Stupid gaming experiences...

fallout ranger

Vault Dweller
Much like the similarly named thread in the Fallout discussion forum, only applying to all other games.







You know that mission in SOCOM where you're supposed to rescue that guy Mr. Pickle (or whatever his name was) from the prison? It took me like 25 tries to beat it, all while spaceballs is playing in loops, so now the two are permanently linked in my mind. And I can't think of one without thinking of the other.
 
I was so frustrated with fire-y level in the newish Zelda, I haven't played it since release...Ugh.
 
Once I managed to beat Contra without having to push anything more than the jump button...

The first jump I made the game suddenly froze up, then when I smacked the console it skipped to the ending scene.

Suffice to say, at the time I found myself quite confused.
 
a similar thing happened to me while i was playing Metal Gear Solid on my pc.i pushed some buttons when the game froze and it suddenly jumped into first person view !!!
i could walk around and shoot people just like an FPS game !
 
When I reached the 256th level of Pacman, the right half of the screen had letters and numbers running down it, in all kinds of different colors. I couldn't see the right half of the maze, so I got stuck on a corner and the red ghost got me on my last life.

:|
 
Vault 13 said:
a similar thing happened to me while i was playing Metal Gear Solid on my pc.i pushed some buttons when the game froze and it suddenly jumped into first person view !!!
i could walk around and shoot people just like an FPS game !


I got around the control issues by buying a PS3 controller and hooking it up to my PC. Let me just say MGS on PC was... interesting. But that glitch had happen a few times to me where I actually put tape on the screen to use as an aiming reticle, cause well.. this glitch looked fun to experiment with.


When playing Dark Forces 2, I manged to get to level 8 without saving. Then i got tired and turned off the computer. Next day I nearly killed myself.
 
It's the general tendency of developers not to see the difference between difficult and frustrating that makes me just give up on some games. In certain fighting games, for instance, when you can get hit continuously by an AI starting an attack combo, without even being given a chance to block, is just poor game mechanics. Also, in FPS games like Call of Duty 4 (and 3 I think), when you get hit your view bobs up, meaning you lose track of your target, and you keep getting hit without being able to affect it. Also, on higher difficulty levels, the AI seems to be able to score perfect headshots with every hit, which is silly. With an infinite number of enemies spawning until you destroy their "nest", this isn't acceptable, it's just ill-designed gameplay.
 
Gothic 3.

The toughest enemies, even on the highest levels, weren't some bigass epic monster. It was a pack of wolves that could magically chew through your paladin armor in under three seconds and instantly kill you, not to mention they were kung-fu masters and able to dodge your sword swipes.
 
The platforming piece in the circus where you need to guard the person in Psychonauts near the end. It was so frustrating I finally quit trying after about 2 hours of replaying the same sequence and just extracted the end game videos to see what happened.


And with the zelda for wii... I couldn't figure out what the heck to do in the water temple and so, just stopped playing. If I need a strategy guide just to have some semblance of what's going on... I don't want to play.
 
Dark Corners of the Earth : the game kept freezing during the end sequence. Never could see it entirely nor know my rank...I had to use youtube to see the actual end of the game. :clap:
 
SimpleMinded said:
The platforming piece in the circus where you need to guard the person in Psychonauts near the end. It was so frustrating I finally quit trying after about 2 hours of replaying the same sequence and just extracted the end game videos to see what happened.

I remember that. It took me three different tries and when I did succeed it was still super close. I feel your pain. Any mission/objective that requires you to "escort the idiot alive" is always difficult and frustrating.

