Ok this is just my opinion on how the Fallout MMO should be done (if it ever is)
1.More Settlements: Fallout 1 and 2 was full of settlements, city's and villages such as junktown, The Hub, NCR, New Reno... each area giving the player more things to do and accomplish and adding colour to a very bleak situation, where as fallout 3 had well only 3 major area's Megaton,Rivet City and the Citadel, sure there where some small populated areas but none of them left an impression in fact most of them where very forgetful. What i would like to see in the Fallout MMO is the return of the Post-Apocalyptic super-power, people in the wasteland making an impression leaving there mark and most of all having lots of juicy quests to rip into.
2.Travel: Travel in Fallout 1 and 2 was simple and easy point and click although easy to grasp and effective at what it did (point A to point B) it never gave the player any sense of exploration, and travel in Fallout 3 was just mundane and boring. What i would like to see is personal transport or group caravans, Brahmin vans that people can ride on and catch a lift, or the return of hill-billy armoured trucks in Fallout tactics just something better than point and click or long mundane walking.
3.Currency:I only have on thing to say about currency in Fallout, Ok you know in fallout 1 you had to press each time you wanted to up caps so if you wanted to buy a set of $4000 you where screwed, then in Fallout 2 they fixed that so that you could hold it down when you wanted to go up caps go if you held it down to long it would go too fast and you'd miss the amount you wanted, it was like interplays sick idea of a joke, so yeah all i want is this not to happen just let us type the amount we want with the keyboard.
4:Setting: West Coast please
5:Quests: This is the one time im siding with Fallout 3, in fallout 1 and 2 when you got a quest it showed up in text box in the hud and in your pipboy, so large quests like the water chip quest and find the GECK where underplayed and didn't strike out that much whereas in fallout 3 you got that cool (i have to admit) grainy writing and that echo sound that made it seem so epic!. So yeah have something like something something that when you accept the quest make the player think"Arr snap this shits gonna be Crazy!" Yes apparently all Fallout MMO players are now Chris Turk from Scrubs.
6
esign: Please interplay we liked the Fallout 1 and 2 Huds please dont change them to much please!
Ok so yeah that my view please post anything if you agree or disagree with my views i know im kinda new to this so if iv done anything in my post i shouldn't please tell me!
1.More Settlements: Fallout 1 and 2 was full of settlements, city's and villages such as junktown, The Hub, NCR, New Reno... each area giving the player more things to do and accomplish and adding colour to a very bleak situation, where as fallout 3 had well only 3 major area's Megaton,Rivet City and the Citadel, sure there where some small populated areas but none of them left an impression in fact most of them where very forgetful. What i would like to see in the Fallout MMO is the return of the Post-Apocalyptic super-power, people in the wasteland making an impression leaving there mark and most of all having lots of juicy quests to rip into.
2.Travel: Travel in Fallout 1 and 2 was simple and easy point and click although easy to grasp and effective at what it did (point A to point B) it never gave the player any sense of exploration, and travel in Fallout 3 was just mundane and boring. What i would like to see is personal transport or group caravans, Brahmin vans that people can ride on and catch a lift, or the return of hill-billy armoured trucks in Fallout tactics just something better than point and click or long mundane walking.
3.Currency:I only have on thing to say about currency in Fallout, Ok you know in fallout 1 you had to press each time you wanted to up caps so if you wanted to buy a set of $4000 you where screwed, then in Fallout 2 they fixed that so that you could hold it down when you wanted to go up caps go if you held it down to long it would go too fast and you'd miss the amount you wanted, it was like interplays sick idea of a joke, so yeah all i want is this not to happen just let us type the amount we want with the keyboard.
4:Setting: West Coast please

5:Quests: This is the one time im siding with Fallout 3, in fallout 1 and 2 when you got a quest it showed up in text box in the hud and in your pipboy, so large quests like the water chip quest and find the GECK where underplayed and didn't strike out that much whereas in fallout 3 you got that cool (i have to admit) grainy writing and that echo sound that made it seem so epic!. So yeah have something like something something that when you accept the quest make the player think"Arr snap this shits gonna be Crazy!" Yes apparently all Fallout MMO players are now Chris Turk from Scrubs.
6

Ok so yeah that my view please post anything if you agree or disagree with my views i know im kinda new to this so if iv done anything in my post i shouldn't please tell me!