A small mod I did today out of boredom...
"Show Loot Weight" (the name is work in progress, I guess) is a lightweight carry weight indicator for the loot and stealing interface. Similar to what Crafty did in his Sfall for Fo1, this mod will show the available space in a container.
For a download link, see the attached file to this post. It is also uploaded to the ettu repo here and will likely be part of the next release, whenever that is going to happen (I don't know yet).
Extract the folder into \mods\, then open the ddraw.ini, go to [ExtraPatches] and add "PatchFile[number]=mods\ShowLootWeight" at the end of the "PatchFile"-list. If there is more than one additional mod already, make sure to correctly number the "PatchFileX" entry (1, 2, 3, ...).
This mod is compatible with any Fo2 mod as long as it uses the latest Sfall release.
Keep in mind that this mod should not be used in combination with the Inventory Filter mod. Not because it will conflict, but because it's redundant ... Inventory Filter has a similar feature, but also much, much more, while the point of this mod here is to be as lightweight as possible.
"Show Loot Weight" (the name is work in progress, I guess) is a lightweight carry weight indicator for the loot and stealing interface. Similar to what Crafty did in his Sfall for Fo1, this mod will show the available space in a container.
For a download link, see the attached file to this post. It is also uploaded to the ettu repo here and will likely be part of the next release, whenever that is going to happen (I don't know yet).
Extract the folder into \mods\, then open the ddraw.ini, go to [ExtraPatches] and add "PatchFile[number]=mods\ShowLootWeight" at the end of the "PatchFile"-list. If there is more than one additional mod already, make sure to correctly number the "PatchFileX" entry (1, 2, 3, ...).
This mod is compatible with any Fo2 mod as long as it uses the latest Sfall release.
Keep in mind that this mod should not be used in combination with the Inventory Filter mod. Not because it will conflict, but because it's redundant ... Inventory Filter has a similar feature, but also much, much more, while the point of this mod here is to be as lightweight as possible.
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