TheVaultKeeper
Deliciously Demented
So, right from the start everything about the writing in Fallout 4 seemed wrong. And I don't just mean the vertibirds and stuff like that. I mean pacing, believability and character progression.
I choose to play as the female and at the beginning of the game I'm in the home, caring for the baby and being a homemaker and what not. Fine, not what I'd like to role-play as but let's roll with it. A Vault-Tec representative rings the front door and I open, he has some information about a vault we could use in case of a emergencies and since my female is clever she says yes because there is no obvious downside to his offer, apparently it's free of charge or something. At least for now. We bid the salesman farewell and that's that.
Now - not more than a minute after we bid the salesman farewell the TV starts blaring. How's that for timing? Not one minute after I agreed to be in one of their vaults the bombs start falling, but ok... let's roll with it.
(You could have done this another way you know, you could have had a conversation with your husband were you said "lucky with signed up for that vault-tec package two weeks ago! But no, Bethesda had to go for the contrived option)
But ok then, let's head for that vault we signed up for. We start running and apparently it's only a light jog away. Basically behind the house. So why was I even given the choice to say that I didn't know about vault-tec to the salesman? Hadn't my character noticed the absolutely massive bunker being built 200 yards behind our house? I seem to remember selecting a higher perception than "1" in SPECIAL. But ok... let's roll with it. Maybe they just moved in or something.
So we reach the vault elevator and as we're about to go down of course a bomb hits, of course. And with not one second to spare we are lowered down into the vault. Lucky us, the Gods must be smiling etc. But let's roll with it.
So we enter the vault and you immediately get the sense that this is a bunker. It is drab and functional and with people in uniform walking around, this is actually well done and one of the few things I liked about the intro. When you enter the bunker you get a sense that "holy shit, I'm actually in the vault now" and "this is no joke anymore". The tone is serious and the design is functional and if you were to enter a vault during war time this might be what it looked and felt like. So they did something right.
Then we are taken for decontamination but for some reason we are cryogenically frozen instead... may I ask WHY? Why were we lied to about being decontaminated? Why could we not be told that we were going to be frozen? Who instructed the doctor to lie to us? Not to mention that doctors have ethical codes. And why did we have to be frozen within minutes of entering the vault, what's the big hurry? It makes absolutely no sense. The only reason that it makes sense is that Bethesda needed a reason to move the timeframe forward. But maybe there's a huge conspiracy and vault-tec is evil and doctors lie to their patients and it will all be explained later so.... ok.... let's roll with it.
So now I am frozen but wake up just in time to see my husband get shot and my baby taken. Then I am frozen again. So - the thieves probably unthawed us both because they didn't know which of us was holding the baby. But then they were kind (?) enough to hit the freeze button again before running off. Would real thieves actually do this? Would they kill one of us without blinking and then take the time to refreeze us? What's the point in that? Why not just take what you want and be on your way? Makes little sense to me but maybe it just happend that way so again... let's just roll with it. And let's not go into the fact that we both awoke from cryogenic sleep within seconds of eachother and that we're both fully aware and ready for action. Ice cube to human being in two seconds without almost any side effects and then back to ice cube again... why not right.
(later we learn that they were more than ordinary thieves and then the question arises... why not bring the whole family? But let's not go there)
So then I awake from cryogenic sleep again because apparently shit is happening. So I wake up, stumble out of the pod, walk across the floor, open the pod and I kid you not this is what comes out of my mouth: "I'll find who did this and I'll get Shaun back"
Now that is a very analytical and task oriented homemaker I'm playing... She just saw her husband get killed and her baby taken, and within 10 seconds of waking up and seeing this she already has an action plan. There are five stages of loss and grief, it took her no more than 10 seconds to jump to the last one which is "acceptance". Sound like any woman you know? I certainly don't know any women like that. Heck - even Ellen Ripley would be in the corner crying for a minute before putting her war face on. So apparently I'm playing the most bad-ass ex-special-forces task-oriented homemaker in history. Good to know.
I could go on but I think I've made my point already. Bethesda cannot write a decent and believable story if their lives depended on it. They should fire ALL of their writers and hire new ones, maybe there's a good one hiding among them but better be safe. Fire them all and be done with it.
