Saint Proverbius talks on the situation

Brother None

This ghoul has seen it all
Orderite
In light of a lot of complaining about the negative reaction of the Fallout fanbase to Bethesda's vague announcements about their Fallout plans, I thought it a good idea to copy the venerable Saint Proverbius' words on the matter (thanks Teatime) into the news (hope you don't mind, Saint):<blockquote>
You know, the obvious thing is that so far, this has been a PR nightmare. Let's recap this thread's take on history to put it in perspective.

Interplay announced Fallout 3 after Bethesda passed over a check to them, which supposedly catches Bethesda with their pants down. I'm not even sure this is true because the press release I got was from Pete Hines himself rather than from Interplay. Pete Hines emailed several sites about this. If you even read the press release, it starts out with "Bethesda announces". Now, you can argue whether or not Interplay wanted this, but you really can't argue that it was Bethesda that did the announcement.

At this point, people start thinking about Morrowind and Pirates of the Caribbean, their two most recently released CRPGs. This tends to get a few people a little worried and they have some doubts about whether or not Bethesda will make a Fallout 3 similar to what Fallout and Fallout 2 were considering PotC and Morrowind are nothing like the Fallout CRPGs.

Bethesda then procedes to give three interviews with various big name sites about what's going on. In those interviews, you have snippets like, "We're not going to make a top down isometric game because that's not what we do best." and "We don't know if we're going to use SPECIAL or not." Right there, you remove a lot of doubts people had about what Bethesda is going to do with Fallout.

Fans react, and not just the vocal hardcore people that every wants to think this is. I've been around the Fallout community for years now - since 2001. I've never even seen a lot of these people, and they're reacting negatively. But the point is, these people reacted because those interviews basically confirmed their fears. Before those fears were confirmed, it was pretty much a wait and see thing for a lot of people. Some people reacted quickly and violently before this, but after the interviews, more people reacted because they had ammunition.

So, next up, you have Bethesda folks also reacting to the fans reacting, and that's not pretty at all either. That only fuels the fire of the fans that much more. Really, this kind of thing is not going to stop because the fans won't stop on their own. There's no hive mind governing them nor any control in place to stop the lot of them. Bethesda on the other hand could tell their people to keep a tighter lip on what their people are saying, because that's what's really fueling this right now.

In hindsight, Bethesda probably shouldn't have announced. We can say that maybe, just maybe Interplay forced them to announce. That's fine and dandy. It's possible given that Interplay needed something good to show it's shareholders. However, Pete Hines did give those interviews to people, as did Todd Howard. Those are clearly the fault of Bethesda. Interplay can't force them to give interviews.

Sure, people have reacted poorly to this, but that's to be expected considering the history of dealing with the Fallout franchise. It's been a dumping ground for quickie buck titles since the turn of the decade. However, Bethesda employee's reaction to the situation is very, very poor and hardly constructive. In fact, it's very destructive.

What I'm basically saying is this is a viscious cycle right now, and there's really no way to get one side to stop, the larger side with no controlling body in place to tell them to stop. Fallout fans won't stop, but the Bethesda people could stop themselves or be told to stop doing things like what triggered this news item. All that does is fuel resentment.</blockquote>I'd like all of the newscomers to our site, people observing from others site as well as people joining up here, to keep the above in mind before judging us harshly. Opinions are welcome, but a lot of people have no real right to judge us as harshly as they have or state we're just plain wrong for reacting like we did. It's a big mess on both sides of the court, but the easiest way to fix this has always been on Bethesda's side.

Also, I'd like to add to Saint's thoughts that the assumption that the announcement of the Fallout license trade is Interplay's doing has to be pretty correct, as Interplay is a public company and can't keep such a deal a secret, since it's such "positive news" (notice how the stock's failing again now that the initial boost has died down). To announce that the game is "in pre-production" and to let very bad-sounding things about the game slip is all Bethesda's choice, tho'
 
I think this, together with Rosh's post, represents something Bethsoft should really pay attention to. It's well written and informed, and doesn't try to flame Bethsoft, just articulates very legitimate fears, and I can't see how bethsoft can dismiss this sort of comment as 'super nerds to be ignored'.
 
