OnlyALad
It Wandered In From the Wastes
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PCCasBar line 235 has a small typo, "goind"
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Thanks for getting back to me. I uninstalled the version of Sonora running on my tablet in fo2.exe, deleted patchDLC.dat, and changed the language in the fallout2.cfg to 'english'. Unfortunately, I still have the same problem.Hm. Not working when set to English means the english translation is not being loaded or is being overwritten. Try erasing the DLC .dat - You don't need it as it is already included in the translation.
It seems likely that fo2.exe is not loading the .dat file for the translation. Do you see a flag under the menu on the main screen? That would indicate one of the .dats is being loaded at least. No flag, and likely the .dat for the translation is not even being loaded.Thanks for getting back to me. I uninstalled the version of Sonora running on my tablet in fo2.exe, deleted patchDLC.dat, and changed the language in the fallout2.cfg to 'english'. Unfortunately, I still have the same problem.
You mean the title screen with the guy in the power armour? There's no flag if language=russian in the cfg file. That's the only way I can get it to load at all on the tablet. Running it if language=english pretty much does nothing.It seems likely that fo2.exe is not loading the .dat file for the translation. Do you see a flag under the menu on the main screen? That would indicate one of the .dats is being loaded at least. No flag, and likely the .dat for the translation is not even being loaded.
Fixed, however, that dialogue is weird. The character is a bit of an eccentric. Crazy even. Randomly spouts odd things. However, I did try to clarify the start of the quest. It was already messed up in the code, and I tightened it up there previously, but I made it more explicit now.PCAtmBos has a small typo in line 202, the dialogue could use some flow improvement if possible
I got the 1.15 version from Mediafire if that helps, though I'll try to do another fresh install. Now that I opened the website the cloudmail is back online, so it might have been what you said and it was that upload specificallyI just tested a fresh install, unpacked the DLC_script version, changed the language to English and it started up fine.
I'll check from a fresh download. Maybe the upload was corrupted?
Fresh download also working with the community version. Hmm..
Thanks, I think it'll help, at that point I wasn't sure of what he meant exactly and just went downstairs to try and fix the pipe without anythingI did try to clarify the start of the quest. It was already messed up in the code, and I tightened it up there previously, but I made it more explicit now.
Hmm.. I'll have to test that one I guess. However, I've already removed those links, as the main Nevada Band website is up. I am using the release from there, which seems to work fine. I will test both.I got the 1.15 version from Mediafire if that helps
He says random things in the middle of conversations. The player's reaction is also meant to be cautious, like we are talking to a loon.Thanks, I think it'll help, at that point I wasn't sure of what he meant exactly
Just tried with the cloudmail files and it worked this time, then tried with the mediafire files and they didn't work, so no idea what happened there. Perhaps this is similar to Stevie's problem?Hmm.. I'll have to test that one I guess. However, I've already removed those links, as the main Nevada Band website is up. I am using the release from there, which seems to work fine. I will test both.
He says random things in the middle of conversations. The player's reaction is also meant to be cautious, like we are talking to a loon.
EDIT: I tested with the mediafire release, and it worked fine.
1.02
I can confirm that this isn't a thing anymore, having just tested your new update! Nice!
Consider replacing "Hero Male", Cambragol (something simple as "Stranger" would be acceptable, in my humble opinion. Main character already called him a "stranger" in the DLC. PIPBoy doesn't have to display a full name).
This is actually a default Fallout 1 message/bug. We are fixing Fallout 1 now. Nice.![]()
pro_scen.msg
Include one "a" in this text.
Fallout 1 uses both terms exactly equally, so I'll just leave it. However, I will capitalize them.Found some instances of "autodoc", and "Auto-Doc" during the playthrough.
Caravaner is correct.![]()
YCBossB.msg
In this case 'we go' is okay. He's kind of commanding Gomer.![]()
YCGomer.msg
Can you show me the other messages in the list? I can't track it down otherwise.Error message appeared in the UI, for this temporary companion. I dragged the "Chem Use" row to the top, to decrease the size of the image.
I bounced between one and two hyphens, but maintained a space before and after, which predominantly matches Fallout 1. I think the inconsistency is okay here, especially as a mass replacement could bugger something up. Also, originally I was limited by the Russian font files, but I replaced those - maybe em and en dashes work now?In all of these examples, the writter made use of the space bar when the dialog line had hyphen(s). These are all quotes from Fallout 1.
The prerogative is yours, of course.
I can't figure out why this error message appears. However, 1.02 was plagued by error messages in the DLC, because of a mistake on my part. --- so, hopefully this is fixed now.YCTalius.msg
This I may not be able to fix through the translation - the description may be used in many other places, and 'fixing' it here could break the description in all the other places. I would guess the wrong description was attached to this object in the mapper.pro_scen.msg
The description is telling the players that the street light is completely broken, when it is evidently not the case here.
I tested this using your save. In 1.04 there is no error.![]()
I still have a Dayglow DLC save, if you wish to have a look in-game. Here:
I fixed this to: {102}{}{I need that armor. Hand it over.} - a better interpretation of the original.![]()
PCRedBos.msg
I can't fix this bug, as the error lies outside of translation, and script.
Thanks for the save, but this too I can't fix. I can't open mapper.exe on macOS. If I could I would be fixing all kinds of 'in game' issues as they arose (not many though)There's a "secret Grid" in this spot. It's so odd.
If you wish to launch and have a look in-game, I still have a save:
Mountains of rock is okay. Rock is being treated as an uncountable noun here, with a 'collective noun' describing it![]()
VCOld.msg
Include one "s" in this text.
This has to be fixed in 1.04 *crosses fingers*
Well, after searching for quite some time, it seems this is default Fallout 2. It is right in the original code, not added by the mod. This is how it is... supposed to work. Really odd. So it happens in Fallout 2 as well. Don't recall it, but, it is there. Even the language is straight from Fallout 2. ---- still seems like a bug to me.![]()
I wonder if it was supposed to be a 'float'? This message appears in the monitor whenever I try to repair the robot.
You got it, I attached the screenshot in its entirety:Can you show me the other messages in the list? I can't track it down otherwise.
This error is bizarre. Can't explain it. The relevant file has not changed for ages. It is just standard language from Fallout 2. I also can't replicate it.