Personal Bios for the Courier?

Tarantulakelurk

First time out of the vault
I mean, I always like to come up with original backstories for the Courier since their backstory is never told, mine is goes like this:
Martini the Courier was born into the Eastern Chapter of the Brotherhood of Steel, trained to shoot and kill the various mutants of DC, nothing could prepare him for what was to come...
On that horrid day, Liberty Prime was unleashed upon the Enclave, and with it, the Brotherhood's main forces, not thinking the Enclave would assault the Citadel. They were wrong...at the age of 10, Martini was a squire to Sentinel Lyons, and she put him through rigorous training every day, she was strict on him, but she was the closest thing to a sister he had ever had, and the day that Liberty Prime, and the Lone Wanderer led the charge on the Enclave Crawler Base, Elder Lyons escorted him to a Brotherhood-Hotwired Vertibird. In a hushed tone, he whispered to him, "A Hellfire battalion is here, please, remember me, and the Eastern Brotherhood...Sentinel Lyons will miss you..." and sent him on his way to the West in the Mojave, where the Western Chapter would intercept him, unfortunately, unknowing of the Enclave's virtual extinction, they shot the Vertibird down, with the pilot dead, and the Vertibird plummeting out of control, Martini resorted to his last option, parachuting out, he landed in the town of Primm, where he would be found, adopted, and raised by Johnson Nash and become trained as a courier, believing that, due to some people's remarks on the Brotherhood of Steel, that their existence is taboo, he never told Nash of his origins, he simply said he was a child with a concussion that made him forget his past life, he likes to play dumb about his life in Primm and where it is, simply because his fellow Brotherhood members would scoff at his residence in such a backwater town, soon, he was given the big ticket job, carrying a Platinum Chip to New Vegas, something his adoptive father hugged him for, something he rarely ever did, not because of emotions, but because he wanted to toughen up his "son". Familiar with Energy weapons, and Guns in general, he had no problem getting to New Vegas, even at the rare age of 17, he was so dazzled with the visions of bright lights, amazing music, and loung singers, and Gambling that he didn't notice a small unit of about 20 Great Khans, and one significant man in a tacky checkered suit...
Hearing gunshots, whooping, and battle cries, he overheard the Great Khans shooting at him, and desperately, he activated the Stealth Boy his adoptive father in Nash scrounged up enough caps to buy for him in case of emergency. When the Khans arrived at his location, they were all shocked to see he wasn't there anymore, there was nothing he could hide behind, where could he have gone..?
Martini used this window of time to sneak behind Jessup, a "General" of the Khans so to speak, and he throat chopped him, not enough to kill him, but enough to stun him, and he ripped the hunting rifle out of his hands, and shot at the Khans, killing most of them, and trying to flee, he made it to the gate of Freeside, where some Kings gang members tried aiding him, but they were no match for the remainers of the Khans and were dispatched easily, and poor Martini was conked over the head with the handle end of a Khan-salvaged Super Sledge, which was enough to knock him out...thus setting the story for Fallout: New Vegas...
 
Martini the Courier was born into the Eastern Chapter of the Brotherhood of Steel
Even if I were to ignore that you chose to make your character's origins in FO3... even the YOUNGEST (most recently born) members in the East Coast BOS were transplants who made the journey from the West Coast to the D.C. ruins. Sarah Lyons made the journey as a child, and Hell even Arthur Maxson came to the East Coast from the West Coast. The Courier, meanwhile, though left a relatively "blank slate" as most voiceless narrative-driven characters go, provides possible backstory dialog that indicates that the Courier is much older than that. The Courier has at least been old enough to be traveling the wastes for 10-15 years. So, in short, your character's personal backstory has some contradictions and flaws in it, to say the least.

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And it's inspired by the events of FO3.
 
