Brivoo
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I was wondering if Bethesda had actually figured out armour racks before that one modder.
The answer seems to be "no".
Apparently if you scrap a armor rack but didn't remove the armor, the game just trashes the armor too and you lose it forever... Well done Bethesda.I was wondering if Bethesda had actually figured out armour racks before that one modder.
The answer seems to be "no".
They should rename that tab to "Most Unhelpful".So uh... This doesn't make a whole lot of sense to me:
View attachment 3993
There are supposedly 3 more reviews (5 in total) but only 2 of them show. Why's that?
I'm thinking of buying it just to lock down Pesto Gravy so he can't mark another settlement in trouble on my map while I'm using a workbench.
Crucify her instead.That lovely feature only kind of works. I put Marcy in one, and after about a minute of that, she got out and walked away.
So not only are they marked as essential NPCs, but you can't get rid of them in other ways either.That lovely feature only kind of works. I put Marcy in one, and after about a minute of that, she got out and walked away.
I particularly liked the last part:Well, here's a pretty honest review:
https://www.destructoid.com/review-fallout-4-contraptions-workshop-370994.phtml
Now that is what Fallout is all about, apparently...This is DLC designed to manufacture ten-second .webm files.
As predicted, Contraptions Workshop is now Mostly Negative on Steam and has abysmal red ratings on Metacritic. Like the other Workshop DLC.I was hoping for a Mostly Negative rating.
thats what happens when businessmen take over game development. we get red boots workshop dlc.Latter-day Bethesda knows something that we are constantly forgetting:
If you market your game at the crowd they are targeting, you don't have to care about reviews.
The people they are making this crap for:
A: Don't read.
B: Are mentally incapable of dealing with ideas and opinions of others that don't coincide with their own
C: Have a very short attention span
Even if you make something they don't necessarily like and take their mom's money for it, they will ignore negative reviews via methods A and B and they will forget about their displeasure due to C before your next game comes out for sale.
If all you care about is sales figures, and not customer satisfaction, then this kind of low investment/overhead workshop dlc adds up to a fine recipe for getting what you want. If they can totally rip off modders for the ideas, they can pay a teency fraction of the people required for an actual expansion pack and get just as much or more profit.