Stanislao Moulinsky
Vault Fossil

BobNotHerbert said:Exactly. That's the point. The Courier is supposed to have no backstory besides being a courier.
MCA: When we set up Lonesome Road, we only knew 3-4 things for certain about the player character, and in my opinion, that's enough to build an epic adventure around.
Then what are those 3-4 things? Being shot in the head, being Courier 6 and being in New Vegas don't count. Unless those 3-4 things aren't hinted anywhere in the actual game I have to assume that those few scattered lines actually are part of the Courier's past.
Also, you know why I don't think those lines are supposed to be taken as "optional past traits"?
-Because there isn't enough of them.
-Because the few that are there serve no purpose outside the dialogue they appear in.
-Because there's isn't a counter-option that makes me think these are "optional past traits" ("Yes, I've been in New Reno/No, I've never been there")