ArmorB said:
PaladinHeart said:
... x-bob. You also can't modify them.
Of course, I've heard you can lobotomize your x-bobkin to turn it into a pc-ish like thingy...
And I am a 100% PC person, but I do give credit where credit is due.
What do you mean? If you're referring to the "poking fun at the x-box name" then I basically made a typo like x-bobx at first, started to change it, and thought X-Bob sounded quite funny. =P
I did quite enjoy the original X-Box, but I must admit I have yet to have one single positive experience with the X-Box 360. Then again, Resistance: The Fall of Man and GTA4 have been the only two next gen titles that I thought had any merit.
Action action action.. I used to think that someday there would be games you could call a masterpiece. They just slop on new graphics to old gameplay systems. Where are the games I envisioned?
I see no games where you can take sticks and leaves and a few tools and build your own trap, which functions based on actual physics. Where is the fantasy with properties so realistic, that you could virtually make gunpowder if you so wished, even though nobody else in that game world has any clue what it is or does?
Sometimes they make a step in the right direction, only to take 10 steps back when something seems "imbalanced". Compare Morrowind and Oblivion's enchantment system. In Morrowind you could put several enchantments on one item, limited only by the item's total enchantment capacity (you could even cheat the system a little by placing several enchantments before improving them). Then in Oblivion you can only put one type of enchantment... because obviously the player should be limited in what they can do, right?... Right?
Radiant AI?... Yeah, sure, whatever. All game makers seem capable of doing is scripting everything.
Let's face it. These last next gen systems are crap. Oooh! More shiny! Let's see someone actually put the properties of elements into a game and how they react with one another. That's the day I will actually be impressed with the "next gen" of gaming. Of course, a game where you could ultimately do anything, be anything, and build anything that you could in real life will probably put a lot of people out of business.
Edit: Sorry, went off on a bit of a rant there but the last game that actually impressed me was Starcraft.
(on graphics) You expect something to visually impress you and then you're like, "Oh, they don't even have toes..". It's like leaving the back side of your house unpainted because "nobody is going to see it". Lazy. Yes, you, Mr. Next Gen Game Industry, I'm pointing my finger at you. L A Z Y!!
Edit 2: They can't even make a realistic grappling hook. Only ones I've seen attach to a pre-scripted point (Hey look! I wonder if I can get up there?... nope, must just be for looks) or only attatch to certain types of objects (like wooden textures in the case of rope arrows).