I'd also like to remind people that posting just for the sake of telling us we should give Bethesda a chance is discouraged. Not for the intention, but because we've had enough of those. Your spamming posts here are not going to change the situation.
 
Aye, well written. It seems that either sides reaction thus far has only fed the flames of the other side until the whole situation is out of control. Though one part of what was said got me thinking. Saint said there was no Hive mind behind the fans, but then I got to wondering... if NMA, DaC and what not all told their members to SHUT UP... would it silence the mob? I'm not saying an action like that would be warranted but I remember reading by... Rosh? that this site gets at least 2k unique hits on slow days. It was just a rhetorical question that materialized in my head and has no actual suggestion in it... just pondering :).
 
I'm by no means a newcomer to Fallout or this site, but I am also discouraged by the vitriol here. Sure, I would have preferred the license go to Troika, but it didn't. I don't think Bethesda will make a bad game by any means. I'm confident that they'll be true to the spirit of the original, probably much moreso than Interplay themselves have been.

In any case, we can still look forward to an InXile release of Wasteland. :)
 
Well im glad things are turning around, the lead figures of NMA seem to be giving the right example, this might mean that the war can be settled peacefully, (with some tea)
(get it teatime! hahaha...ill shut up now...)
 
What is Fallout, really?

Is it a name? Or is it a type of game?

In my opinion this is all alot of gripe about nothing. First, let's hope that Bethesda makes a game. Given the state of the PC game industry and independent developers in general, the odds are against it (far fewer than half of all PC games at this stage of development make the light of day - probably fewer than 25%).

Once a game is actually made and released, people can play it and reach their own conclusions. If it is great, regardless of whether it is "true" to FO1 and FO2, I will be happy. If it sucks, there is nothing stopping someone from making a game that is true to the spirit of the originals, without using the license.

I am not a Star Wars fan in the SLIGHTEST, but I found Bioware's Knights game to be very good in an action RPG kind of way. Bethesda has recently been very good with technology, but very weak with story and design. There were moments in the Pirates game, however, that caught me by surprise where I thought - wow this game is one molecule away from being very, very good. You could see the potential, but the product didn't deliver. Hopefully they will be able to bring all elements together and make "magic" happen with Fallout3.

It is the challenge with working with any license -- how to be new while remaining true to the past. I don't know about any of you, but if they came out with a Fallout3 "mod" that was based entirely upon Fallout1 graphics and technology, I wouldn't buy it.
 
Chromosome 25 said:
In my opinion this is all alot of gripe about nothing. First, let's hope that Bethesda makes a game. Given the state of the PC game industry and independent developers in general, the odds are against it (far fewer than half of all PC games at this stage of development make the light of day - probably fewer than 25%).

Then why did they buy someone else's license? Duh. The games that don't make it are always the company's own creations. I doubt the Fallout 3 license was cheap, they would be pretty retarded not making a game of it. M'kay?


Once a game is actually made and released, people can play it and reach their own conclusions. If it is great, regardless of whether it is "true" to FO1 and FO2, I will be happy. If it sucks, there is nothing stopping someone from making a game that is true to the spirit of the originals, without using the license.

If it sucks, they won't sell anything, and won't afford making a "nice sequel". This is what people thought about FOPOS; "I hope the fans won't bash this game an buy it so Interplay can make Fallout 3". Think before you speak, for fucking out loud.


It is the challenge with working with any license -- how to be new while remaining true to the past. I don't know about any of you, but if they came out with a Fallout3 "mod" that was based entirely upon Fallout1 graphics and technology, I wouldn't buy it.

O rly? And why is that? Would you mind explaining this nonsense you just typed out?
 
