Anarchosyn
Still Mildly Glowing

This will just be a quickie:
I was reading through Nonsensical Elements in Fallout 3 thread and stumbled across Brother None's message which made an offhanded commentary to the fact their discussion didn't help explain "retarded shit, plotholes, internal logical inconsistencies or doing stuff just because it's 'kewl'."
My question is this: Has anybody cataloged these inconsistencies, plot holes or other failings of Fallout 3, perhaps in an easy to itemize essay or review?
I know of several off the top of my head, especially in reference to the end game (Why can't the Super Mutant go into the irradiated chamber? Oh yeah, because Bethesda didn't seem to think of that), but figured it would be fun to see a detailed analysis if one existed. I only gave Fallout 3 a single play through and that was over two years ago.. I'm sure a lot of garbage was missed or has fallen out of my head.
I was reading through Nonsensical Elements in Fallout 3 thread and stumbled across Brother None's message which made an offhanded commentary to the fact their discussion didn't help explain "retarded shit, plotholes, internal logical inconsistencies or doing stuff just because it's 'kewl'."
My question is this: Has anybody cataloged these inconsistencies, plot holes or other failings of Fallout 3, perhaps in an easy to itemize essay or review?
I know of several off the top of my head, especially in reference to the end game (Why can't the Super Mutant go into the irradiated chamber? Oh yeah, because Bethesda didn't seem to think of that), but figured it would be fun to see a detailed analysis if one existed. I only gave Fallout 3 a single play through and that was over two years ago.. I'm sure a lot of garbage was missed or has fallen out of my head.