What do with all the mutated toes?

ogreb

First time out of the vault
After not getting rad away fast enough after rescuing Smiley...I have aquired an extra set of toes...
I had the first ones removed and now it has returned....

Extra toes should give me a speed boost or something...
..I know!! I'll make a necklace!

I love this game...where else can you mutate?


I've never heard of this before...but it's cool..

I'm a six toed gun slinger!

I can't believe I'm playing this game...again...I have a super fast computer and all the latest games...but here I am playing a 7 year old game...and loving every minute of it!
 
ogreb said:
After not getting rad away fast enough after rescuing Smiley...I have aquired an extra set of toes...
I had the first ones removed and now it has returned....

Extra toes should give me a speed boost or something...
..I know!! I'll make a necklace!

I love this game...where else can you mutate?


I've never heard of this before...but it's cool..

I'm a six toed gun slinger!

I can't believe I'm playing this game...again...I have a super fast computer and all the latest games...but here I am playing a 7 year old game...and loving every minute of it!

You can get the toes amputated from Dr. Troy in Vault City I believe. Don't know what else they're good for.
 
You could always stuff them down other people's throats. Or your own. They lower the hitpoint maximum, each by three I think. It's supposedly temporary but I haven't tested that myself.
 
I've always wondered, can you die of toes? I realize it sounds silly, but can you actually reduce yours, or someone elses, maximum hitpoints to a non-positive value, and will that do them in? Furthermore, does this count as a "killing"; i.e. will it flag you as a child killer if you force-feed the toes to those little shits in the Den? What if you sit Torr Buckner down to a meal of toes? Will the town turn hostile? Will Charlie ever get off the MTA?
 
**Spoiler maybeeeee.....**


:freak: Use the mutated toes on that frank horrigan dude.

Oh, and to kill the kids in the den without being branded childkiller is easy! Just dump your entire inventory in a nearby bookcase or npc. Make sure all you have in your inv is either a plastique explosive or dynomite, set it for like 30 secs, run by the kids and get it stolen! This may take a few times to get it right. TAKE THAT YOU LITTLE THIEVES!
 
Better not, explosives are risky. They're known to corrupt save game slots. Just super-stim them so that the after-effect will kill them (expensive, but certainly worth the satisfaction). Or just play the UK version devoid of the child patch.

Getting all the Rad-Away in the world won't help you after you've stepped in the goo. Only Rubber Boots or Power Armor is a protection (not APA though, and I'm not sure about the HPA)

Charlie is Lord's imaginary childhood friend. Or something like that. Really, I don't give a fulminated fuck.

Move along.
 
I thought in the uk version the children were there, just missing the model, and they could still steal from you.

*edit* Wait...explosives corrupt save slots!? Elaborate! Im an explosives whore and I use em all the time.
 
Lots of times, when I planted explosives (e.g. on the Hubologist in NCR) the game would either crash (if it exploded while I was in the map and hurt him) or a save game wouldn't load (if I went to another map and saved).

Also, it confuses quest triggers (for example, Merk wouldn't count him dead)

I believe in the UK version children don't steal from you, but I may be wrong. If they did - well, that would suck totally.
 
Silencer said:
I believe in the UK version children don't steal from you, but I may be wrong. If they did - well, that would suck totally.

I believe they do steal from you, it is just that their models are not present. Per's guide confirms this as he was unfortunate enough to not know that children were around and was robbed silly. He also mentions in Klamath and other places where he would see the text float in the air but no model from which it was coming from.
 
From Per's Guide
If you're playing without children, here in Klamath is where you'll hear your first disembodied voices. When it happened to me the first time, I thought it was my own character talking to the dog!
If you don't have visible kids in your game, they'll still steal from you given the opportunity, but you obviously can't steal back. In this case you'll have to wait until your crucial item reappears in a shop, if and when you notice that it's missing. This can of course be extremely frustrating, especially if you have no idea about the kids in the first place, which would have been true for many European players (such as myself). Interplay's way of fixing the child "problem" may have included a minimum of effort on their part, but it's not very stylish.
 
ogreb said:
After not getting rad away fast enough after rescuing Smiley...I have aquired an extra set of toes...
I had the first ones removed and now it has returned....

Extra toes should give me a speed boost or something...
..I know!! I'll make a necklace!

What can you do with the toes you cut?

And what can you do with the neclace u find in reno?

anything special?
 
Did you even read this thread?

Yeah, you can do something reeeeeeally special with the necklace, like.... SELL IT! OMG!
 
I've played the UK version and when I was in the Den I was robbed lot's of times. The bad thing was I could not find culprits. Later on I realized it were the children, but there weren't any. So I think they are there in the fallout 2 programming but not visible on screen. Who wants to play the stupid UK version anyway!

Ps: Can I poisson someone with my smelly mutated toe?
 
Yes, you can take off a whole 3 hitpoints from people with your mutated toe.

Also, no gravedigging!
 
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