Yeaaah, I guess that speaks volumes about how much exploration there is in Fallout NV, I've played the game like what? 3 times over, and I still haven't scratched the surface of it, yet.
I'm terribly sorry! In actuality, you can skip certain dialogue choices in Fallout, and I base my character off of those, because when I do that, I like to believe that I'm building his back story with every choice I make when the Courier speaks about his past.
And also, FO3 was pretty good to me, I don't see why anything involving it is considered taboo.
 
I have many Couriers. Probably my favorite one is "Lucky" Tseng Tso, a junkyard prodigy with a heart of gold. Tseng has a natural gift for repairing and maintaining Old World tech. He's also quite shrewd at negotiating a good price for the various machines he's managed to reassemble.

Tseng always seems to win at card games, and to survive sticky situations by the skin of his teeth. Fortune just seems to fall into his lap, a trait that the clan of tech scavengers (descendents of a group of Chinese Americans or, some said, Chinese prisoners) he was born into attributed to "good karma" from a past life.*

Tseng spends his days wandering the wastes, looking for good sites to "prospect". He initially took a job with the Mojave Express so he could get paid in between finds, and to scout out potential locations along delivery routes.

Tseng's age is unknown, but he is most likely in his early 30s.


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* - Incidentally, I have played some variant of this character in both FO 1 and 2...
 
My most favorite courier would have to be Malekai Munny. He was based off William Munny. He was an okay guy when he wasnt hitting the drinks but when he was drunk, he became an unbiase angel of death and destruction. He ended up with House because of the massive bar and he was all about money. Had some memorable times such as ended up killing Boone because he coukdnt take a sarcastic joke about people wearing berets and going pop. Or the time he was drunk off his ass and talking with a certain legion person and made a bet that he coukd take on an entire camp of ncr by himself instead of with the small group he had. After many beers and tequilas and many many dog tags and empty bullet casings, the legion person could hear my guy as he took off his shirt yelling out "now who else wants to fuck with hollywood hulk hogan!". Hell even the confrontation with Benny with my certain shotgun (same one william had in the movie) felt like the shoot out at the end of the movie. Soooo many great moments.
damn its so easy and fun to roleplay a drunk cowboy in that game :-)
 
Well being born and raised in Las Vegas I always named the courier after myself, with the courier being a Fallout universe version of me. I even incorporated some of my real life into my backstory (such as being born and raised in North Vegas, moving away at the age of ten, my father dying when I was 18 ((though he really died when I was 19)), my stupor afterward, etc. etc.

Here's my Courier's personal bio:

Name: Damen Grzelachowski
Sex: Male
Age: 20 (born July 24th, 2261)
Birthplace: New Vegas, North Vegas Square


Damen was born on July 24th, 2261 to his father Christopher Grzelachowski, and mother Colleen McConnell in the city of New Vegas, in the neighborhood of North Vegas (North Vegas Square). His father was a prospector, his mother was a wasteland doctor. They lived in a small abandoned Pre-War house in North Vegas Square which they had "bought" (from a local 'entrepreneur') for 400 caps, a pretty big chuck of change, and claimed it their own. Eventually, the Scorpions gang moved relatively close by, and started harassing nearby settlements (Westside and North Vegas), and when they weren't stealing from the common folk, they were selling drugs to them. Damen's father, Christopher Grzelachowski eventually laid down prospecting and instead became a North Vegas guard, or town 'militia' because of his previous knowledge on handling firearms. With the help of the North Vegas militia, the town was able to keep the Scorpions out and remain relatively prosperous, even going out on 'hunts' for Scorpion gang members and other nearby tribals that had harassed North Vegas in the past. When Damen had hit the age of eight, his mother had become addicted to chems, particularly Med-X, sold to her by none other than the Scorpions. As she was the only doctor in town at the time, locals now had to travel to the nearby neighborhood Westside to get medical treatment when they needed it. On a bad day, something went wrong (some predict she was sold a bad batch of Med-X) and she suffered fatality when she used a lethal, extremely potent dose of Med-X. By this time, Damen was only 10 years old.

