This just hit me:
In both Fallouts, for the most part, there were only inhabited areas that you could actively look through. Fallout 2 especially had a dearth of ruins. I'd like to see some places to scrounge around and find stuff to trade and so on. Large cities don't just go away; (unless they're hit with a nuke directly
) and just because they're no people in them doesn't make them so unimportant that we shouldn't be able to see them. From the descriptions and pictures, the LA boneyard is vast, but we never set foot in anything but two minor areas. One of my favorite aspects of Post-apocalyptic fiction is going through ruins and seeing the moments frozen in time. The Omega Man/ I Am Legend had this, The Postman (The novel, not the movie) had this, Deathlands especially had this. A large city could have a small fortified area where people live, and a large mass of ruins, home to raiders, beasts, and so on.
One idea that comes to mind is a vast, abandoned city, rife with hazard, where people have managed to fortify a singe high-rise and get its generators back on line. The high-rise is the "City" in the traditional sense, but the rest of the city is explorable; some things are random, some are not. What does anyone think?
In both Fallouts, for the most part, there were only inhabited areas that you could actively look through. Fallout 2 especially had a dearth of ruins. I'd like to see some places to scrounge around and find stuff to trade and so on. Large cities don't just go away; (unless they're hit with a nuke directly

One idea that comes to mind is a vast, abandoned city, rife with hazard, where people have managed to fortify a singe high-rise and get its generators back on line. The high-rise is the "City" in the traditional sense, but the rest of the city is explorable; some things are random, some are not. What does anyone think?