Project Valhalla

VeliV

First time out of the vault
Now that we have official word out on the G.E.C.K. I think I should also start spreading word about:

Project Valhalla

This will be a big mod for Fallout 3. When complete, the mod will feature a new faction, along with quests, weapons, armor and even a radio station. This is fanmade non-commercial project.

The Plot in short:
Northern European survivors have created their own nation there, called Valhalla. Since they lack the luxury of fusion technology, they have set up a expedition to America to basically steal the tech for themselves. Only one of the two ships that were sent on the voyage ever made to the American soil only to be met with heavy resistance. After days of intense fighting on the shoreline, the Valhalla troops managed to gain a foothold in the area and established a small base there.

Weakened and pinned down on the shore, Valhalla's troops were unable to sent squad's to scavenge the wasteland for fusion technology. This means that they must hire an outsider's to do their bidding on the mainland. Guess who that might be...

Current progress
Even without the CS, we have already made some decent progress on the mod. Our wiki contains a lot of information and new pages and ideas are added every day.

Valhalla Rifle, the sniper rifle which the Valhalla Troops will use, is already available as a standalone MOD. Also, instead of making 5 different versions of the same weapon, we have already gotten the permissions of some MOD authors, to use their great creations as part of Project Valhalla.

Some updates
We could use your help!
Feel free to visit our wiki and take part in the ongoing discussion and brainstorming about Project Valhalla. You can affect the way this mod will turn out!

Even while everyone is welcome to help with the MOD, ATM we have a dire need for Concept artist to help us with visualizing the writings and ideas in the wiki.
 
Good luck, sounds like a cool expansion. I'd help but I'm full time on my own idea, and probably going to assist part-time with F3C. Certainly look forward to playing it though.
 
Thanks for the positive feedback guys.

Small update, Fiddled with the armors today started making the Valhalla Navy Uniforms. Here is the work in progress image:
NavyBasic_Wip1.jpg


Oh, and dont mind his eyes and face:D they are the result of a sexchange console command;)
 
Sounds nice, good work! Reminds me of Max Payne, ahh good times.
A few questions though...
Do these Europeans speak English? If so, why?

What kind of arsenal do they have? Do they have access to some super cool non-fusion weapons or armor(besides the sniper rifle)?

Why are they named Valhalla?
 
TheRatKing said:
Sounds nice, good work! Reminds me of Max Payne, ahh good times.
A few questions though...
Do these Europeans speak English? If so, why?

What kind of arsenal do they have? Do they have access to some super cool non-fusion weapons or armor(besides the sniper rifle)?

Why are they named Valhalla?
1. They speak English with accent. This is for the sake of game play.

2. They will have at least the TRG as sniper and FN FAL as assult rifle. Other weapons are looked into (but I think we will limit the number of weapons they use to 4-5). Also, they will have their unique armor, but it won't be power armor since they don't have the tech.

3. Its sounds cool, it has nice historical and mythological background and its already tied into the background story.

Sorry about the short answers, but if you're interested, there is more info at the wiki about all of these topics.
 
So, do you have a guy on lore? Or not worried about it? I foresee a tendency to do a lot of "cool mods" and since Fallout 3 is already full of lore or setting-breaking "cool stuff" I guess that's ok, I just expect NMA to be more interested in detailed and balanced editions that - importantly - make sense. Fallout 3 already had several "refugees from Europe"; both Tenpenny and Moriarty are "from Europe", which doesn't make sense.

If you want to take a good tack on lore then I'll immediately say this story makes as much sense as the BoS backstory for Fallout 3. That is to say: it doesn't make any sense. Why would Europe have lower tech than the US? How would they know to scavenge tech in the US? If they are low-tech, how do they get the capabilities that makes such a voyage realistic? If they have no fusion technology at all (which, again, makes no sense) what is their power source?