With that passing, Damen and his father attempted to remain in North Vegas another few months, however ended up selling their house for 250 caps, packing their belongings unto a Brahmin they bought, took their savings and struck out south looking for a new place to settle down. Eventually, Damen and his father settled in the small but relatively prosperous town of Nipton. They bought another shanty house there from the current town Mayor, and started to begin a new life. Once their savings were close to running out, Damen's father Chris took up prospecting once again. There were several times he pulled in several good hauls from the wastes, making enough money for him and his son to live a relatively comfortable life. They weren't rich, but they were comfortable. However, one day while his father was out prospecting, he was stung by a Cazador. In a brutal and tough fight with a small pack of cazadors (three or four), his father managed to kill the Cazadors after expending all the ammunition of his Cowboy Repeater on them, and dumping half of his .44 magnum ammunition into the last one. He had won the fight, however toward the end he had been stung in the chest/stomach area. He was able to make it back into town, where a doctor saw to him, however by the time he got there it was already to late to administer the antidote (though they tried anyways), and six hours afterward he had died, death by heart attack (how Cazador poison kills you, once it makes it's way to your heart it immediately seizes up and then bursts).

At this time, Damen was only 18 years old. He was alone, and heartbroken. His father was his companion, and it was them against the world. Now he had no family, no one to turn to. He had grandparents in Northern Nevada that he had visited once as a child, however it was a long walk. Instead, Damen left Nipton to strike out on his own. For several months he would hole up in random places, having taken a liking to "drinking the pain away". It's important to mention here, somewhere between the time Damen and his father moved to Nipton, and his fathers dead, Mr. House set up the Strip, the NCR rolled into the area, and when Damen was 16 the first Battle for Hoover Dam had taken place. The world was a changed place from when he was living in North Vegas (square), from which he was born and raised. About a six or seven months after his father's death, he decided enough was enough. He kissed his necklace which was a tiny container holding a bit of his father's ashes, the necklace he had put on after his father was cremated and hadn't taken off since, he threw down the bottle of booze, crawled out of the abandoned hotel he had taken up in, and started out to begin his life a third time. He rolled into Primm and found the Mojave Express. From then on he had become a courier, he would walk many roads, perform many deliveries. He was contempt with his job. He loved it. He was now a courier.
 
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I've had quite a few but my canon one is a black female in her 20's. I also have all the DLC so I needed a way to justify having Vault 13 gear and tribal gear. They aren't descended from the Vault Dweller/Chosen One but it is still nice to have a small connection to Fallout 1 & 2.

Name: Sam Williams
Sex: Female
Age: 24
From: New Arroyo
Background: Sam's mother was a computer repair technician from Vault 13 and father a hunter from Arroyo, they met each other after the destruction of the Enclave and fell in love. They still live in New Arroyo. Sam has one sibling, a 26 year old brother Peter who is a volunteer NCR Trooper. Upon reaching 18 Sam became a Courier and started travelling from place to place delivering this and that. When Sam was 24 she took a job that resulted in her being shot twice in the head and buried in a shallow grave.
 
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Sorry to bring back a dead thread guys, but I wrote up a new bio for my upcoming hardcore mode playthrough of New Vegas:

Fallout: New Vegas
--------------------------
Courier Biography:
Name: Damen Shepard (last name changed from Grzelachowski)
Age: 22; Born July 24th, 2255


The Courier grew up in North Las Vegas. His mother was a wasteland doctor (and at times, when needed - scientist), and his father was a prospector/scavenger, who formerly used to be in a raider's gang, leaving the gang when his son was born (the raiders he once called family tried to track him down and kill him for "disloyalty". He stood against, fought, and killed his entire raider gang of seven men. He ended up suffering a major back injury during the fight however when one of the raiders hit him in the back from behind with a sledge hammer. Back pain would haunt him for the rest of his life). Because of his father's immense skill with firearms, he eventually joined, and would later lead, the North Vegas militia.

