ptrk said:
if you would say that in this way i wouldn`t mind. but why you don`t like those? what is bad in them? give me a normal answer, ok? when im drawing something i`m doing it for fun not as a work so they took me 15 minutes and i made them because i like W40k and i was inspired by it in that time, so be more polite and tell me whats wrong. if you are so good than give me a tip and i will think about using it, man.
Duder, you really shouldn't care so much about what I'm saying. As Ratty pointed out already: I'm a heartless, cynical misanthrope. I get pleasure from hurting people.
Nevertheless, there is a good side to me too. A side that is willing to help and give advice when such is needed.
Now, what is so terrible wrong with your pictures?
1
Proportions: there is no need to be anatomically correct in my book, anatomy is there for realists and super hero comics, but each artist should at least be able to get the proportions of his characters right. That is not the case in your drawings. Your left foots, so to speak, are smaller/bigger than your right foots and that's not a pretty sight. It never is. Respect the right proportions and your characters will look much better. Once you master this, you will be able to toy, experiment with it, meaning: you'll be able to make heads bigger without fucking up your drawing, you'll be able to make the funniest, nastiest characters and somehow the proportions will still look okay, in a funny way maybe, but they'll still work out well.
2
Crosshatching: crosshatching is a time-honoured technique of graduating light to dark by simply drawing layers of parallel, intersecting lines. It's used to give a certain degree of 3-D to a drawing. However, it's surprising to see how many artists don't handle crosshatching well, given its long history. You, ptrk, don't handle crosshatching well. You hatch to much, resulting in flat, one-dimensional drawings. It turns your drawings into black cobwebs, and black cobwebs ain't pretty. You should practice crosshatching and feathering techniques. A very good and comprehensive guide is "The Art of Comic-Book Inking" by Gary Martin. It's short but it shows one the basic techniques. Once you master these, nothing stands in your way to experiment and find your own, personal way of crosshatching/feathering.
3
Material: I know of at least one comic artist who uses a biro to draw his strips: Hardy. But Hardy uses his biro as if it were a pen nib, meaning: he uses line weights and in a rather successfull way, I might add. In your drawings each line is practically the same, making the drawing flat (again) and boring to look at. When drawing, choosing the right material is 50% of the work. Think about purchasing a decent pencil or, even better, a complete set of pencils, because some people like to draw with a 3H pencil, others like an F or a 2B or whatever. Using a pencil allows you to use an eraser and correct the mistakes you will make. And go a little further: buy a few pen nibs (I say 'a few' because it took me two years to find the pen nib that worked for me) or a decent brush (a Winsor & Newton n° 2 should do the trick, for a price that is) and some Chinese ink and ink your pencil drawings. They will become better immediately. Also: experiment with different kinds of paper. Paper = 90% of your material. Some people like smooth paper, some like paper with a certain grain.
And more importantly: keep experimenting. If you hate brushes and pen nibs and really feel at ease with a biro, you
can become a master at it, you should always use the tools
that work for you. These drawings tell me something else, though.
Nicer than this, no one can be.