And where they from anyway? Norway? Fenno-Scandinavia is actually a really large area that is currently sparsely populated and would probably also be in the Fallout timeline - that means there's no way that place is populated and restored enough considering D.C.'s state at that point to have become a single nation - it's just too unlikely. Not to mention the heritage of the Sami and Finns in that area is pretty different from the Swedes and Nords - there's no "Scandinavian people"

Again, none of this is any problem if you're not worried about lore or making sense, but I'm just sayin'
 
Well they said that they scavenged oil all over the old world (Europe?). It probably took awhile and was only enough for a one way journey for two boats.
 
Why would there still be a functioning ship running on oil? We're not talking Poseidon liner here, because that ship actually went to an oil platform. Europe had no more oil, and had descended into in-fighting years before the war. The wells the European Commonwealth depended on were purely Middle Eastern, and they ran dry in 2060, 17 years before the nuclear war.

Heck, considering the European Commonwealth it is unclear if Finland, Sweden and Norway exist as independent countries in the Fallout timeline. But that's a tabula rasa.

I really don't see how or why the EC would not have fusion technology. Or - at the very very least - fission technology.
 
Fission is dirty, but there's plenty more fuel around to make use of. Fusion on the other hand, is clean and fantastically more productive, but the fuel is extremely hard to come by on earth... though, there's a -lot- of it on the moon. Besides if they ran out of oil power wouldn't they just use wind power? And don't most -really- big tankers/ships run on nuclear power anyways?
 
Dubby said:
Fission is dirty, but there's plenty more fuel around to make use of. Fusion on the other hand, is clean and fantastically more productive, but the fuel is extremely hard to come by on earth... though, there's a -lot- of it on the moon. Besides if they ran out of oil power wouldn't they just use wind power? And don't most -really- big tankers/ships run on nuclear power anyways?

What, you mean right now? Hell no man, tankers run on fuel. Nuclear tankers are typical '50s fantasies, tho'

The lack of cleanliness of fission energy would really not be a problem anymore if you just run out. People underestimate how vital tanker movements are to our world economy. If we weren't already in a recession, we would really notice problems in retail just because of a few pirates. Now imagine if the fuel runs out.

Europe descended into civil war, ok, so presumably their part in the world economy was pretty much played out at that point. But there's no way they fought with sticks and stones between 2060 and 2077, and the oil was out. That means they needed energy. Wind is not feasible (sorry hippies, it just isn't), that leaves fission or fusion.

Want to make a storyline where Europe is behind the US and still depends on fission energy. Fine, I guess that'd work. But I really still don't get the logic. Why would the US have fusion technology and Europe not? It's not like fusion technology was a military secret in the US, it was in every car for cripes sake (according to Bethesda retcon), it's not like the Commonwealth couldn't just import a car and see what makes it tick (it wouldn't be that easy, but you know what I mean)
 
I have to agree with Brother None on this, "scandinavian people"? Come on, I'm as much finn as an african. This mod lacks lore, realism and most of all it lacks sense.
 
If you want to take a good tack on lore then I'll immediately say this story makes as much sense as the BoS backstory for Fallout 3. That is to say: it doesn't make any sense. Why would Europe have lower tech than the US? How would they know to scavenge tech in the US? If they are low-tech, how do they get the capabilities that makes such a voyage realistic? If they have no fusion technology at all (which, again, makes no sense) what is their power source?

Dunno why u see Bos history sensless i its obvious that the one who have the technology have the power same go to the valhalla guys besides scavenging for technology dont means that they are actualy technological retarded ateast not in every aspect but they may find some stuff wich are better and some stuff wich sux compare to thier technology since there exist various variants of the same technology
As for voyage they could simply use a submarine or some old ship with sails thus not necessary a bout they could sue a zeppelin or some plane
 
Thanks for your reply.

We aim to keep it as canon as possible. What I mean with that is that we will try to add our own stuff to the Fallout lore, rather than changing it to suit our own needs. Shortly put, we want to make a good mod with its own backstory that does not conflict with the original lore.

Also, I don't have all the answers, but I am more than willing to hear the questions.