Many years ago I was playing Zelda: The Ocarina of Time. I was in the Fire Temple/Cave and was in a large room with a depression in the middle. Periodically a large block would fall into the depression from above making a loud "Whoomp!". After one time it fell I climbed onto the block letting it take me up through a hole in the ceiling to a small room with a door. However as I stepped off the block I didn't jump into the room and fell all the way down the through the passage through the ceiling and into the room below. Link fell and landed limbs akimbo with his head laying in the depression. Before I could press the controls to have him get up the block suddenly fell down at deadly speed and occupied the depression. After the dust settled from the fall I could see the area around the block where Link lay. His body was fine...but his head was under the block in the depression. It totally looked like he had been decapitated and his body layed there lifelessly. Shame I didn't have a camera at the time.

Sincerely,
The Vault Dweller
 
This thread inspired me to load up my old Zelda savegame, which I haven't played for nearly a year. I can see why. I finished the level (or so I thought), only to be told by that bitch ghost thing that I had to go back. I turned off the Wii, and walked slowly back to the PC, and fired up some GTA: Vice City, a game I've played well over 50 hours without getting halfway through the campaign, but not caring, unlike Zelda, where I've spent ten hours searching for the dungeon exit, and getting pissed off.
 
when I was in middle school, a friend had one of those 4player adapters for the old NES - we played Gauntlet for about 6 or 8 straight hours only to realize there was no ending to the game.

Then somebody told me a couple months ago that Gauntlet did have an ending. I don't know if it's true, but no way I'm going to waste one more minute of my life having anything remotely to do with Gauntlet. Except bitch and complain, of course.

Also, I played Spy Hunter on NES endlessly. Over and over again, trying different combinations of car and boat. I don't care if that fairly-new updated version HAS an ending. I'm not playing it. Even if my family were to be executed in front of me. I'm a selfish bastard, I know.
 
In one week I played through Zelda Ocarina of Time, I got everything. Every heart peice, every item, I even spent two hours catching that stupid secret fish...but for some reason I couldn't find the last gold skulltula. So I go looking for it everywhere. I almost give up when I think of the one place EVERYONE GETS THIER FIRST GOLD SKULTULA, the First dungeon in the entire game: The Deku Tree. I think "There's no way I missed that one. That one is handed to you, I must have gotten it on Monday." Lo and behold, I begrudgingly hike back to the Deku tree, and guess what, there was the skultula. I wisk Miyamoto would have just shit on my chest. :evil:
 
In the same game I kept trying to use the Giant's knife, and whenever it broke I'd get it fixed, all the while not knowing of the biggoron's sword.
 
SL¥DE said:
In one week I played through Zelda Ocarina of Time, I got everything. Every heart peice, every item, I even spent two hours catching that stupid secret fish...but for some reason I couldn't find the last gold skulltula. So I go looking for it everywhere. I almost give up when I think of the one place EVERYONE GETS THIER FIRST GOLD SKULTULA, the First dungeon in the entire game: The Deku Tree. I think "There's no way I missed that one. That one is handed to you, I must have gotten it on Monday." Lo and behold, I begrudgingly hike back to the Deku tree, and guess what, there was the skultula. I wisk Miyamoto would have just shit on my chest. :evil:

Teaches you for playing JRPGs.
 
Playing Diablo 2 online for like 500 hours (not an exaggeration), trying to get an Uber character, hitting level 70-something and then just taking a step back, thinking... and saying "Fuck this game."
 
[PCE said:
el_Prez]Playing Diablo 2 online for like 500 hours (not an exaggeration), trying to get an Uber character, hitting level 70-something and then just taking a step back, thinking... and saying "Fuck this game."

... Getting to Level 99 on a Sorceress, PvPing for like an hour, then taking a step back and thinking.. "Fuck this game". :lol:
 
DarkLegacy said:
[PCE said:
el_Prez]Playing Diablo 2 online for like 500 hours (not an exaggeration), trying to get an Uber character, hitting level 70-something and then just taking a step back, thinking... and saying "Fuck this game."

... Getting to Level 99 on a Sorceress, PvPing for like an hour, then taking a step back and thinking.. "Fuck this game". :lol:

Buying the game for next to nothing, playing for 8 hours, then thinking I was basically masturbating online and saying "Fuck this game".
 
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