Chromosome 25 said:
In my opinion this is all alot of gripe about nothing. First, let's hope that Bethesda makes a game. Given the state of the PC game industry and independent developers in general, the odds are against it (far fewer than half of all PC games at this stage of development make the light of day - probably fewer than 25%).

That would be corporate suicide. Bethesda cannot not make FO3 now after spending whatever amount it was to acquire the license. To spend like that and get no return on the investment is just dumb.

Once a game is actually made and released, people can play it and reach their own conclusions. If it is great, regardless of whether it is "true" to FO1 and FO2, I will be happy. If it sucks, there is nothing stopping someone from making a game that is true to the spirit of the originals, without using the license.

What's wrong with making our voices heard? True, some of the attacks have been a bit over the top but people feel strongly about this franchise and don't want to see it turned into Final Fantasy with nothing selling the game other than its name.


I am not a Star Wars fan in the SLIGHTEST, but I found Bioware's Knights game to be very good in an action RPG kind of way. Bethesda has recently been very good with technology, but very weak with story and design. There were moments in the Pirates game, however, that caught me by surprise where I thought - wow this game is one molecule away from being very, very good. You could see the potential, but the product didn't deliver. Hopefully they will be able to bring all elements together and make "magic" happen with Fallout3.

The problem here is story and design are integral to the Fallout genre. If it's suddenly set in post-post war 3535 with phaser guns and cyber-deathclaws using meat vision it really isn't Fallout anymore is it?

It is the challenge with working with any license -- how to be new while remaining true to the past. I don't know about any of you, but if they came out with a Fallout3 "mod" that was based entirely upon Fallout1 graphics and technology, I wouldn't buy it.

That's what you're asking us to assume. New does not necessarily mean good. One of my roommates bought Xenosaga I. New, epic, grandiose, INTERACTIVE FUCKING MOVIE. I buy a game to play it, not for it to spoonfeed me everything I need to know. Fallout gives you nothing. You have to figure things out for yourself.

And there's no reason newer technology and improved game engines can't give us the same look and feel.
 
Chromosome 25: I agree with you on not jumping to conclusions too rapidly, but still, we are entitled to having our opinions on how we believe FO3 should be.

And, btw, Fallout is more like a phenomenon (Tycho of Penny Arcade explains it quite well).

edit: And some people around here should be able to get their messages through without too much flaming, as you do have some valid points.
 
Baboon said:
Chromosome 25 said:
O rly? And why is that? Would you mind explaining this nonsense you just typed out?

Maybe because I work in the industry, deal with these issues on a daily basis, and pretend to know a lot about them. And maybe becase I worked at Black Isle, worked on FO2, and have a pretty good understanding of the challenges of the license, and was involved in some of the discussions regarding the future. But you don't want to hear about any of that - instead you would rather flame anyone who posts their opinions on this board. What a waste of bandwidth. How about a basic - gee I disagree and here's why...
 
Ché said:
Well im glad things are turning around, the lead figures of NMA seem to be giving the right example, this might mean that the war can be settled peacefully, (with some tea)

I would appreciate if you shut up. I have no idea who you are yet you're annoyingly pushy with your "let's calm down, dudes" comments. You're a noob, dude, watch your step, it's not your place to tell others how to behave.

Just sayin'
 
I would appreciate if you shut up. I have no idea who you are yet you're annoyingly pushy with your "let's calm down, dudes" comments. You're a noob, dude, watch your step, it's not your place to tell others how to behave.
Uncalled for, noob I may be, but that means nothing.
I've seen countless of ' noobies' being right about something,
And just my registrate date is kinda fresh, doesn't mean I don't have experience with how to deal with human beings.

You are an idiot, for thinking you can get your idea's and visions into other people's brain by just flaming, you got a lot of learning to do. And I hope Bethesda is more forgiving and patient then you, otherwise Fallout 3 is done for.

Arguments like that are pointless, it's quite sickening.
But you win,
Adios, I thought it would be fun to stick around with fallout fans, but I guess it was not ment to be so.

Take care everyone,
 
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