With that said, lets get going:
Why would Europe have lower tech than the US?
Because of the resource war. Let me quote:
2060

* The Euro-Middle Eastern War ends as the oil fields in the Middle East run dry... there is no longer a goal in the conflict, and both sides are reduced almost to ruin. (mentioned only in the Fallout Bible time line)
* The European Commonwealth dissolves into quarreling nation states, fighting over the remaining resources. (mentioned in the Fallout 1 intro)
I doubt that these ruined nation states could have developed Fusion tech to the same level as the US did. So, why not steal it from the US rather than trying to re-invent the wheel.

How would they know to scavenge tech in the US?
Perhaps there was still some connection between Europe and US before the bombs dropped? If so, then I am sure that the knowledge of these marvels were also broadcasted to Europe and perhaps recorded there.

If they are low-tech, how do they get the capabilities that makes such a voyage realistic?
I don't see how this is impossible. If you think back with what sort of ships the US was first discovered.

And where they from anyway? Norway? Fenno-Scandinavia is actually a really large area that is currently sparsely populated and would probably also be in the Fallout timeline - that means there's no way that place is populated and restored enough considering D.C.'s state at that point to have become a single nation - it's just too unlikely. Not to mention the heritage of the Sami and Finns in that area is pretty different from the Swedes and Nords - there's no "Scandinavian people"
Valhalla != all the people and countries from Fennoscandia.
Its more likely a nation formed by some of the survivors. You can find traces of Norwegian, Swedish and Finnish cultures from the nation though.

Again, none of this is any problem if you're not worried about lore or making sense, but I'm just sayin'
Feel free to give criticism and ask about things, as long as it is kept constructive. Making sense is important, but we can't sacrifice everything in the name of it.
 
VeliV said:
Thanks for your reply.

We aim to keep it as canon as possible. What I mean with that is that we will try to add our own stuff to the Fallout lore, rather than changing it to suit our own needs. Shortly put, we want to make a good mod with its own backstory that does not conflict with the original lore.

But the point is, it's conflicting with Fallout lore already in the conception stage. Trans-atlantic voyage is almost impossible, especially since Europe would have little in the way of resources to fuel, let alone maintain any ocean-worthy naval vessel.

War stimulates development, and your claim that Europe somehow is inferior to the US doesn't make much sense. Europeans would race to develop their own fusion technologies and maybe import a car or two from the USA to see what makes them tick. A civil war doesn't mean everything just falls apart instantly, no.

You really need a guy on the lore, and I'd be happy to help.

Project Valhalla could be a pre-War European Commonwealth program to create a series of nuclear shelters for European citizens, but due to material shortages and the Resource Wars, was finished only partially and most of the shelters were faulty, resulting in an atrocious failure rate post-2077.

The Valhallans are a small group of people descendant from Scandinavian Valhalla project survivours, who, in desperation, restored one of the old sail ships and set off for the New World, as the Old was far too hostile and destroyed to make their survival likely, especially with the climate changes.

After a few months of voyage, they finally arrived in America, but their ship was wrecked on the coast. Barely speaking English, they formed a tight-knit, xenophobic community on the shores of Capital Wasteland, slowly adapting to the hostile environment.

Because, frankly, the "expedition" doesn't make a speck of sense, at all. It's just like the Brotherhood of Steel in Fo3, except even weirder.

It's a good idea, don't get me wrong, just the backstory is rather wonky. I love the unform design, though (you should make it more worn and dirty by the way), and the concept overall.

Idea: 10/10
Backstory: 4/10
 
VeliV said:
I doubt that these ruined nation states could have developed Fusion tech to the same level as the US did.

Who says fusion tech was developed after 2060? Besides, the economics of war is that vital technology is developed faster during wartime, not slower. That one line in Fallout 1's intro certainly does not indicate Europe is behind technologically and common sense dictates that they can't be.

Fusion technology is not something of which the theory is beyond anyone - every country in the world has scientists that understand fusion technology. The thing we're looking for is the trick, the way to contain the star. It's a methodological problem, not a theoretical one. Once that method is figured out, there's just no way of containing it. This isn't like England in the early Industrial Revolution attempting to keep back its industrial secrets (and it failed even at that), there is no way to halt Fusion technology of spreading worldwide, it is an illogical assumption to think any nation in Fallout's world would not have fusion tech.

