I have in the past already posted, but without replys. So here's a bit more detailed:
Fixit Button pressed:

Button released with open Fixit:

Second Button pressed:

Fixit Button in combat pressed:

Fixit Button in combat released:

And back out of combat:

Here is a little Version for the english game: http://uploaded.to/?id=0d78ho
The Button have a little .ini File:
And the .msg File:
Fixit Button pressed:
Button released with open Fixit:
Second Button pressed:
Fixit Button in combat pressed:
Fixit Button in combat released:
And back out of combat:
Here is a little Version for the english game: http://uploaded.to/?id=0d78ho
The Button have a little .ini File:
Code:
[Key]
HotKey=33 ;Hotkey to open Mr.Fixit (f)
[Msg]
Number=1304 ;Script Number for the .msg File
And the .msg File:
Code:
#Configuration File for Button
{1}{}{550} #Position X (Pixel)
{2}{}{386} #Position Y (Pixel)
{3}{}{41} #Button X Size (Pixel)
{4}{}{19} #Button Y Size (Pixel)
{5}{}{butin4} #Soundfile for Buttonpress
{6}{}{butout4} #Soundfile for Buttonrelease
{7}{}{PCX/mfdown.pcx} #Button down Image
{8}{}{PCX/mfup.pcx} #Button up Image
{9}{}{scripts/test0.int} #Button call Script
{10}{}{Mr.Fixit not available in combat!} #Combat Window Message