Worst Fallout Game? What are your opinions?

every playthrough will end the same
that's the most shameful thing because i usually end playthroughs of fo1 in disguise as a child of the cathedral and just walk right into the front gate of the military base. do the same for the master as well. i imagine most people never even find this little detail in the first playthrough. hell it took me 4 playthroughs before i found a nonviolent way to get the robes.
 
I agree with a lot of the points on here, I guess I should make a start at trying to address them:

The story: I feel as though every Fallout game suffers somewhat with the story (I know I'm going to get some shit for this) except for Fallout 2. They all have this moment where the initial main objective is completed, then the plot completely switches over to something different, every Fallout game does this. Fallout 1: You find the water chip, then you're told that you have to defeat the mutants, then the master, and you have no choice in the matter (Although Fallout 1 is my favourite Fallout game). Fallout Tactics: Incomprehensible plot. Fallout 3: Find your dad, then go and get the GECK to help me with my issue. Again no choice to say no. By the way, why don't we just use the GECK for its original purpose, instead of that shitty water project. Fallout: New Vegas: find Benny and maybe kill him maybe don't. Then get involved in a war that's nothing to do with you, and the odds are massively against you. Maybe someone can educate me on this one, but why do you get into this massive war? again you have no choice. Fallout 4: Find Dad, another massive pointless war, except with the added bonus of having no likeable factions to side with, and no solo option. Fallout 76: No Plot.

I can agree with Fallout 3s story being bad, but there is definitely an underlying theme of stories not making full sense in the series. I would argue that it comes down to how many choices you can make to affect the outcome of the story, where Fallout: New Vegas wins for sure. Still I think Fallout 1 had the best story in the series. I would disagree that 3s story doesn't make sense 100% of the time, it made sense to me.

Combat: I think tearing through enemies like a god will be a problem as long as Fallout remains 3D. You lose a large chunk of the RPG combat elements when the game goes 3D. Perception basically becomes useless, Agility basically becomes useless. There's a reason there's not many 3D RPGs with an attribute system like Fallout. As for combat AI being bad, yes I agree. They aren't much better in the older Fallouts either, where they either rush you, or run away at low health (God forbid they run off the screen, and you can sometimes never catch the bastards because of your low agility).

Characters: I agree, Fallout 3 has a lot of unlikable characters. I can't argue in favour of Fallout 3 here.

Setting: I think the Fallout 3 setting was the best. Washington DC had some of the most Iconic locations in the series. Also, the map is divided into different distinct areas, which I thought was good for exploration.

Tone: all Fallout games pail in comparison to Fallout 1.

Planescape: Torment: Didn't thing the game was shitty, one of the greatest games of all time. The story always kept me guessing what was going to happen next.

BoS: I agree, you should have the choice of whether you want to join them. Fallout 4 is the worst for this, sometimes you'll say no to something, and then it'll give you the following quest anyway.

That's about it. No doubt I'm about to get crucified, regardless I won't be able to keep up with everything, so I may not respond to everyone.
 
76 takes the cake, and not just because it's the latest, newest addition. 3 brought people into the series, 4 was the pinnacle of the mass-adoration, Shelter a shameless cash grab, but 76, ontop of being a buggy mess that maniacally shoves and slaps on 'fallout' everywhere, also hurt the perception of the series (at last) and might actually have real ramifications for Bethesda. The fanboy has a limit and 76 crossed it. 3 nor 4 nor Shelter did that.

Fallout Tactics: Incomprehensible plot.

Fallout Tactic's plot was, to me, simple enough. Some BoS Radicals get sent out west basically just to get rid of them; if they succeed then the East Coast can bring them back to heel somehow, and if they don't, they're dead. But we're the plucky BoS and we're not gonna take this shit so we use our military might, discipline, and arms to bring law to the wastes, beating up every threat until we're the only ones left. It doesn't help that beyond Raiders, you have a beastman-empire, then Supermutant remnants, then a robotic pre-war warbot autofactory ramping up to kill all biological life on Earth. The MwBoS did their share for the world, for sure.
 
Fallout 3 was the biggest disappointment, left the worst taste in my mouth, and thusly is the worst game in the series.

Bad games as they were, still, 4 was an expected continuation of the chosen shit ridden path, and PoS was decidedly a spinoff so not really worth considering. 76 is... not anything, really.

There’s no point in ranking shittiness, though. One being less shit than the other, for what ever reason, doesn’t make it any less shit in comparison to the good game. Shit is shit.
 
76 takes the cake, and not just because it's the latest, newest addition. 3 brought people into the series, 4 was the pinnacle of the mass-adoration, Shelter a shameless cash grab, but 76, ontop of being a buggy mess that maniacally shoves and slaps on 'fallout' everywhere, also hurt the perception of the series (at last) and might actually have real ramifications for Bethesda. The fanboy has a limit and 76 crossed it. 3 nor 4 nor Shelter did that.



