maximaz
Sonny, I Watched the Vault Bein' Built!

What's your take on this?
One of the very few games I'm looking forward to is Calisto Protocol but for the life of me I can't understand why they would use the movie star's face for the main character.
There are two problems:
1) I can't not see the actor. The point of acting (in my opinion) is to disappear into a character so we don't "see" the actor. Adding an actor's face into a game seems to go against this idea since there isn't a real benefit to it as explained in point 2.
2) The graphical deficiencies are highlighted more because I am used to seeing how the actor's face is supposed to look and move. It's not like we are at a point where all the little nuances of facial acting are transferred so perfectly to the digital environments yet.
I get the marketing reasons but it kind of cheapens the game somewhat in my mind. Like I'm supposed to be impressed with a celebrity guest or something.
One of the very few games I'm looking forward to is Calisto Protocol but for the life of me I can't understand why they would use the movie star's face for the main character.
There are two problems:
1) I can't not see the actor. The point of acting (in my opinion) is to disappear into a character so we don't "see" the actor. Adding an actor's face into a game seems to go against this idea since there isn't a real benefit to it as explained in point 2.
2) The graphical deficiencies are highlighted more because I am used to seeing how the actor's face is supposed to look and move. It's not like we are at a point where all the little nuances of facial acting are transferred so perfectly to the digital environments yet.
I get the marketing reasons but it kind of cheapens the game somewhat in my mind. Like I'm supposed to be impressed with a celebrity guest or something.