It's kind of too bad Bethesda DID buy it out. Beamdog or someone else might have been able to release an updated version like they did for the Baldur's Gate series. Remember when they started calling Fallout Oblivion with guns?
God I can't stand the pathing of these NPC's. Kills the game everytime. Then I look at smaller titles like "State of Decay" where settlement management is streamlined, but also gets the job done. Sometimes you have to search for a rare item or two, but you're not literally knocking plates and stuff off shelves when trying to sit down in a chair. You literally search a random general area, find a pack or dont, and bring it back and drop it off and tell the settlers to build. Easy enough. While they put a serious amount of depth in FO4 into the settlement building....my god. MAKE IT STOP. And FO3....little lamplight....seriously?
I remember back in FO2 when a kid picked my pocket. I didn't realize he stole anything until I went to draw my submachine gun I just bought to cap the annoying Dunton brothers, and realized it wasn't there. Sure enough I found the little shit and tried to take it back. When that didn't work he attacked me and the whole town went ape-shit. Then one of the little bastards threw a grenade at me.
Luckily he missed. Long story short, I got my gun back, but was ran out of town for awhile.
There are no comparable stories from the newer franchises. Some of the mod's make the game's have some awesome moments, but again, the effort of independent workers, not the Evil Empire.
Bethesda is also contracted by the National Government, let's not forget. They need revenue to fund their real projects.