PC Games preview scans

toyboat said:
1. The article mentions that the animation is the same but curiously states that there is still time to work on it
Page 4 actually states that faces and animation look worse than in Fallout 3.
 
I find the Solar Array image on page 4 a concern. Was the concept of Solar Array towers even around in the 1950’s. It seems the 1950’s setting is being disregarded, and any stupid thing goes. Any historical environmental experts out there who can fill us in.…
 
.Pixote. said:
I find the Solar Array image on page 4 a concern. Was the concept of Solar Array towers even around in the 1950’s. It seems the 1950’s setting is being disregarded, and any stupid thing goes. Any historical environmental experts out there who can fill us in.…

as has been pointed out before, Fallout isn't set in the 50's. it's a futuristic setting based on how people in the 50's thought it would be.
 
aenemic said:
Fallout isn't set in the 50's. it's a futuristic setting based on how people in the 50's thought it would be.
Did the concept exist - this is a modern day piece of technology and light years away from the 50’s futuristic setting.
 
.Pixote. said:
aenemic said:
Fallout isn't set in the 50's. it's a futuristic setting based on how people in the 50's thought it would be.
Did the concept exist - this is a modern day piece of technology and light years away from the 50’s futuristic setting.

lightyears? more like 330 years to be exact. I haven't looked it up, but if solar panels came in the 60's it's not that hard to believe the idea was around in the 50's. either way, sooner or later someone would invent solar panels, seeing as the idea of using the sun for energy has been around long before the 50's. and my very limited knowledge of science tells me there aren't that many other ways to do solar panels than what we have now and what is depicted in F:NV.

squeehunter said:
I'd prefer a smaller minigun actually. Or at least make it only usable with Power Armor on. You've all seen the web page about Jesse Ventura in Predator.

I like the smaller minigun, it looks much more realistic than the usual big one. that guys entire set-up looks ridiculously cool btw. if there's any way for me to look like that in-game, you can bet your ass I will do what it takes.

dirtbag said:
A bit too much wild west

I really like the wild west theme. I really didn't expect it, but now that it's pretty obvious it just feels right.
 
I love the western style! I think it's exactly what Fallout setting needs - a breath of fresh air, and it makes sense in this location, Goodsprings in reality looks quite the same.
Goodsprings%20Pioneer%20Saloon-500.jpg


I also hope for some new factions.
 
I've always thought that Fallout has some wild west vibe.
 
.Pixote. said:
I find the Solar Array image on page 4 a concern. Was the concept of Solar Array towers even around in the 1950’s. It seems the 1950’s setting is being disregarded, and any stupid thing goes. Any historical environmental experts out there who can fill us in.…

In theory, yes. Such power facilities seem to have been theorized as early as the 1900's
You can also google Felix Trombe (a little later, but still around the 50's) who designed what probably was the first solar concentration facility (although it wasn't dedicated to producing electricity).
There was even a project of solar tower that would generate power from an artificially sustained tornado, around the 50's.
http://en.wikipedia.org/wiki/Vortex_engine
http://www.quanthomme.info/energieencore/carnet14.htm (in french, but the images speaks aloud)

Again, in french, but with pretty cool pictures, the "solar furnace" felix trombe designed : http://fr.wikipedia.org/wiki/Four_solaire_d'Odeillo
 
Fascinating stuff thanks…but Solar array towers in Fallout 1 or 2 would have seemed somewhat odd. But I don’t mind being corrected.
 
The concept art looks really cool. Too bad it looks terrible once in-engine. :?

Also : I'm in love with that giant Fallout logo poster that Chris Avellone has. :shock:
 
.Pixote. said:
Fascinating stuff thanks…but Solar array towers in Fallout 1 or 2 would have seemed somewhat odd. But I don’t mind being corrected.

I'm not sure. I think Fallout 2 strength was that it juxtaposed a lot of different ambiances, atmosphere and art styles but always managed to make them fit in the setting, by making them believable, immersive places backed by a strong story. Except a few mistakes (like the gangs of san francisco).
That's also the main reason a lot of fans of Fallout the first disprove Fallout 2, but I personnally admire it for this.

I don't care if there is a solar facility in NV. I'm more worried about it just being a "cool" location with nothing interesting to back it up on the story side.
 
I'm "concerned" about the overwhelming Western feel I get from those screenshots.

"Concerned" as in: I'm not planning on ever buying it or playing it, but I don't like it.

As for the solar array towers, stuff like that doesn't give me a retro-future fifties feel, it's too NOW AND HERE for me to work. Nuclear energy, yeah, completely, but solar energy? Nah. I don't buy it.
 
So three areas have been shown.

1. Goodsprings - western style city with completely non western style powder gangers
2. Helios Plant - completely non western style location
3. Black Rock - mutant infested radio station. It's not clear, but none of the previews make it sound western.

SO WHERE THE FUCK DOES THE "overwhelming Western feel" COME FROM?

Really, does anyone think that J.E. and MCA are so retarded, that they would make an ENTIRE game look like the very first location?


Also, solar power makes perfect sense in context of a war fueled by an energy crisis. If first commercial solar panels appeared in 50's(which they did) and were quickly picked up by NACA/NASA(which they were), would it not be perfectly reasonable to expect the technology to grow to the point of large scale installations in 100 years?


This kind of bullshit really does make us look like rabid morons that the media loves to portray us as.
 
'Perfectly reasonable' doesn't mean it fits the setting.

With solar energy the world of Fallout is coming a little too close to the world I know today. That's not good. It breaks the immersion. :)
 
How can it break the immersion, when you play in first person perspective? Everyone knows it's ultimate immersion.
 
I would have thought the horrible animations and modelling of NPCs would be enough to break the "immersion".
 
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