Skynet
Mildly Dipped

I need a few scripting tips:
1. How do I make the critter move between hex A to hex B continously?
2. How do I make so, that when I initiate combat, the critter will be fighting with my side?
1. How do I make the critter move between hex A to hex B continously?
2. How do I make so, that when I initiate combat, the critter will be fighting with my side?