The Courier grew up in a rather, some-what safe enviornment in North Vegas with the financial stability and protection of his parents. Eventually, when the Courier was only ten years old, his mother left North Vegas while he and his father were asleep. When they woke up, all they found was a note that read "I'm leaving North Vegas - Don't follow me..." With his mother gone, his father felt the need for a change in pace and, at the age of 11 moved himself and his son, the Courier, out of North Vegas and into Nipton. Living in Nipton, his father returned to being a prospector/scavenger in order to support themselves in the new town. When the Courier was sixteen however, his faher was killed by a Sentry Bot while scavenging through an old building. The Courier's father died at 52 years old. Orphaned, the Courier gathered what things left that had worth any value and sold them, everything except for his father's weathered 10mm pistol and scavenged Vault 13 suit from his days as a raider in California - over 20 years ago (father was born in Montana, actually. The Courier has a brother, but does not know his name or whereabouts). He then left the Mojave under a new last name.

After leaving the Mojave, the Courier traveled west into the NCR. There he stayed until 18, wandering the NCR from town to town, staying in each for perhaps a couple months top while he worked odd jobs to support himself. He worked as a caravan guard, a bodyguard, a prospector, and finally a traveling merchant. A few months after he turned 18 he picked up once more and left the NCR. After leaving the Mojave, the Courier this time traveled East into Arizona (moving around the Mojave, through Nevada, Utah, and then into Arizona). There, he found Arizona a much, much less civilized place than anything he had ever seen before, a place where everyday was a constant fight for survival - which it was. Arizona was filled with scavengers living amongst old city ruins, raiders, warlords, tribes, and cannibals. The Courier lived in and scavenged among the ruins of Pheonix for a little over a year. Throughout most that time, he never had a single companion, not one that didn't try to rob him anyways. He remained in slight isolation, only coming into human contact when he either had to fight off raiders, tribals, cannibals, barter with a merchant, or occasionally passing by another scavenger trying to survive day-to-day, just like him. There were no towns in Pheonix, or anywhere in central Arizona for that matter, the most organized communities were raider gangs and tribes, or small groups of scavengers sticking together for survival.

One particular memory the Courier held during his time in Pheonix, was his long fight against an Pheonix raider group named the Crows. After two months of arriving in Pheonix, the courier was one day ambushed by a group of four raiders. There, he fought them off and killed all four. Unbeknowest to the Courier, one of those raiders was the son of the leader of that Raider gang itself. During the fight, the Courier sustained a bullet wound injury to his stomach. Slowly crawling amongst the ruins for the next few days, patching it up as best he could, he eventually fell unconscious, casualty from the slow loss of blood from the wound. When he awoke, he was being tended to by a woman - Naomi. Naomi was a only a few years older than the Courier himself, a woman who had lost her husband in a raider attack. As his wounds healed, he grew closer to (though not enough to evolve into full-fledged romance - he did however develop feelings for her) her. This was short lived however, as when he returned from scavenging one day he came to find Naomi had been taken as a slave by the Crows from a note with orders left on the body of a dead Crow's gang member (Naomi had stabbed and killed him in the ensuing scuffle that led to her kidnap and subsequent slavery). In anger, the Courier began a full-fledged war against the Crow's... by himself. He constantly utilized guerilla tactics, hit-and-run and flanking manuevers to be able to put up some kind of fight against the Crows and have a chance at survival. For nearly five months, the Courier began the cold-blooded and systematic killing of any Crow he could find.

