What info do you want to know?

Is the city killer combat shotgun from Fallout 1 / 2 in the game? I've asked that question like a million times, but Sawyer never answered anything. :>
 
Ill look at all shotguns, any special thing this shotgun does, bc maybe there is one like it but not just called "city killer" but ya, i have work from 4pm central to 9pm, so ill post the answer to your answer here when i get home (since guide is at work). Or post it when I am at work via phone if i can figure that out.
 
So here is a question about the charisma attribute. It was my favourite in Fallout 2 for there a number of my companions is equal to my character's charisma score divided by two. So for me it was a must to have 10 to have a maximum-sized party for I am a party guy really. In Fallout 3 charisma's importance was dramatically reduced for there I can only have one humanoid companion and one dog at the same time regardless, so there are no good enough reasons to spend points into charisma. And that sucks.
In "New Vegas" a charisma description reads as the following according to Gamebanshee: "You'll find there are some smooth-talkin' cowboys out there that got themselves a voice that sounds like an angel's harmonica. Charisma affects your Barter skill, Speech skill, and companion nerve".
So it looks like that "companion nerve" is something new. Can you specify what is it and how it works? Thanks in advance.
 
Then I also need to know exactly how much it affects those to decide if it's actually worthy or not.
 
Other than the .223 pistol and the plasma rifle (That Gun and Plasma Caster), are there any additional guns being brought back from FO1 and 2 into NV? And where do you get That Gun? (it would be cool if you had to clear raiders out of a farmhouse to find it)

Also, what are the major differences in Wild Wasteland? I don't know how much information the guide gives, and there are probably too many to list, but I guess that the main question is: are they as frequent as in FO1? In FO2? More frequent than either? And how "in your face" are they? The example he gave about a fridge with a bullwhip and a hat didn't sound too bad.
 
Vaults, Purpose/Experiment, numbers, locations, even pictures, anything you can get about Vaults will be appreciated
 
If at all possible, higher resolution pictures of the map of the wasteland.
Otherwise, info on weapon mods, do you just pay to upgrade a weapon, or do you need special "mod-kits" to upgrade a weapon.
Also, perks that are not chooseable when leveling (e.i perks given in quests, encounters and such)

Any new info would just be great, and thank you kindly for doing this!
 
lemonold said:
Is the enclave the same?
Or are they even back?

I'm pretty sure that it was mentioned in an interview that there would be a couple remnants of the Enclave, but that they wouldn't be a major faction. I'm looking forward to the real Advanced Power Armor, though.
 
Is there more detail to HC mode other than dehydration, weight of ammo, need of sleep and Stimpaks healing over time instead of instantly?

Also, are there Perks related to the Survival skill?
 
will look into the following:

city killer, shotgun
companion nerve- kind of answered, ill look at charisma
look at how much companion nerve affects hp, ect
where is "that gun"
look into wild wasteland to see what it does in detail
vaults, there are 5 only, vault 21 experiment was to have all decisions made by gambling
plant vault was supposed to be a self contained biosphere
the question you asked it pretty broad, but ill see what i can
do
weapon mods, how they work, what they do, how to get them, what
skill effects them
quest perks/ earned perks
enclave
better picture of map
more info on hc mode
perks related to survival skill
hunter needs 30 survival
entomologist needs 45 survival
rad child needs 70 survival
travel light needs 45 survival
lead belly needs 40 survival, or 5 end
rad resistance needs 40 survival
animal friend needs 45 survival
besides that ill look into it

Ill check back in 30 to see if any more questions.
 
some of this stuff was discussed in the xplay/g4 special, check those out.

a Dev i think says you can some how get 4 followers, (2 human, 1 non human, and a hired body guard in a certain city) or maybe it was the best buy stream. Check both those out.
 
Humpsalot said:
some of this stuff was discussed in the xplay/g4 special, check those out.

a Dev i think says you can some how get 4 followers, (2 human, 1 non human, and a hired body guard in a certain city) or maybe it was the best buy stream. Check both those out.

I thought that it was 1 humanoid, 1 nonhuman (robot, robot-dog), if you have high NCR standing you can get a ranger as a companion (I think) and you can hire a bodyguard in Freeside.
 
I thought that it was 1 humanoid, 1 nonhuman (robot, robot-dog), if you have high NCR standing you can get a ranger as a companion (I think) and you can hire a bodyguard in Freeside.

Sounds about right, cant recall where ive read it though.

Been looking at some of the dudes playing the leaked Xbox version (who ever said PC Piracy was worse than on consoles...) and I have yet to see anyone discover a player-housing feature, im sure its in the game, but so far havent heard/read/seen much about it, sadly...
 
city killer, shotgun - no, only seemed like 5 or so shotguns in game
companion nerve- kind of answered, look at charisma
look at how much companion nerve affects hp, ect- didnt have as much time with guide and couldnt find anything
where is "that gun"- dino mart, see picture ill post later
look into wild wasteland to see what it does in detail- there were about 25 different events on the last page of guide, didnt want to read them myself, and didnt have time to see which were wwl only
vaults, there are 5 only, vault 21 experiment was to have all decidition
made by gambling
plant vault was supposed to be a self contained biosphere
the question you asked it pretty broad, but ill see what i can
do- didnt have time
weapon mods, how they work, what they do, how to get them, what
skill effects them- took picture of entire modding section, basically, buy a scope, silencer, or larger magazine, point and click and its attached, but will post the shots i have.
quest perks/ earned perks- looked some for this didnt see anything, but again not much time
enclave- didnt get to this
better picture of map- ill upload later, have great pictures
more info on hc mode- found where to sleep ect for hardcore mode, and traits to pick for this, good natured for one, picture will explain
perks related to survival skill- this will kind of be covered in the hardcore survival pictures ill post.
hunter needs 30 survival
entomologist needs 45 survival
rad child needs 70 survival
travel light needs 45 survival
lead belly needs 40 survival, or 5 end
rad resistance needs 40 survival
animal friend needs 45 survival
besides that ill look into it

bullpup- not sure, no pictures of weapons
automatic shotgun is in game, so there is a FO2 weapon for you.
 
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