Escapist Magazine calls Bethesda killers of Fallout

You know which is the most complex Quest in Fallout 4 is?

Paint the Town.

It's the only quest where you have a choice (3 possible outcomes) that also changes something in the overworld. The quest is going to a building, killing raiders and picking up Paint, but which paint huh? HUHU? CHOICES AND CONSEQUENCES! FALLOUT REVIVED!.
This guy has sarcasm written all over it, because I know damn well that Fallout 4 has lack of change when it comes to Role-Playing.
 
Can this thread just always be Graves and Walp... what would you even call it? Bantering? Insulting? I dunno but I want this thread to just be this forever.
 
I think it's better if we talk in depth about Paint the Town. The peak of game design for Bethesda.
 
I think it's better if we talk in depth about Paint the Town. The peak of game design for Bethesda.
Remember when you could make the wall blue, and the people of Diamond City would comment on it in passing? Best. Game. Ever.
 
Paint the Town was the ultimate destiny of the franchise, it makes Internplay killing Black Isle and making FOBOS completely justified because we got Paint the Town.
 
Paint the Town was the ultimate destiny of the franchise, it makes Internplay killing Black Isle and making FOBOS completely justified because we got Paint the Town.
Honestly though.

“This game is like watching paint dry. In fact, you can DO that. Awesome.” - IGN
 
Let me guess, you're one of those Todd Howard fanboys who were a bunch of fanatics that defend every game Todd was involved in, am I right?
Godd Howard to you. He brought us Paint the Town, graced the entire Game industry with the Ultimate Choices and Consequences quest of all time.
 
I don’t think anyone on this site is a Howard fanboy. If they are, they’ve been crucified.

Not by me directly, but I hammer the nails. I find the screams soothing.
 
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