One day, as he had just finished using his sniper rifle to take out a Crows raiding party from the distance, a scout that he didn't notice survived the battle, and followed him back to his camp. After finding where he lived, he returned with the information to the leader of the Crows. Their leader, long wanting venegance for the death of his son, personally led a large raiding party of eleven men (including himself). There, the Courier was sleeping in a large apartment building he had cleared out and been using for himself. At around 3:00 A.M., when the Courier went to sleep, just forty minutes later he was awoken by the sound of one of his traps going off a few floors below him. As he grabbed his weapon and made his way to a vantage point where he could see the trap without being noticed, he found a dead body lying across a broken tripwire, along with a shotgun wound to his head. Next to him was a modified 10mm sub-machine gun decorated with Crow feathers and tribal engravings; the signature weapon of the Crows. There, throughout the large apartment bullding, he stalked and killed four of the Crows, with another two tribals setting off traps. As he went to another position and started to take aim on a lone Crow, he was suddenly taken by suprise and stabbed in the back beneath his left shoulder blade by another Crow who had snuck up on him. The lone Crow he was about to kill was being used as bait and, unbeknowest to the Courier, the Crow he was about to fire on was already dead, instead just propped up in a chair with his back to the Courier in a position as if he were alive. The Courier, wounded, managed to grab his pistol and kill the Crow who'd stabbed him, along with the second tribal he was with. Unable to take the knife out of his back, he dropped his rifle (he couldn't hold it, the weight was too much with an injured arm), unholstered his father's 10mm pistol, and continued to move slowly throughout the building, hunting the other three.

And Courier moved to leave the hallway and try to escape the building unnoticed. Upon making his way to the back exit, he opened the exit door and immediately noticed the leader of the Crows (a man he recognizes from his months of spying/eavesdropping on various different Crows in an attempt to find the whereabouts of Naomi) along with the other two members of his raiding party, each standing on the other side of their leader. In an flash before they could all react to the door opening, he immediately shot down two of them, both of the men standing beside their leader. As he went to take aim on the last one standing, the Crows leader quickly drew his holstered .44 and shot the Courier in the same wounded arm. This wound caused him to fall back unto the floor (and his weapon to slide out of reach). The Crows leader then slowly walked up to him and formally introduced himself as Gerald. There, he claimed that since he had taken so many of his brothers (as in members of his gang) lives, amongst them his own beloved son and heir, he wanted to repay the favor; not by killing him but by taking away something he loved equally as much as he loved his son. He said this was a "fair exchange, an eye for an eye" (a phrase the Courier would never forget.

~Flashback~
When he found out where the Courier was, he had scouts spy on the building for weeks, and when it was reported he was living with a woman, Gerald ordered his scouts to wait for the next time he left to go in and kidnap Naomi. Gerald then explained to the Courier that instead of killing her, he sold her into slavery to "some of the cruelest men he'd ever met". He then told the Courier that he wanted him to live with this knowledge forever on his conscious and the pain of loss forever within his soul - knowing that it's the Courier's fault Naomi received the fate she did, just as Gerald must forever live with the death of his son because it was his fault for thinking he was ready to lead his own scavenging party. Gerald reveald the truth that the Crows weren't actually a Raider gang. They were a tribe, if one could call it that, more like a group of survivors and scavengers living amongst the ruins of Pheonix. Gerald revealed that it was the Courier who shot first that day. When they saw the Courier that day, they tried to signal him that they meant no harm. The Courier, conditioned to what "survival" meant and took amongst the ruins of Pheonix, possibly through impulse, saw they hadn't yet dropped their weapons and immediately fired upon them - killing them. This was the real truth of what happened that day. When news of his sons death reached Gerald, an intense sorrow filtered with rage filled his being to the brim. Thus, he organized the Crows to find the Courier - at any cost. Over the many months of looking he had time to ponder and think upon his sons death. When he news reached him of the woman the Courier had been living with; he decided it was no longer the Courier's death he wished for - but instead a fair, justified payment for his sons death.

Gerald's last words were "a fair trade, I think" before leaving a Doctor's bag containing medical supplies and a stimpak at the Courier's feet. He then left; as did whatever remaining Crows. Where they went is unknown, however they left Pheonix which the Courier presumed would be forever. The Courier had known Naomi for a total of six months and was, as of this day, the only woman he felt he had ever loved. After the Courier patched himself up and recuperated for the next two weeks; he again picked up his belongings and left his "home" as he had done twice before. At the age of 19 (and a half. The Courier spent sixteen months in Pheonix), the Courier headed further East, hitting New Mexico. When the Courier entered New Mexico, the first thing he stumbled upon was a tribe; the "Wild Dogs". By his journey's end he was out of food and water, and was exhausted. The Wild Dogs allowed him recuperate at their village, feeding him and giving him water along with a tent to rest. Over time, the Courier befriended and eventually started living with the Wild Dogs, and was named an honorary member. The Wild Dogs were currently at war with another tribe, the Whiteskulls. There, the Courier helped the Wild Dogs wage war on the Whiteskulls. Upon teaching them all of what he learned about weapons and battle tactics from his Arizona/guerilla warfare days, he helped them fight the Whiteskulls until they finally retreated into northern Colorado.

