Night Person trait

Rune Forumwalker

First time out of the vault
I started a new game for Tactics and would level up a few other recruits in the pool with the experience from the last mission once you first return to the recruiter.

One thing I noticed is the night person trait seems to be bugged due to how it affects the early recruit, Robin, who has it. His perception doesn't increase or decrease based on the time of day, but rather stays at a constant 10. This is odd as I believe he is supposed to have a base perception score of 8.

Has anyone else noticed this bug with the night person trait?

(I have the 1.27 patch installed as it is intalled from a Fallout Trilogy disc.)
 
Tactics was not very good with stat effects - compare Team Player (which is always in effect) and Loner (which is always off), so I would not be surprised.
 
Heh, I never came back to say anything else about this. This bug is strange. If I give Robin Mutate! and get rid of Night Person it remains the same. The same thing happens if I get rid of his small frame. So who the hell knows.

compare Team Player (which is always in effect) and Loner (which is always off)

I think you have those switched. Team Player has never worked for me, and Loner either doesn't work at all (if I give it to a recruit) or works all the time (for recruits that start with it like Ice).
 
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