Fallout Tactic's plot was, to me, simple enough. Some BoS Radicals get sent out west basically just to get rid of them; if they succeed then the East Coast can bring them back to heel somehow, and if they don't, they're dead. But we're the plucky BoS and we're not gonna take this shit so we use our military might, discipline, and arms to bring law to the wastes, beating up every threat until we're the only ones left. It doesn't help that beyond Raiders, you have a beastman-empire, then Supermutant remnants, then a robotic pre-war warbot autofactory ramping up to kill all biological life on Earth. The MwBoS did their share for the world, for sure.

I just love that at the start of the game, it's just 'Go and do this mission'. then towards the end, the game is throwing this robot invasion thing at you, with 'key' characters like barnakey going missing.
 
but why do you get into this massive war? again you have no choice.
Because Benny has the Platinum Chip and you get it from him. You pretty much get roped in into the war because the platinum chip is a key to the conflict.

This is also one of those cases where choice can only be used so much. You have to be integrated into the main story somehow or else there would be no story. When people criticize Fallout 3 for no choices is that the story has no branching paths or any deviation. You are forced to do everything in one way and there's no other way. The game also has only one ending.

Also, you can join the Master in Fallout 1 and that's one of the endings.
 
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I have not played FO4, or 76— but knowing Bethesda, they are doubtless beautiful tinsel products designed to fascinate the masses with shiny things, and have no substance whatsoever. I've not played FO:Shelter either [nor FOBOS actually], so FO3 has to be the worst then IMO.

This is why we can't have nice things.
Both BoS and 76 are absolutely terrible, but the former is just an harmless crappy game that is not even canon, while the latter is actively harmful. It's canon to the franchise (and no, closing my eyes and plugging my ears and scream "lalalala" in an attempt to say this game is not canon will not work) and the lore breaks in this game are ridiculous.
Anything they continue it with will be crap—there is no canon after FO2 for another studio to build upon; it's become a foundationless swamp.

If nothing they make will restore the IP, and if any new studio must reboot the franchise, then I say that —closing one's eyes, plugging one's ears... and screaming "lalalala"— isn't futile; it's self defense while biding one's time.

[For either the reboot, or any invested modding effort that comes along.]

This is old hat for some of us. The same insidiousness happened to the TMNT franchise; (and the Green Hornet franchise, for that matter). Fans of the TMNT series need not (and likely do not) accept or acknowledge the animated cartoons & kid's comics.

*From back when this:
tmnt-shredder-death-104211.jpg

...became this:
ninja-turtles-comic-books.jpg

**https://screenrant.com/ways-teenage-mutant-ninja-turtles-strayed-from-roots/
Anyone can see how the fate of the franchise parallels the fate that befell the Fallout IP.
 
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Well, fallout 3 was my first fallout game and I enjoyed it the first time, I mean they definitely nailed the atmosphere.... of course bethesda screwed the franchise with nonsense.... a city built around a bomb? yea why not?... blowing it up for no reason? ...A vampire quest... It's like the game pretends to be serious but it's not... It had some nice quests like the vault simulation, or tenpenny tower maybe...

Fallout BoS: didn't play the game, I've seen it, looks like a hack n'slash action game, not my genre...it's bad? probably.... but it doesn't pretend to be a masterpiece like Fo4...

fallout Tactics: didn't play it, strategy game, might even try it

Fallout 4: didn't play it, don't want to.... they screwed up with the dialog to the point where it doesn't matter what you pick, wich is a big deal since dialogue is a big thing in fallout..... they made the shooting much better... for me this is just a shooter with the fallout theme on it, that's it...

fallout shelter: I tried it... nothing special, just another mobile phone game...

Fallout 76: Well now this is just crap.... besides all the bugs and problems... this game doesn't even have human npcs or a story.... by far the worst game in the series, bethesda just raped this franchise
 
I mean they definitely nailed the atmosphere
why does everyone say that? the game doesn't have any atmosphere. if ya want atmosphere play hitman: contracts or silent hill. now those games have atmosphere. fallout 3 is devoid of anything resembling an atmosphere so much so that it feels like walking through purgatory.
 
Anything they continue it with will be crap—there is no canon after FO2 for another studio to build upon; it's become a foundationless swamp.

If nothing they make will restore the IP, and if any new studio must reboot the franchise, then I say that —closing one's eyes, plugging one's ears... and screaming "lalalala"— isn't futile; it's self defense while biding ones time.

[For either the reboot, or any invested modding effort that comes along.]

