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    WL2 live streaming event in 2 hours

    There's a link to a recording over on the codex somewhere...
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    Kickstarter Drive Update #13, $30 Tier Updated

    He should make it clear these new rewards form part of the higher tiers as well, otherwise I can see people downgrading to get the MCA novella.
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    Unigine CEO offers free license for Wasteland 2

    Also hasn't BF already said he's had interest from Publishers since the kickstarter and has turned them down? So any publisher-style investment - cash for influence - I hope he'd decline.
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    Unigine CEO offers free license for Wasteland 2

    Well, that's cool. But if this donation turns out to be real, I hope the backer doesn't get undue influence if he ends up funding 50% of the game, heh.
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    VG247 Wasteland 2 Interview

    Cool. The Little Bobby thing has me a little anxious, though - correct me if I'm wrong, but killing the kid was one of the things that maybe made people go 'woah' in the original Wasteland. The fact that you had this choice, the fact you might end up killing him... ... to say in Wasteland 2...
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    Wasteland 2 Kickstarter Update #10, First concept art

    Yeah, I kind of agree. It's a kickass piece of art, but is it a kickass piece of art for Wasteland? To quote neogaf: 'I hope the final game has more of the throwback bright 80's punk fashion and color of the original, if the game ends up just being brownscale it'll be a missed opportunity. '...
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    Rock, Paper, Shotgun Chris Avellone interview on Wasteland 2

    Er, I think it's a valid question. There are many great things in oldschool games like Wasteland that have since been lost. But there have been many advances as well that I definitely would miss were they not included. Interface and UIs, for instance. So I see this 'old-school revival' as making...
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    GameBanshee Chris Avellone on Wasteland 2 interview

    Or you can rearrange the sentence and see how it works: 'Brian knows I' vs 'Brian knows me' - clearly the latter is correct (assuming the sentence means Brian knows Wasteland better than Brian knows me).... Or 'I know Wasteland' vs 'Me know Wasteland' - clearly the former is correct...
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    Obsidian to Co-Develop Wasteland 2 if $2.1M is hit

    MCA on twitter confirmed that he'd still be able to do his own kickstarter - he just really wants to work on W2 too... :P
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    Obsidian to Co-Develop Wasteland 2 if $2.1M is hit

    That's the downside for me, as I think I may have been anticipating MCA's RPG more than Wasteland 2. There may be a way around it, with collaborative working, but, yeah... MCA on Wasteland 2 at the expense of MCA's own kickstarted RPG - I actually think I'd prefer to keep him free for his own...
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    Obsidian to Co-Develop Wasteland 2 if $2.1M is hit

    This is like, the best possible news. The only thing is - I want MCA's own kickstarted RPG too, the spiritual successor to PS:T. Hopefully this doesn't mean he won't be able to do that until after Wasteland 2 is finished - I hope they'll be able to do two kickstarted products at the same time?
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    MCA on working with InXile

    On the one hand, this would be awesome. But on the other, if MCA committed to Wasteland 2, that would probably mean Obsidian's kickstarter project wouldn't appear until after MCA/Obsidian had finished with Brian's project. Unless somehow together inXile and Obsidian end up producing two...
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    Ripten Wasteland 2 Interview

    Yep, I'm back in with this project now. Go Brian, let's hit $2m! I think he should publicise this interview in a project update, as I'm sure a lot of people would pledge more if they read it - particularly re: the social elements issue.
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    Brian Fargo on "social" features

    Can we get a poll on this issue now in the official forums, Brother None...?
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    Wasteland Update #6, $1.5M passed

    ... and as for me, I don't like the idea of other player's messages popping up in my game at all. I like the idea of sending items to each other even less - that sort of thing has to be taken into account with the game balance, in both cases (if players are leaving messages, it may take the...
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    Wasteland Update #6, $1.5M passed

    Fine, mod tools are cool but only after they've made the best single player RPG they can. And I feel every dollar of such a limited budget could be used to enhance the SP game - mod tools could be developed by using the profits of the final release, or something. But social multiplayer shit...
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    Wasteland Update #6, $1.5M passed

    Really not into the multiplayer thing. At $2m I want the single player to be enhanced. i really don't care about multiplayer and don't feel dev time and resources should be spent on it. Others might disagree but this is the first major thing I'm not into with Wasteland 2. If this is an old...
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    Brian Fargo on multiplayer, DLC and quest compasses

    Again, I say no MP. It's a slippery slope where you end up with something like Mass Effect 3. Totally 'optional' multiplayer but in fact you essentially need to engage with it to get the best ending of the game. It's a SP game, let's stick with thtat.... And MP is very cool in games like...
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    Brian Fargo on multiplayer, DLC and quest compasses

    Yeah, and I never liked BG2 and NWN that much. Plus, Brian Fargo is talking about MP elements in the SP game (ala Demon's Souls), which is doubly worrying for me. I just don't want any of my kickstarter pledge going towards a multiplayer mode - maybe that's just me. But I want to be...
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    Brian Fargo on multiplayer, DLC and quest compasses

    Er... isn't 'every game having multiplayer' part of the mainstream thing this game is rallying against? I really don't see the need for multiplayer in a single-player RPG. I think it's a big deal if BF suddenly starts saying Wasteland 2 might have a multiplayer mode - it would certainly make me...
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