VeliV said:
I don't see how this is impossible. If you think back with what sort of ships the US was first discovered.

The development of the kind of navy that was capable of traversing the sea took centuries of study and accumulated knowledge. It's not just the basic shipbuilding here, it's upkeep of ships (tankers rot pretty quick, if you leave them in salt water no way they'll last 200 years), navigational experience and knowledge, basic information about nutrience, etc. etc. You can't just hop into a freighter that someone left behind and think you'll end up in the right spot. Steering blind from Norway, you'd sooner hit Iceland, or if you head south the currents would take you to the Caribbean.

VeliV said:
Valhalla != all the people and countries from Fennoscandia.
Its more likely a nation formed by some of the survivors. You can find traces of Norwegian, Swedish and Finnish cultures from the nation though.

Ok, how would that work? Swedish and Norwegian aren't as diverse as they'd like to believe, but Finnish as a language is less related to Norwegian than say Spanish is, and culturally the two are not that related either. This is like saying the Chinese and Russians all moved to Kamchatka and made a single nation there for some reason - it makes no sense.
Heck, why would a lot of vault survivors centralize into one spot? What kind of climate would Scandinavia have anyway? I'd see it more likely they'd gravitate towards the more fertile southern belt - because whatever happens Lapland will always be inhospitable - of Scandinavia and spread out there - in case of hardship it is simply more feasible to spread out first to loot and then to farm, which needs enormous acreage with limited knowledge.
 
Brother None said:
Ok, how would that work? Swedish and Norwegian aren't as diverse as they'd like to believe, but Finnish as a language is less related to Norwegian than say Spanish is, and culturally the two are not that related either. This is like saying the Chinese and Russians all moved to Kamchatka and made a single nation there for some reason - it makes no sense.
First of all, finns learns swedish in school, Finland was a part of Sweden for almost 800 years. Second of all, the only thing we have in common with norway is the germanic hertiage, which we also share with the Netherlands, Germany and the afrikaans. But I would not say we are that similiar to the boer people...
 
Of course Finns learn Swedish how the hell would you get by in life with a Fin-Ugric language. But heck, Finland was a part of Russia too at some point, and a lot more recent, does that mean a plot where we join together Russians and Fins in the Fallout world makes sense?

I'm just saying, there's no need to crowbar in a cross-national Valhalla that unifies three separate cultures for some reason. Keep it small and it'll work a lot better. Like Grizzly said, something like a European Commonwealth having a project in Norway and survivors taking off from there. The whole Valhalla nation thing is just too unlikely.

PS: And the Boers are basically Dutch people so I have no idea what you mean there.
 
Brother None said:
Of course Finns learn Swedish how the hell would you get by in life with a Fin-Ugric language. But heck, Finland was a part of Russia too at some point, and a lot more recent, does that mean a plot where we join together Russians and Fins in the Fallout world makes sense?
Well, USSR tried to annex them during ww2, why would they not try again?

I'm just saying, there's no need to crowbar in a cross-national Valhalla that unifies three separate cultures for some reason. Keep it small and it'll work a lot better. Like Grizzly said, something like a European Commonwealth having a project in Norway and survivors taking off from there. The whole Valhalla nation thing is just too unlikely.
I agree.

PS: And the Boers are basically Dutch people so I have no idea what you mean there.
Dutch people are a germanic people, you know germanic tribes and all.

Germanic_tribes_(750BC-1AD).png
 
Dragula said:
Well, USSR tried to annex them during ww2, why would they not try again?

The USSR, sure, but that's pre-war, and we're talking post-war events here. A nation forming from 3 different states after the war happened is just not a likely event. It's not like the US managed to keep it together.

Dragula said:
Dutch people are a germanic people, you know germanic tribes and all.

"which we also share with the Netherlands, Germany and the afrikaans. But I would not say we are that similiar to the boer people..."
That last part made no sense, since the Boers are not separate from the Dutch or Afrikaans people.
 
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