Atomic Postman
Vault Archives Overseer
I lived in Miami for a good chunk of my life, now I'm in Lauderdale.
Sweet I was driving through Lauderdale just today
I lived in Miami for a good chunk of my life, now I'm in Lauderdale.
I'm gonna make it 23, its roughly approximate and slightly easier with the scale of my basemap. Plus I've seen some RPG posts citing 24 miles as one day's travelI should be clear that when I mean hex - square is probably easier. I make the same synonymous mistake in my PnP, my combat grids are actually squares. I'm sorry for the confusion. 1 square = 20 miles. It allows for players to track what a day of travel is.
If you keep updating this thread daily checking up on it is going to become part of my daily post-work routine, I am currently beginning a multi-week break from TTRPG writing due to being in the middle of a move.
By the way are there any plans to include The Circle of Steel in any way? I've always felt like you could get some cool writing out of their whole concept.
Are there any plans to kind of anchor your lore into the lore of the games by introducing a New Vegas character as an NPC of some kind or something?
Pablo: An experienced solo missionary with little fear. He's met the Dead Horses, Crazy Horns and the Tar Walkers. He's advocated before for rallying the Canaanites to push the Prospectors out of Burham Springs as it was the holy site of the Tar Walkers, but to no effect. His concern for Johnson (the lost missionary) is unusual, as disappeared missionaries are typically not followed on (nobody came for Graham after all). Truthfully, this is because he is deeply in love with Johnson. A fact which can never come to light in New Canaan. He prays that he'll find him alive on this expedition.
I like this guy, personally the little teaser you gave for his quest in the previous post was the one that stood out to me the most for some reason.
It's very heart of darkness/David Livingstone with some soap drama thrown in. Plus gives a darker side to the New Canaanites because naturally they'd be homophobic.
What is the fate of the missionary, if you don't mind me asking?
they are currently at war with a local warlord
Also what are the Eagle Rock tribe like? I like the whole "airline crash survivor" angle for a group of tribals.
Also what's this warlord guy like?
They're lightly cannibalistic. Not in the sadistic ritual way the Bone Dancers are but more in a pragmatic eating their enemies or fallen to survive kind of way. You can imagine where that particular tradition originated. They revere the original captain of the plane as some kind of God because he saved all their lives, and they believe the afterlife is them joining the captain flying in the sky eternally. Wary of outsiders to the extreme.
He'll likely make peace with the 80s by giving them motorcycle parts.
This fucking owns bro
How are you implementing vehicles, by the way?
-Like the mention of a close knit cadre of Mormons in the State Department, very true to life.This is going to be a long, possibly multi-part post about the Great Salt Lake.
Will you repurpose the Scrapeprs Union from Dafwo with characters from VGB grafted on or just copy the VB model with minor changes for the absence of NCR?Yes. The Brotherhood of Steel have a rather large arc in New Mexico and the Circle of Steel (hardliners sent as corrective internal affairs i.e Christine rather than the VB madmen) are crucial to that. Depending on player choices they and the Circle could redefine the East and send it on a different course to New Vegas. The choice won't be as clear cut as you might assume with regards to Brotherhood extremists. That will come later. Salt Lake City, Denver and Boulder Dome come first.
Important NPCs in New Canaan:
Now this, this fucking ownsNarratively, extremely sparingly. The 80s have a handful of motorbikes and Boulder Dome possess a truck but that's about it so far. The players will be able to get their hands on a prison bus if they bust into Van Buren again.
Wood may be a bit hard to come by though - maybe there are lumber colonies in the nearby mountains? Could be something to do there.
-Is there any reason it's called "Gabriel's Market" other than the Angel, and if it is just named after him is it just because he's a big shot angel?
-I'd like to hear more about the goings-ons at Syracuse other than Deafy, seems like it could be an interesting place to me.
-It's a minor note, but you do it consistently, maybe it's autocorrect; it should be "Rigdon," not "Ridgeon."
-It's interesting that the 80s are subdued, I imagined they'd be an up and coming group at this time, but it makes sense. Will Wendover be a visitable location in the campaign?
-This is probably an obvious revelation, but your transpositioning of the name Eagle Rock gave me a lightbulb moment that I assume everyone else had but I never had before. Burham Springs was Eagle Rock pre-War. I always thought of this as just a generic American town name, but of course it was set up by Prometheus. Prometheus, who was chained to a rock abnd had an eagle rip out his liver for eternity. For giving the gift of fire. Eagle Rock, the town on fire. Duh.
That said, the transposisitoning is a little odd. Was Eagle Rock Airlines a Prometheus subsidiary pre-War? I guess you're making it so Burham Springs was the pre-War name, Burning Springs post-War. Makes sense, the triple nameing always felt weird and contrived to me, and you don't have the NCR to give it its name in this setting so it has to be pre-War. The location of your Eagle Rock tribe seems like a bit of a coincidence though - guess you're just doing a "poetry, it rhymes" as with the naming conventions and names around the Salt Lake.
Where is the 80s war camp? And on a second note, presumably the 'canon' outcome is they lose, but not so badly that they cease to be a threat since they obviously resurge in three decades.
Will you repurpose the Scrapeprs Union from Dafwo with characters from VGB grafted on or just copy the VB model with minor changes for the absence of NCR?
Unless it's some other character we haven't been introduced to I'm guessing Anglea is the one giving drugs to the kids because she's big hearted and wants to ease suffering? Or maybe that quiet husband of hers is taking from her surplus since she has so much lying around. Always the quiet ones
You misunderstand, I was referring to your co-op faction in Dallas-Fort Worth in the Great Wastes. Obviously you took a lot of that from Van Buren, but with new details grafted on since there's no NCR nearby to justify the scrappers presence. The same applies in this setting, so it would make sense to repurpose it with some new details filled in. Not sure how you got Brotherhood from what I said but I suppose I was very unspecificTaking aspects of Van Buren whilst avoiding the parts that clearly ended up in the Mojave Chapter. Naturally there will be similarities because well, that's kind of the point of the Brotherhood but plenty of new stuff too.