Only solution I still see if another company takes over is that only Fallout 1, 2, and New Vegas are considered canon (though I do still like Tactics) and that everything else is completely ignored.
That way a Fallout on the East Coast could be made set around the time of Fallout 1 but with new locations and factions or anywhere else in the wasteland.

As for the TMNT thing, Gizmojunk, I understand your frustration with how the IP was watered down but back then as a kid I really liked the cartoon and the comic spin off. At least for a while.
 
why does everyone say that? the game doesn't have any atmosphere. if ya want atmosphere play hitman: contracts or silent hill. now those games have atmosphere. fallout 3 is devoid of anything resembling an atmosphere so much so that it feels like walking through purgatory.
I disagree; IMO it is the only thing that they got right—specifically the landscaping... though it looks more like 20 years after the war than like 300. Walking the land was the only part of FO3 that I found to be enjoyable... and that was ruined at every encounter with an NPC.

Fallout BoS: didn't play the game, I've seen it, looks like a hack n'slash action game, not my genre...it's bad? probably.... but it doesn't pretend to be a masterpiece like Fo4...
There are enough similarities with FOBOS, that FO3 could arguably pass for FOBOS2.
 
As for the TMNT thing, Gizmojunk, I understand your frustration with how the IP was watered down but back then as a kid I really liked the cartoon and the comic spin off. At least for a while.
This is how it is... This is how many FO3 players fell in love with the game.

I watched those cartoons; I even liked them too—but they were cartoons for seven year olds, made to sell the toys. What I lamented was that the toys and the cartoons ruined the IP's reputation... nearly at the level of Bronies [yikes!]; what teen/twenty something would admit liking the Ninja-turtles(?), or could find anything more from the IP to like? The name 'ninja-turtles' became a synonym for hyperactive 4 & 5 year olds.

The movies (specifically the second film and beyond) were ruined by the advertiser and parental pressure of people that had no clue—brought their kids to a ninja film and were outraged at the sight of torture, and people getting hit. The films that followed were slapstick fights with chairs and banana peels.

Funfact trivia: A friend of mine let his mother read the TMNT Roleplaying game rule book, and she was shocked, disbelieving—then mortified to find out that the rules allowed for PTSD afflicted mutant animals to become compulsive necrophiliacs; no I am not kidding.

*Later editions of the books included an adhesive sticker that covered over that section with revised rules. :lol:
 
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at least the first TMNT movie is decent. the 2003 cartoon wasn't that bad either.

would be nice to have a cartoon adapt the original comics tho.
 
would be nice to have a cartoon adapt the original comics tho.
The closest we'll get is the film TMNT Forever. In it the Turtles travel to parallel dimensions, and one of them is entirely gritty black & white; done [close] to the art style of the original comics. IIRC it's about eight minutes of the movie; but it's well done.

 
Vis - why we HAVE to fight: apparently there was going to be a simple option to just leave the Mojave by the Mojave Outpost. Just go back to California and leave it all behind. It would had required some quick ending-movie mashup, but it was toted as an option and SHOULD be an option.

Hell, I delivered the Chip, I got my payment, I'm out. See you, House. See you, Caesar. This ain't my fight.
 
speaking of options that should be in the game i was always bummed you couldn't give the securitron army to the BOS. it makes sense if the player had bonded with veronica. also you can't tell veronica about christine. lame.
 
Here are my thoughts,

I honestly think Fallout 3 was okay, however, I agree that it suffers from many issues compared to New Vegas. (bad story, bad combat, bugs, unstable mods, writing, etc.) But there were some things that I enjoyed too.

Fallout shelter: I enjoyed it first 40 hours and then I uninstalled it because it started to get boring.

Fallout 4: It was fun for very few hours, but I stopped playing it after the part where I was supposed to join 1 of 4 factions. I loathe the story, lack of RPG elements, bugs, dialogue options, Forced Massacre, very few choices, Shitty DLC, Paid mods, lore inconsistencies that got worst from Fallout 3, etc. As a game, it was okay (if you ignore all the problems listed above), as a Fallout game, it's a very disappointing game.

Fallout 76: I don't wanna play it.

Fallout: BOS: Never played it.
 
"i think fallout 3 was ok"
*lists off literally everything in the game as bad*

Da Nile ain't just a river in Egypt, my dude.

Oh, I forgot to type positive things, sorry.

Some things that I liked: Ambient music, Radio music, some weapon designs, the atmosphere that I think nailed the feel of post-apocalypse, RPG element that is at least better than Fallout 4 (Still not better than Fallout NV, but I think it's better than nothing... Please don't kill me.), Some side quests, and I think some DLCs were okay too (The Pitt and The Point Lookout.)
 
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