Afterwards, the Courier picked up and wandered around New Mexico again, until he was well into his 20th year of life. By this time, Caesar's Legion had come out of Arizona (where he himself had just come from), conquered and assimilated nearly every tribe and town in eastern New Mexico - including the Wild Dogs. After deciding that the Legion was going to keep pushing towards him, he left New Mexico all together, this time traveling around Legion territory through southern Colorado, and into southern Utah. During his travel through these places, toward the end of his 20th year of life, the Courier finally decided it was time to return home. The Courier went back to the Mojave, and found work - as a Courier. When he returned to the Mojave (and New Vegas), nothing was like what he remembered from his childhood. The NCR was now in the Mojave, New Vegas weren't just ruins devided into different communities anymore, and most of all, The Strip was now alive and bustling, however they required you have a large amount of caps to gain entry, and amount he didn't have (and thus, he could not see the new, rebuilt Strip). North Vegas and Westside were in slightly better shape than before, but all-in-all, were still the same old communities. Meansonofabitch was still in West Side, the Scorpions were still running around, and the Fiends had grown much larger and now dominated South Vegas.

By the time the Courier was 21, he was still moving about the ruins of New Vegas, never venturing further out into the Mojave. The Courier worked as a Courier for the NCR. His last job as an NCR courier was to deliver a package to The Divide, a town called Hopeville. Afterwards; the NCR noted that they no longer had need for him, and just like that he was no longer working as a Courier for the NCR. Instead, the Courier journeyed down to Primm, and got a job with the Mojave Express. His first job? Carry a Platinum Chip to the Strip.
 
Name: Paul Maxson
Born: November 29, 2236


Paul Maxson was born on the outskirts of Flagstaff in what used to be Arizona, the son of firearm store owner Clive Maxson. When he was 12, three bandits attacked and looted his father's store. The father was beaten with a tire iron and lost the use of his legs, so Paul had to take the mantle in the store's management. Over the next three years, he vowed that he would never let his family come to harm again. He practiced with a .45 automatic pistol every day and by the time he was 15, he could hit a brahmin in the eye from 20 yards. One hellish boiling day that year, his ill father was sickly sleeping in bed and the bandits decided to strike again. He saw them from the window and thinking quickly, pried a floorboard loose and slipped under the floor. They splintered the door down and he listened to their footsteps over his head. He pressed his gun against the underbelly of the house and emptied his clip into the deadly miasma. He heard a yelp and a gunshot. He reloaded and all in one movement, he emerged from the hole in the floor and squeezed the trigger three times (no more, no less) as he panned from east to west, as he'd practiced so many times and the animals fell dead onto the dusty timber with dripping crimson holes in their necks.


That night as Paul and his father dreamed uneasy dreams, another of the bandits' tribe set fire to the store in memory of his brethren. Rudely awakened by smoke, Paul feverishly dragged his father out of the house but the smoke in his sickly lungs was too thick. Clive Maxson died right there in the dirt. Paul took up his pistol and went west to pierce dripping crimson holes in the necks of the vultures who would feed on the remnants of America.

Well, even just that was a goddamn novel. Couldn't be bothered to write any more.
 
Now that I am actively using the Alternate Start mod I have come up with reasons for my current Character to make the trek to Goodsprings at all. They aren't super indepth backstories, I always prefer to have simple but effective set ups for my characters.