Feel free to write what you think are examples of bad writing in Fallout 4.
I choose to play as the female and at the beginning of the game I'm in the home, caring for the baby and being a homemaker and what not. Fine, not what I'd like to role-play as but let's roll with it. A Vault-Tec representative rings the front door and I open, he has some information about a vault we could use in case of a emergencies and since my female is clever she says yes because there is no obvious downside to his offer, apparently it's free of charge or something. At least for now. We bid the salesman farewell and that's that.
Now - not more than a minute after we bid the salesman farewell the TV starts blaring. How's that for timing? Not one minute after I agreed to be in one of their vaults the bombs start falling, but ok... let's roll with it.
(You could have done this another way you know, you could have had a conversation with your husband were you said "lucky with signed up for that vault-tec package two weeks ago! But no, Bethesda had to go for the contrived option)
But ok then, let's head for that vault we signed up for. We start running and apparently it's only a light jog away. Basically behind the house. So why was I even given the choice to say that I didn't know about vault-tec to the salesman? Hadn't my character noticed the absolutely massive bunker being built 200 yards behind our house? I seem to remember selecting a higher perception than "1" in SPECIAL. But ok... let's roll with it. Maybe they just moved in or something.
So we reach the vault elevator and as we're about to go down of course a bomb hits, of course. And with not one second to spare we are lowered down into the vault. Lucky us, the Gods must be smiling etc. But let's roll with it.
So we enter the vault and you immediately get the sense that this is a bunker. It is drab and functional and with people in uniform walking around, this is actually well done and one of the few things I liked about the intro. When you enter the bunker you get a sense that "holy shit, I'm actually in the vault now" and "this is no joke anymore". The tone is serious and the design is functional and if you were to enter a vault during war time this might be what it looked and felt like. So they did something right.
Then we are taken for decontamination but for some reason we are cryogenically frozen instead... may I ask WHY? Why were we lied to about being decontaminated? Why could we not be told that we were going to be frozen? Who instructed the doctor to lie to us? Not to mention that doctors have ethical codes. And why did we have to be frozen within minutes of entering the vault, what's the big hurry? It makes absolutely no sense. The only reason that it makes sense is that Bethesda needed a reason to move the timeframe forward. But maybe there's a huge conspiracy and vault-tec is evil and doctors lie to their patients and it will all be explained later so.... ok.... let's roll with it.
So now I am frozen but wake up just in time to see my husband get shot and my baby taken. Then I am frozen again. So - the thieves probably unthawed us both because they didn't know which of us was holding the baby. But then they were kind (?) enough to hit the freeze button again before running off. Would real thieves actually do this? Would they kill one of us without blinking and then take the time to refreeze us? What's the point in that? Why not just take what you want and be on your way? Makes little sense to me but maybe it just happend that way so again... let's just roll with it. And let's not go into the fact that we both awoke from cryogenic sleep within seconds of eachother and that we're both fully aware and ready for action. Ice cube to human being in two seconds without almost any side effects and then back to ice cube again... why not right.
(later we learn that they were more than ordinary thieves and then the question arises... why not bring the whole family? But let's not go there)
So then I awake from cryogenic sleep again because apparently shit is happening. So I wake up, stumble out of the pod, walk across the floor, open the pod and I kid you not this is what comes out of my mouth: "I'll find who did this and I'll get Shaun back"
Now that is a very analytical and task oriented homemaker I'm playing... She just saw her husband get killed and her baby taken, and within 10 seconds of waking up and seeing this she already has an action plan. There are five stages of loss and grief, it took her no more than 10 seconds to jump to the last one which is "acceptance". Sound like any woman you know? I certainly don't know any women like that. Heck - even Ellen Ripley would be in the corner crying for a minute before putting her war face on. So apparently I'm playing the most bad-ass ex-special-forces task-oriented homemaker in history. Good to know.
I could go on but I think I've made my point already. Bethesda cannot write a decent and believable story if their lives depended on it. They should fire ALL of their writers and hire new ones, maybe there's a good one hiding among them but better be safe. Fire them all and be done with it.
Feel free to write what you think are examples of bad writing in Fallout 4.
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