fred2 said:This what people tend to confuse. Fallout used a 2D engine(the limited tile sets). While the game looked 3D NOT because how it was rendered or its engine, but because of its Isometric perspective.
What we want in party based RPGs is Isometric perspective, with 3D engines. Isometric perspective can be done in both 2D and 3D engines(check this out), the later just offer far more options.
Isometric perspective looks better, because its the "money shot" you are fixed to one angle, so you can have a much more details and artistic freedom. Obviously this work when you need move around. Simple now can we lay to rest this stupid decade old argument?!
JimTheDinosaur said:How anyone can believe FO would have looked as good with 1998 full 3d...
Yamu said:I'm not trying to gainsay you, but I live in a desert and I've vacationed in other deserts and that's not incredibly uncommon.
My first impression was that it very solidly evoked a "tabletop" feel, which I think works well with the direction they're taking things in and with their aesthetic. It definitely doesn't look like a AAA, but I'm quite pleased with it, all in all.
Tagaziel said:What Fallout has going for it is the unique art style, not the fact that it's 2D.
diceynicey said:When i saw the game play that was posted months ago i thought it looked like an good game, however the graphics looked out of date before it was released. the new picture is quite promising and the graphics look far better, at first i wasn't thrilled by turn taking attacks instead of real time action, however i am beginning to see it in a different light.
.Pixote. said:What I don't like is this floating interface. See below - Normally (old school) the interface will cover the pink areas, while modern interfaces are more spartan in appearance. This interface is a mix of both schools, its spartan, yet cluttered. One solid interface is preferable, ATM the pink areas are caught between old and new world.
TheBearPaw said:Looks great!
If you want graphics, go stick your dick into a PS4 and jerk off waiting for Todd Howard's Fallout 4 or whatever the fuck is your high standard of great graphics.
Surf Solar said:Totally agree, as said, it looks like a clusterfuck and a MMO interface.
A user on the rpg codex made some mockup which looks better than this, and he made it in his free time. ;P
http://i.imgur.com/vnkw5c6.jpg
Lexx said:Surf Solar said:Totally agree, as said, it looks like a clusterfuck and a MMO interface.
A user on the rpg codex made some mockup which looks better than this, and he made it in his free time. ;P
http://i.imgur.com/vnkw5c6.jpg
Has various problems, such as the user now being unable to realign the interface elements or that this big thing doesn't scal with the screen resolution. You would need to make more graphics to support various resolution types (4:3, 16:9, etc) and then have it either in multiple sizes for low / high resoution or simply have it size up / down, which might not look ugly today, but it can in 5 years, when we are using even higher resolutions.
Look at any old game with fixed interface. In most cases they look really bad nowadays.
I don't know if you missed the thread title, which suggest what is being discussed here or lack the mental capacity for it(PS4 forums has a lot place for childish dick jokes, maybe you should visit them).TorontRayne said:TheBearPaw said:Looks great!
If you want graphics, go stick your dick into a PS4 and jerk off waiting for Todd Howard's Fallout 4 or whatever the fuck is your high standard of great graphics.
BWAHAHAHAAHAHA! Nice.
I agree. Fuck the graphics. The backers said as much. We want a good RPG. Graphics are the least of my worries. Now if the gameplay and writing sucks...then I'm pissed.
fred2 said:"level of polish... I hope its a polish thing, because they showed few good environments, but the majority of the areas I recently seen are very poor and the screenshots looks like one angle "money shots"."