a doormat and take on more of an advisory role. The assistance of an advanced robot intelligence programmed by the nearly three-century-old head of the foremost pre-war robotics company and with access to the informational archives and processing power of his entire computer network? Even if your Courier was a direct-line descendent of Max Stone and Torr, that'd probably be enough of a leg-up to ensure they were remembered as the most effective Mayor in New Vegas history.
 
For me choosing between different factions in New Vegas is like choosing the lesser evil.
Mr House might be seen as a dictator etc but his vision could bring some order into the mojave desert.
Yes Man ? Well, leaving a stupid tin-can to rule over the wasteland seems like a bad idea to me, he could have been reprogrammed or something.
Also it depends who your character is, what's his/her personality etc if you role play at all.
 
Yamu said:
Freeside probably loses, at least in the short term, but they'll be no poorer than they would under any of the other factions.

It saddens me that the little guy is always trampled on worst regardless of which group does take control. Way of the world I suppose. Yes, under House most people do win, but his autocracy goes against my own principles so I'm personally still against him regardless. Like I said, he's just another tool wanting power over everyone else. It's brilliant how Obsidian have been able to come up with no "good" endings. Like the original's quests, you have to just choose the lesser of the evils put before you. Actually forces you to think about who to side with.
 
Tagaziel said:
CthuluIsSpy said:
You seemed to have left out the fact that House turns New Vegas into a police state.

From the wiki:

"Mr. House continued to run New Vegas his way, a despotic vision of pre-War glory. The streets were orderly, efficient, cold."

No he doesn't? House doesn't infringe upon anyone's rights as long as they do not threaten the peace and order of the Strip. There's a world of difference between an authoritarian despot enforcing law and order and a police state where every citizen is controlled.

The latter is not House's New Vegas.

Fair enough. Not that much of a difference to me, but I see your point.

I guess it really depends on how strict his laws are.
 
Earth said:
Yamu said:
Freeside probably loses, at least in the short term, but they'll be no poorer than they would under any of the other factions.

It saddens me that the little guy is always trampled on worst regardless of which group does take control. Way of the world I suppose.

In my little world, the courier isn't sure where she was born, but she grew up in Westside. After siding with Yes Man, she put alot of effort into trying to clean up Freeside, Westside and North Vegas Square along with maintenance of the strip. It wasn't an easy job and there's still alot of trouble going on, but things are better than they were with the courier in control. As far as I'm concerned the Yes Man ending isn't set in stone, it all depends on my current couriers personality, but that's just me.
 
Earth said:
We'll just have to wait and see what was deemed canon later in the series (god I hope Obsidian makes that decision and not Bethesda)

I think it would be Obsidian. Beth seems to have a fetish for the east coast as evidenced by D.C. in FO:3 and rumors of Boston being the locale for FO:4.
 
Just to clarify, Josh Sawyer explained that Yes Mans comment at the end of the game ment that he was going to fix his loyalty issue. That is, he will make sure nobody can control him but you.

Personally I like Mr House a lot because of his character and level of tech and achievements. But the independant ending is something we almost never see in rpg's, it's something appropriate for almost any character. This means I appreciate it just as much as House's.
 
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