Problems with Independent Ending

Mr Krepe

Water Chip? Been There, Done That
I'll be honest, i've done three playthroughs and the Yes Man ending was my favourite, yet flawed in many ways, and slightly annoying. The short-term leadership of the courier may indeed be shorter, as the Yes Man becomes more assertive, even then Vegas, is born in fire as the ending slideshow says. Some of the ending slides also mention some of the factions disliking the anarchic vegas, such as the Followers and so on. Does anyone else find it hard to come to terms with the Yes Man playthrough for any other reasons?
 
This is the main reason I don't usually do the independent ending
( currently I'm doing a female quest for vengeance against the NCR and legion xD ) because I want Vegas to remain in order and the people they're to prosper due to a natural incline towards good endings. they're is also the fact that the courier may only stay in charge for a short period making the quest line seem like a pointless one. However the fact that you can get yes man to throw Oliver off the dam is a very appealing pro for the independent ending
 
I nearly blew up when I saw the option to throw Oliver off the damn, in some ways yes the independent ending is good, as it obviously allows you to be independent, and allow you to do what you want, therefore expanding the amount of time you can play the game for, it's just the anarchy that apparently ensues. I often naturally flow towards the more ordered endings.
 
I have similar pet peeves; liberty is all well and good, but you just left a soon-to-be assersative AI (and we know how that turns out usually) and a complete wild card (the Courier) in charge of a city whose only defense is an army of killer robots, while driving off a faction that's very unrelenting (Legion) and said city's primary source of income (NCR). Without House's ability to plan and keep order I can't really see Vegas prospering. It quickly delves into outright anarchy if you don't upgrade the Securitron. Sabotage the Dam and ruin Helios for ARCHEMIDES for extra city-ruining fun. There should have been a better way imo (kinda like the NCR-Brotherhood treaty? Make NCR give up more power from the Dam and have their military leave New Vegas in exchange for the support of the Securitron Army against the Legion? Would have endorsed that in an heartbeat. But of course they can't entertain the preferences of every player.
 
I dislike the yes-man ending the most out of all of them for reasons such as these.

House, NCR and Legion are all viable entities that would keep order and actually keep the city productive. Yes-man's ending only creates chaos.
 
Yeah, a liberated New Vegas will be in a gloomy state. But even Shady Sand started with a bad history, eh? Sure, the only protector of the region is army of robot, but they're not a mere protectron. You'll also have Boomers, Three Families, Kings and maybe Marcus's Jacobstown as your back-up too.

Source of income depleted? That's why you'll have to protect the President, so when times come, blame will be on him and his general, not New Vegas. People will keep coming to the casino.

How about the chaos? Just deal with them right from the start. You don't need to rely on House, NCR, and Legion to wipe out Fiend, Powder Ganger and Khan. Do the quest in right method, and they're as good as gone.

Really, the only bad thing about Independent path is Yes Man, as he ironically turn his back on you as you did to other people. At least they didn't include that one in the slideshow :)
 
I think it's likely that yes-man's discovery of the program that would make him more assertive is something Mr. House had in the mainframe as a back-up.

He probably saw something like that happening and made preparations for it.
 
I thought I was gonna be the boss! As soon as I saw the trailer for New Vegas I thought 'I hope you can take over Vegas'. This path suggests that this is what will transpire, instead you get suckered by a stupid robot. It is satisfying to clap your hands and have Yes man throw the general off the bridge but that is all forgotten when Yes man pretty much dumps you like a girlfriend he's bored of. 'I think we should see other people, it's not you it's me, i'm going to be more assertive' then he leaves you standing there alone, feeling like a complete tit.

Best ending my ball sack.
 
Two endings that go the way House want it to go, one just taking a tad longer than the other.

I think it's likely that The House ending will be canon.
 
Four Suited Jack said:
I think it's likely that yes-man's discovery of the program that would make him more assertive is something Mr. House had in the mainframe as a back-up.

He probably saw something like that happening and made preparations for it.
Yeah, I thought the same way too. He planned for more than a century, so he must had predicted numerous possibilities. Heck, he even prepared a note of his fall right after we betray him.
 
Prepared it all? I am not no sure. He seems genuinely angry and shocked when you talk to him. Plus, he was incredibly easy to kill. I mean, dispatch a few weak Securitrons, Science! your way past his terminal (or find one of the keycards just lying around) et voila, the Master of New Vegas is within your grasp. No override on the elevator, no backup security systems, no blast door or something. You would think someone with such a sense of preparation would make sure he was secured. At least make him harder to get to if you betray him at the Fort, I mean, he states he knows you are coming and hunts you, no?

Yeah, a liberated New Vegas will be in a gloomy state. But even Shady Sand started with a bad history, eh? Sure, the only protector of the region is army of robot, but they're not a mere protectron. You'll also have Boomers, Three Families, Kings and maybe Marcus's Jacobstown as your back-up too.

