Steam tracking of Fallout Fixt hours played

Sduibek

Creator of Fallout Fixt
Moderator
Modder
Hi everyone,

From what I can tell, these seem to be the available options that should work to get Fallout Fixt playtime to show up as Fallout hours played in Steam.

Am I missing any?

- Option 1: Run Fallout from Steam, then just leave that Fallout Launcher open while you play Fallout Fixt.
-- ^ For this approach, you don't even have to enter the game; just leave the launcher open.

- Option 2: Replace FalloutLauncher.exe to point to Fallout Fixt: https://www.reddit.com/r/Fallout/co...fixtrestoration_mod_on_the_new_steam/czp8oyk/

- Option 3:
Replace these files with the ones from Fixt: ddraw.dll, ddraw.ini, f1_res.dll, f1_res.ini, f1_res_Config.exe. Then replace FalloutLauncher.exe, FALLOUTW.EXE, falloutwHR.exe with FALLOUTW.EXE from Fixt so that all 3 are the same file just with different names. Finally, change these lines in fallout.cfg as follows:
  • music_path1=Fallout Fixt\data\sound\music\
  • critter_patches=Fallout Fixt\data
  • master_patches=Fallout Fixt\data
 
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It seems like you covered the two approaches that I would have tried (option 1 and 3) and came up with a third. I don't know of any other way to get steam to properly clock game time played.
 
Cool, thanks!

I think I'm going to have the "I am using Steam" installer option back up the existing Fallout files from the Steam Fallout folder and then apply Option 3, including the necessary fallout.cfg edits.

^ I feel like that's going to be the best option for my installer because it is hassle-free / plug-and-play on the user's end.

I'll also play around with the idea of having a batch file that employs Option 1. Will update with results.
 
Cool, thanks!

I think I'm going to have the "I am using Steam" installer option back up the existing Fallout files from the Steam Fallout folder and then apply Option 3, including the necessary fallout.cfg edits.

^ I feel like that's going to be the best option for my installer because it is hassle-free / plug-and-play on the user's end.

I'll also play around with the idea of having a batch file that employs Option 1. Will update with results.


In a few more days it will be 1 year since you wrote that. Any updates on results? I have been trying to figure out a way to get time tracking to work modded games in GOG Galaxy and Steam. Playnite seems to be able to use custom command lines, but I haven't gotten that to work yet.
 
In a few more days it will be 1 year since you wrote that. Any updates on results? I have been trying to figure out a way to get time tracking to work modded games in GOG Galaxy and Steam. Playnite seems to be able to use custom command lines, but I haven't gotten that to work yet.

From Codex:


Btw is Sduibek still doing Fallout Fixt?

Yep, but it's going super slow and it didn't help that he went awol for a year. Been waiting for his next version of fixt for years now. After the next update to Fallout Fixt he's going to put all his energy into bringing Fallout 1 into the Fallout 2 engine and that will be super sweet. But will probably take a couple of years as well.
 
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