Current Character: Omar
Ocuppation: NCR Scout.
Starting Location: Ranger Station Charlie
STATS: S 8 P 6 E 7 (+1 thanks to Implant later on) C 4 I 7 A 5 (+1 thanks to Small framed) L 7
Tagged Skills Guns, Explosives and Survival




Bio: He is a new Arrival to the Station, has been posted there for 3 months. Has a twin brother who is a Courier with the Mojave Express but they don't talk much because their paths in life keeps them pretty occupied.

Omar very frequently does trips to Novac both to buy supplies and to help the people out with whatever they need. He also helps killing the odd Jackal or Viper who tries to be cute and attack caravans.

Omar gets overly involved with one particular case, the dissappearance of Carla Boone, after finding out who sold her out into Slavery he returns along with Boone to Ranger Station Charlie to report on possible Legion activity close to Novac. Omar and Boone find the station dead and his friends massacred or enslaved. They quickly run west to find the Legion Camp where the attackers set up shop. After a rather Bloody battle Omar and Boone destroy the camp. Not knowing what to do now without his station they decide to make the trip to the Outpost where Omar expects to find his Brother (who he knows was making a rather simple delivery with the Primm branch). On their way there they stumble upon Nipton, who has had a similar fate to Station Charlie, not losing a beat Boone and Omar attack the Legion precense there, killing Vulpes Inculta. They continue the trek to the Outpost where Omar finds his Brother has never even checked up on with Major Knight (I also discovered that if you have good NCR rep, when you check with Major Knight and he asks you if you are "a citizen, pilgrim, or..." You can actually answer "NCR Soldier" and it gives you a different reacton, you can also get Ranger Jackson's Ant quest much more directly with an NCR rep check too) News of the Convict riot in the NCRCF and the town of Primm getting attacked worry Omar so he decides to investigate. After clearing out Primm and convincing his superiors to watch over town Omar continues his way to Goodpsrings. On the way he meets a strandled traveler called Niner who just needs some gas for his rusted out Bike. Omar lets him tag along with them to Good Springs.

When they finally reach the Place a robot greets him, acting as if he knows him. Further proding reveals that your Brother did in fact traveled to Goodsprings.... But he never made it out. He was attacked by a pack of Khans and left to death in the Goodpsrings cementary. The people of Goodpsrings had kept the stuff the Courier carried to deliver it to the Mojave Express so his next of kin could at least get that but the Convict situation had prevented them from doing so.

Losing yet another loved one Omar sets out to discover why his Brother was killed along with Niner (Who after hearing about Omar's situation with his twin brother decides to join him, apparently feeling kindredship) and Boone.


Omar uses Ranger Station Charlie as his Player house. I use the Portable Camp stuff mod to make the place more inhabitable and with the Follower House maker I can instruct my companions to come here when dismissed.

His signature weapon is the .223 pistol, the one the Alternate Start mod gave him as starting gear:




I am already starting the For the Republic questlines and it has been rather fun.
 
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Well, on my first playthrough:

"Albert Cole, son of the almighty Chosen One of New Arroyo. Named after his ancestor from the holy Vault 13, the people of the city knew that he would one day lead the city to prosperity, just as his father before him. He served as New Arroyo's hope for the future, for a better economy...

...Except he wanted to leave. He left as quietly as possible in the middle of the night, taking the Vault Dweller's (and now Chosen One's) legendary Vault 13 jumpsuit and Pip-Boy 2000 in the process. As you can imagine, if he ever comes back he's getting a more official exile. Also, maybe a black eye or two. Essentially, he can't go home. He comes to regret this decision many times, and finds himself wishing he were home again.

So, he spent a few years traveling New California, then decided to go east. Hence, the Mojave and such.

He has vast intelligence and high charisma, and everything else is fairly average. He has no luck, though, because at times it seems the whole world is against him. He prefers to use his trademark machete, and accumulates many friends in his Mojave adventures. He supports the NCR, of course, because he believes in democracy and the values of the old world. He fought his way through the Sierra Madre and Big Mountain, almost going insane along the way.