Boomers just want to blow shit up (if somebody makes a better offer I could easily see them turn against you), the Three Families care only for themselves (and the Omertas were ready to attack the Strip for the Legion), the Kings only protect Freeside, and why would Marcus come to the rescue of New Vegas?

Also, Shady Sands based itself on more than goddamn Casinos

Source of income depleted? That's why you'll have to protect the President, so when times come, blame will be on him and his general, not New Vegas. People will keep coming to the casino.

The general you ordered thrown down Hoover Dam? And if conflict arises (and it always does, even with the upgraded Securitron Army), New Vegas will be less attractive. Plus, you committed an act of war against NCR; they will certainly no longer protect the roads leading to the city That's another thing to consider, because the people who have to income to invest in New Vegas live very far from it. And House himself says the garrisoned NCR soldiers form a major part of his income. Not any more.

How about the chaos? Just deal with them right from the start. You don't need to rely on House, NCR, and Legion to wipe out Fiend, Powder Ganger and Khan. Do the quest in right method, and they're as good as gone.

The chaos doesn't come (only) from them. Freeside, Westside to a lesser extent, Northside, squatters, NCR citizens rebelling, all are hotbeds of violence (save maybe for Westside who polices itself nicely).

Best ending my ball sack.

I would have liked a Courier with high Science or Intelligence or seeking help from the Followers to say ''Oh no you don't -Activate Failsafe-''. Bingo, one obedient AI. You would have to actively seek that before, no quest and no markers. Would have been very satisfying. But again, you can't please everybody.
 
I think you guys might be misinterpreting the Yes Man ending. By "more assertive" he meant that not any random guy can walk up to him and tell him what to do like you did, he'll still serve you but he won't serve anyone else. If Benny had installed this assertiveness feature then you wouldn't have been able to take control of Yes Man.
 
The independant ending really is puzzling, I said it to everyone who thought Elder Lyon's would make a good leader and I'll say it again; military experience, hell - not even that in the Courier's case - the ability to shoot people up does not necessarily translate to effective civilian leader.
 
The Enclave 86 said:
The independant ending really is puzzling, I said it to everyone who thought Elder Lyon's would make a good leader and I'll say it again; military experience, hell - not even that in the Courier's case - the ability to shoot people up does not necessarily translate to effective civilian leader.

If you are a master orator with an intelligence of 10 though you might make a good leader, it really depends on your character.
 
Well, I had INT 9 and CHA 6, with a speech of 100 (preparing for non-combat ending with Lanius), I think I would make a great leader. I get what your saying Courier, I just hope that this self-assertiveness doesn't become too large, what if one day he stopped taking orders from everybody including you. Mind, by then you could just dispose of him and become leader of New Vegas if you've been in control long enough to have a sturdy securitron control thing.
 
Ilosar said:
Best ending my ball sack.

I would have liked a Courier with high Science or Intelligence or seeking help from the Followers to say ''Oh no you don't -Activate Failsafe-''. Bingo, one obedient AI. You would have to actively seek that before, no quest and no markers. Would have been very satisfying. But again, you can't please everybody.

Or if you have previously completed old world blues you could install your own brain to be the AI in control of Vegas, if you had a high enough intelligence. ensuring ( as long as you stay on good terms with your brain) the courier the freedom to control Vegas he longs for
 
@Ilosar

Well, that kinda make sense too. In a Fallout world, a military force indeed is a necessity. People need someone to keep everyone in line, I guess.

None of the ending is the best. Someone always gonna get screw over. This is the best thing about Fallout series.
 
I would say the only ending you don't actually get screwed over is the Legion ending with either Caesar or Lanius, as both respect people with honour, and the ability to hold themselves in combat. Thus you recieve a gold-minted coin in honour of your victory at the dam, and this coin is distributed across the Legion lands as the new currency. As I know Lanius is not one for backstabbing (honour and all) so the safest possible ending for you would be Legion with Lanius.
 
The thing that i really dont like about this ending is how it basically says that the courier stays put in new vegas. You'd think that if there was any problem your courier would just get up and solve it and not just look over the wasteland from the lucky 38 saying "its pretty bad down there, someone should do something..."
 
Mr Krepe said:
I would say the only ending you don't actually get screwed over is the Legion ending with either Caesar or Lanius, as both respect people with honour, and the ability to hold themselves in combat. Thus you recieve a gold-minted coin in honour of your victory at the dam, and this coin is distributed across the Legion lands as the new currency. As I know Lanius is not one for backstabbing (honour and all) so the safest possible ending for you would be Legion with Lanius.
But all your friends and associates hated them, and most of them got enslaved and killed. Kings, BoS, Khan, Goodspringer, Chief Hanlon, Arcade and Boone.
 
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