Next Generation posted a Todd Howard questionnaire yesterday. Though reasonably uninteresting, it contains two noteworthy bits.
In the first one, Todd mentions that Bethesda are busy working on an alpha build of Fallout 3.
<blockquote>1. I'm currently working on...
Fallout 3. Another big-open-world RPG. We’re still in preproduction building our first playable of the game and it’s very exciting for us. This is the most fun part of a project.</blockquote>This ought to calm those who are concerned that Bethesda is sitting on the Fallout license doing nothing.
In the second one, Todd describes his novel approach to game project management.
<blockquote>2. My favorite part of the working day is...
I have a few hours in the middle of each day when I play the latest builds of everything. The rest of the time is meetings, some of which I love, some not-so-much. But it’s the private time to play a build and make notes that is probably the most 'fun'. As a project gets further along, those play sessions involve more people at once, watching me play so I can just yell out comments, and those are the best. 'Great games are played, not made', is my office motto, so I love when we’re playing our game and adjusting it as we go.</blockquote>Methinks Todd is interpreting the term "gaming industry" a bit too literally.
You can read the entire questionnaire here.
Spotted at RPGCodex.
In the first one, Todd mentions that Bethesda are busy working on an alpha build of Fallout 3.
<blockquote>1. I'm currently working on...
Fallout 3. Another big-open-world RPG. We’re still in preproduction building our first playable of the game and it’s very exciting for us. This is the most fun part of a project.</blockquote>This ought to calm those who are concerned that Bethesda is sitting on the Fallout license doing nothing.
In the second one, Todd describes his novel approach to game project management.
<blockquote>2. My favorite part of the working day is...
I have a few hours in the middle of each day when I play the latest builds of everything. The rest of the time is meetings, some of which I love, some not-so-much. But it’s the private time to play a build and make notes that is probably the most 'fun'. As a project gets further along, those play sessions involve more people at once, watching me play so I can just yell out comments, and those are the best. 'Great games are played, not made', is my office motto, so I love when we’re playing our game and adjusting it as we go.</blockquote>Methinks Todd is interpreting the term "gaming industry" a bit too literally.
You can read the entire questionnaire here.
Spotted at RPGCodex.