He ignored the message of Ulysses, because he realized that it was just the village bully trying to blame him for something he did himself. Plus, he had an annoying voice that made Albert want to kill everything in sight.

By the end of the road, Albert walked away from the Mojave. Some say he's currently traveling the vast wastelands of Texas. He always comes back to see his friends at Big Mountain. Also, Cass. He is stuck with the illusion that the two are in a relationship."

That was playthrough number one. By playthrough number two, I used Edward Winters, a character from my story, Fallout: Vault Dwellers. He comes from the midwestern Vault 25. He's basically a self insert, like Albert but even more like me. Gave him desert ranger armor with console commands at the beginning of the game, because he found the armor off a dead ranger in Roswell. Really the only 'bad' thing he did was kill Veronica, because I really hate Veronica. Also, he really loved Cass for whatever reason. Also, pretty much every female raider that walked up to him. He's like that. He fought for truth, justice and the American way, believing strongly in the USA. Again, like me. He reluctantly sided with NCR because they were probably the best hope for America to return. America, and Nuka-Cola. He really likes Nuka-Cola.

Thinking about playing as Kwai Chang Caine in my third playthrough. Here's some reading on who he is:
https://en.wikipedia.org/wiki/Kwai_Chang_Caine
 
My main courier who I consider to be my canon one is Jupiter Devries. He was born outside of the ruins of Seattle, Washington in 2245 to a pair of loving farmers. His parents had originally hailed from the NCR, but became disillusioned with them over time and migrated north looking to start anew. His mother, who had been a teacher in southern California, was adamant about him having knowledge of the old world and of various topics in general, be they about surviving in the wastes or about the ancient governments and customs that existed before the Great War.

When he was 12 years old, his parents were murdered by a roaming band of tribals whilst he had been able to keep himself hidden from their eyes. When the tribals left his home ransacked and destroyed and his mother and father killed, he abandoned his family farmhouse, walking southwards towards the NCR that his dad had always told him about with no other goal or purpose. After several days, he nearly died of exhaustion and dehydration until an expedition for the Followers of the Apocalypse came upon him. They rescued him, and in return he decided to join their cause of helping the unfortunate across the wastes. The Followers' vast supply of books and knowledge proved to be his salvation, and he thoroughly studied everything he possibly could about both the old world and the new. As he grew older, he would come to blame primitiveness and ignorance for his parents' death as well as for most problems humanity faced. He developed a near obsession for knowledge and understanding, but would also become one of the Followers' most distinguished members, mainly working as a doctor and scientist.

When he had hit his mid-20s, however, he had decided that the Followers no longer satisfied him, and set out alone seeking new adventure and fortune in the wastes. His most chiefly held occupation throughout the following years would be as a courier, delivering packages of all kinds across the western wasteland, including to places such as New Reno, Boneyard, and the Hub. For more than a decade he had been on the move, constantly finding new settlements and people to learn about and assist. Upon his 36th birthday, he decided that his delivery assignment to New Vegas would be the last before he would retire and settle down with the considerable wealth he had come to build, but his job had been sabotaged by Benny, after which a new quest for vengeance and for answers began. After he had exacted revenge upon the man who had shot him in the head and left for dead, he had caught the eye of Vegas's overlord, Mr. House, who saw in him potential to carry out his goals. Once he had listened to and understood House's vision for mankind, he decided to willingly become his right hand man, at the same time ensuring evil and corruption never overtook the autocratic leader. Following his attainment of victory for House at the Second Battle of Hoover Dam, Jupiter used his newfound fame and immense resources to educate and otherwise help all people across the Mojave.

Appearance: 6'1, ~170lbs, dark brown hair and goatee, fair skin, hazel eyes
SPECIAL (enhanced with cybernetic implants): Strength: 6, Perception: 8, Endurance: 7, Charisma: 6, Intelligence: 10, Agility: 8, Luck: 5
Tag Skills: Guns, Science, Medicine
 
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